240°

How the PS3 Excelled and Failed at Delivering the Goods

"It is a new year, which is also a new year in gaming and a new era rapidly approaches. Nintendo has already taken that first big step with the Wii U’s release in November of 2012, but both Microsoft and Sony have yet to pull the trigger when it comes to even announcing their next generation consoles to the public."

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explosion.com
iamnsuperman4106d ago (Edited 4106d ago )

I am confused why you didn't click. They posted their 360 one not that long ago and like that one this one is fair.

There is a mistake with the Playstation 4 used as a heading but I mostly agree. The hack was bad but the reasoning of why it happened is because Sony made themselves the big target not because of lack of keeping things secure (as they did abide my industry standards). It isn't as if its competitors have had it plain sailing (Live had that hotmail exploit). Online services are never secure and it will take anyone committed enough to break it (a.k.a annoymous). They way they handled the PR side was atrocious

Also "Why the hell did they remove backward compatibility from the PS3? I get that they wanted to sell more PS2s, but it has been a long time, release a firmware update and just allow it already, it is ridiculous" is not the reason they got rid of it

It isn't a simple emulator but a god dam PS2 inside the fat PS3. It was too costly to keep doing this so the slim models have it removed (note fat still has). They have also found a more profitable way to keep users buying PS2 games (HD collections) which have seemed to (for better or worse) taken off.

Silly gameAr4106d ago

After reading your post iamnsuperman, I think Shanks is right. Seen to many articles like that. Need some more original stuff to read then the same ol' same ol'.

4106d ago
ImpliedDeception4106d ago

my second-gen 40 gig phatty has no b/c, sorry to say...

Agree on all else, though.

4106d ago
neoMAXMLC4106d ago

@Banned, the Emotion Engine processor was emulated in the fat 80GB. The graphics synthesizer wasn't and still needed the hardware. Could be due to the fact that it is very hard to emulate the eDRAM which had faster bandwidth than the PS3's RSX. Still wondering how those PS2 classics work.

ShinMaster4106d ago

In comparison, Sony always gets more heat for the same sh*t others have done similarly.

kupomogli4106d ago (Edited 4106d ago )

@banned

The software emulated PS3 still used hardware components, just not as much as the full hardware bc PS3.

In a 60GB PS3, there are two chips. The emotion engine and the graphics synthesizer. In the first released 80GB model(the bc version,) the emotion engine is emulated and they only have the graphics synthesizer. It's called software emulation, but it still requires some hardware.

*edit* I didn't read all the comments. neoMAXMLC answered this before me.

@neoMAXMLC

It takes awhile for the PS2 classics to show up. So maybe the developers have to port them to work on the PS3s without emulation?

t0mmyb0y4106d ago

Well said. Exactly what I was going to say about the BC of PS2.

+ Show (5) more repliesLast reply 4106d ago
Ezz20134106d ago (Edited 4106d ago )

guys it's just his opinion
i agree with some of his points and disagree with the others
that's all

Anon19744106d ago (Edited 4106d ago )

Yeah, I'm in the same boat. Some of his points were valid but I think he missed the boat on others. The PSN hack I think was handled well. System's get hacked all the time and what's funny to me is while PSN was hacked at the exact same time, Citigroup was hacked and millions in fraudulent transactions went through, something Citigroup took months to admit.

Sony and Citi were both called before a gov committee but despite the fact that the data stolen by hackers from Sony was encrypted and no fraudulent activity was reported, which story did the media make more of a big deal out of? It was ridiculous. I think once Sony ascertained the nature of the crime dealt with it well, from reporting what happened, offering fraud insurance to their customers and with the free game give away.

As for the launch price criticism, it was still one of the more modestly priced Blu-ray players for the time. I don't think the pricing was unreasonable.

Even removing PS2 support, while I didn't like it nor approve of this move, you can hardly criticize them for it. Consumers spoke and they wanted a cheaper system. Sony did what they needed to do and delivered a price cut. It's not like people didn't have the chance to buy a BC PS3, and it's not as if you couldn't just go out and buy a PS2 if you still wanted.

If you want to criticize the PS3, the more obvious choices would be lying about the removal of vibration from the controllers at the start and issues with the ease of development. Not only that, but Sony's advertising has been terrible for the most part. I think those were far bigger blunders when you look at the overall system's history than Sony pricing the PS3 way cheaper than it even cost to make the thing, or that one time criminals targeted the console.

Gaming_Guru4106d ago

The thing about the price too it was only $100.00 more than the XBOX 360's price point. With all the stuff you buy to get it going like batteries, Xbox live membership, and any thing else I'm forgetting would be more than $100.00. So to me the playstation 3 was a steal for what the market was then, but you'll see $899.99 phones selling like hot cakes, lol.

Clarence4106d ago

This is how you know the PS3 is doing well.

Rageanitus4106d ago

There are 2 things it failed from a consumer perspective. It did not have much games when it launched and it was direct comparison to the library of the Xbox at launch.... but the tables have turned.

The multiplatform games are still better "quality" on the xbox but the differences are sooo minor now.

In the end the PS3 has delivered IMO as a better entertainment device in the living room and even though the price has always been higher, it still offered much more value

LOGICWINS4106d ago

The lack of games at launch isn't a practical complaint. After spending 600 bucks on a console, how many people would be in the market for MULTIPLE $60 games? Call it a blanket statement if ud like, but a good chunk(maybe the majority) of people who buy consoles at launch do so with the intention of flipping them for a profit IMO.

Rageanitus4106d ago

Yah but you have to remember PS3 was a cheap alternative to Blu-ray

Blu-ray was the ONLY item and still today that will take advantage of your sound system and 1080p TV at a reasonable price. Unless you wanted to plug your PC to the TV but even back then blu-ray drives on PC's were NON existant.

As a consumer it really mattered to me and blu-ray was just simply amazing when it first came out... only the haters like hard core xbox fanboys said they cannot tell the different between blu-ray and DVD

LOGICWINS4106d ago (Edited 4106d ago )

Well yeah. I agree, but I don't see what that has to do with my comment. I thought we were talking about backwards compatibility..not Blu-Ray.

EDIT: Oh ur referring to the second part of my statement. I bet there were some people who bought a PS3 because it was a cheap Blu-Ray player, but for all we know, many of those people did so with the intention of making a profit later on. In the end, buying a console at launch is illogical unless you intend on flipping it. Your buying a console at its highest price with its fewest games.

Otherwise, if your a techie and you enjoy always having the latest tech, thats perfectly fine, even though your purchasing tech from an emotional point of view as opposed to a logical one.

violents4106d ago

rageanitus is right. at launch blu ray players were like 1000 bucks and a ps3 was 600. So if you wanted a cheap blu ray player you could get in on the new hd craze a lot cheaper.

However I do agree with your original comment to an extent. A lot of people buy up new hot items to extort people on ebay when the stores sell out.

Godmars2904106d ago

At this point it makes better sense - for them - to sell PS2 games on PSN, not that lack of BC is sort of an F-U to old PS2 owners.

Not that plenty of "who needs BC" complaints from supposed fans didn't help anything.

Also real surprise that Sony's media efforts were so behind MS's initially.

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies13d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken13d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga13d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken13d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6413d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long13d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197213d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic13d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 13d ago
DivineHand12513d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91313d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer13d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit13d ago (Edited 13d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91312d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit12d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 12d ago
Christopher13d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6912d ago (Edited 12d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit12d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal13d ago (Edited 13d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher13d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken13d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197213d ago (Edited 13d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic13d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2313d ago

Correction, they have no issue playing good live service games

shinoff218313d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit12d ago (Edited 12d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder13d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts13d ago

Headline truncated:
"... off a cliff"

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80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades19d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken19d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades19d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken19d ago (Edited 19d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii19d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

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gamesindustry.biz
S2Killinit21d ago

Big victory for Sony. And a long time coming.

DarXyde21d ago (Edited 21d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

21d ago
Profchaos21d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9521d ago

Patents suck. Most of them are complete garbage.

Knightofelemia21d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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