GotGame: With the Wii U moving 460,000 units in December and 425,000 in November, the hardware is more or less holding up its end. Sales aren’t spectacular, there’s undeniably still stock on shelves and the resale price – always a solid indicator of market demand – hasn’t skyrocketed like it did for past console launches, but they’re decent.
The real problem is on the software side of things, and that’s where Nintendo fans – those who were undoubtedly the first to purchase the Big N’s newest machine – have dropped the ball.
The Nintendo Switch is potentially nearing its lifespan, and several Wii U games haven't found their way over as ports yet.
I think it's better to leave games like AC: Amiibo Festival and Mario Tennis: Ultra Smash forgotten on the Wii U. Best case, they are mediocre games; worse case, they are very bad. It was a dark time for the Wii U, and the first only exists to sell Amiibo cards, whereas the second was put together in a couple of months with a shoestring budget, and it shows.
The rest of the list does have some really cool games, though. I would love to see a remake of Star Fox Zero with decent controls, and Xenoblade X doesn't require that much modification to work.
This article leaves out Nintendo's most controversial game to date devils Third.
I personally found the cover system really fun in that one compared to at the time most fps games completely lacking one.
Kirby is always ignored or forgotten by people, so good to see it mentioned here.
Play Kirby Canvas Curse on DS, and then play Rainbow Curse on Wii U, they're really fun and unique 'platformers' without any actual jumping.
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
A new list goes over eight of the the most useless amiibo, ranging from the Shadow Mewtwo card to the Qbby figure.
Third party games are struggling because they are Multi Platform ports that came out a while back and/or have a bigger audience on the other two platforms. Lets see how Injustice: Gods Among Us, Aliens: Colonial Marines and the other multi Platform games that are coming to the Wii U do when they come out.
We are now in the post launch lull that accompanies almost any hardware launch. There is always a push to have games ready for launch on day one, but as a result, it almost always leaves the next few months after the launch a little barren and dry.
I don't mind it so much because it actually gives me a chance to finish the games I purchased on day one before more titles come out that I want.
It's because there was a huge selection of launch games it makes it harder to get million sellers than if u just release say 6 games ?? there was 24/28 games released on launch i think games are selling well.
I have had loads of games to play on my wiiu because I skipped buying the likes of AC3 , Blops 2 , etc on 360 so I could buy on wiiu.
And I'm glad I did because the Dual screen Multiplayer of blops 2 and off screen play of Assassins creed 3 means they are surely the definitive console versions.
Monster Hunter Ultimate , lego city , Rayman legends , NFSMW , Wonderfull 101 , Game and Wario , Pikmin 3 , Aliens colonial marines.
Well, the console just released not too long ago not only that but Nintendo is loosing money on every console sold the software is whats making up for it. Nintendo need to release more appealing games because ports just aren't enough or drop the consoles price. ;)