Far Cry 3 and Assassin's Creed III. Same publisher, same universe, different numeral system. But what if Far Cry 3 was the real Assassin's Creed sequel? Well, it kinda already is.
There have been plenty of great villains in video games over the years. Now it's time for the VGU crew to name a few of their favorites.
Non-playable characters in certain games are meme material, thanks to their foolish behavior. These are the big-budget games with the dumbest NPCs.
Bethesda makes the most consistently stupid NPCs, like really bad... yet I still can't help but love playing their games. Guilty pleasure, I guess. *sigh* 😩
Every Bethesda game and Every Halo game. This list needed to have Cyberpunk somewhere.
Here are the most peaceful areas in games that are otherwise quite violent, offering players respite from chaos in the game world.
My first thought was the safe rooms in the resident evil series. When you hear that enchanting music you know you’re safe.
Afterlife in Cyberpunk 2077 is a peaceful area? Erm, hands down and very hard to miss, Misty Olszewski's Esoterica is the absolute epitome of peaceful areas in that game.
The "last of us" deer location i found to be a welcoming respite. It was nice to not have someone trying to eat me.
This is when you look to hard for connections.
Far Cry 3 has its own problems. Sure it is better than its previous instalment that was just filled with bugs but its story , to me, was a step backward. It felt really immature and the twist felt forced and the whole ending situation made no sense (contextually)
The only reason really how I'd see FC3 as a successor to Assassin's Creed II (or the general Ezio saga) would be its stealth and additional combat options. ACIII was way too action-oriented.
But what else did you really expect Ubisoft to do with Assassin's Creed 3? Look at Revelations: The game had no revelations and didn't even move the plot forward at all, and the only decent part of Desmond's Journey was cut from the game and sold as an overpriced DLC package just so they could grab some extra cash from fans and say that the story is moving on. The fact that we've had Brotherhood and Revelations (2 additions to what has now become a 6-game, arguably 7-game, trilogy) shows their intent with the series, just keep dragging it on at this stage and keep making money. The ending was rushed and poor (as was much of the story, but considering the narratives of both ACIII and FC3 this isn't much of a surprise, Ubisoft don't seem capable of telling many good stories these days without making any "surprises" as obvious as possible and without using clichés and very typical plot elements as often as possible. This is where the series has been headed since Assassin's Creed II's success. I used to love Ubisoft but they're nothing more than money-grabbers to me any more.
Farcry 3 is much better than all Assassin's Creed games
Both are Milked out dry. I skipped both.
Far cry 3 has ac creed elements such as discovering the radio towers(view points in ac creed) etc.. but I wouldn't call it a sequel