60°

Fallout 4: our sequel wishlist – better guns, grey morals & less bugs

OPM: Rumours of Fallout 4 are swarming around like hungry mirelurks and a recently trademark suggests a TV show first registered in 2009 might be in the works again. However, we’re only interested in a gaming sequel, and here’s what we want.

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officialplaystationmagazine.co.uk
Root4115d ago

Is it me or am I the only one who wasn't really a fan of the factions in NV, don't get me wrong they were good in some parts but I think it just made the main missions more complicated as you got closer to the end, if you wanted an ending then you accidently did something like you did another main mission before the other one you were going to be stuck with a different ending.....I just thought some of the factions were a bit silly to be honest like the Kings and the Great Khans.

I think there will be better locations in the next game, with the waters of life machine turned on we might be able to see some green in the map. It might be small but at least it will make locations more varied.

Merrill4114d ago

I didn't get into Fallout NV for that reason. I preferred Fallout 3, I liked the isolation of it. I hope 4 is more like 3, with some upgrades. I wish more games used the VAT system.

Tony-Red-Grave4114d ago

#1 cause of trading FONV n 3 in..... the freggin music NV had 3 different stations.... AND THEY ALL PLAYED THE SAME THING D:. like the saying goes "1000 channels but nothing to watch"

NukaCola4114d ago

I'm torn. New Vegas had such a more rewarding quests ever. What Fallout New Vegas did with the karma system was far beyond Elder Scrolls and FO3. There was more than just black and white and neutral. No decision made was ever an easy one. Plus the three tiers of social chains was brilliant. Not just major factions, but also lower level groups like the Boomers, Kings, and Khans and then societies like Freeside, Goodsprings, etc. Fallout New Vegas had a real survival feel and more of a choice setting. Although the 4 routes weren't all as amazing as they could of been, this game felt more rewarding in that aspect. And one of the best things about FNV is that companions had stories of their own which some resulted in many quests and world exploration just for them. The game was incredible.

Then there is Fallout 3 which put a more serious emphasis on that single player experience. You always felt alone and at the end of the day, the story you played was unbelievable. It focus so well around the character and their purpose. I think they did well with the DLC as well, minus the ending results of the main game didn't reflect in Broken Steal.

Over all I love them both. Fallout 3 had the story of the decade, but New Vegas brought back a lot of what made the classic asymmetrical FO's renowned.

Man, I can't wait for Fallout 4.

BlackIceJoe4114d ago

I think this is a nice list. But I would add having your partner in battle be good in battle. I hated having to watch them so close. I think it would be neat if they could level up too or you can take them to some kind of apprenticeship where they can learn new moves.

I also want the game to come out on the next gen systems instead of the ones out now.

MaleManSam4114d ago

I agree with the more in-depth landscapes. Even though I didn't really notice it before because of how well the game played (Fallout 3) I now realise how much of the landscape was re-hashed, with only a handful of really awesome set pieces or whatever you want to call them.

They should just go crazy with it in FIV.

NukaCola4114d ago

I think they will. Look at Skyrim. Very few rehashed areas. Some of the smaller caves felt like they were similar, but you could go into a simple mine and then end up 4 hours later out the other side. I think we will see massive improvements with a new engine and next gen tech. Hopefully they will have less bugs, but they won't have the same technical limitations. And Skyrim is lush, I hope they use the engine to really show off some detailed environments.

Honestly, what scares me about FO4 is if they lose the retro 40s theme. I love that. I mean, I will love to visit New New York CyberPunk advanced city, but I still want all the comical dementedness that is Fallout.

BanBrother4114d ago

I want more particle effects. I know people are probably thinking I'm crazy, but imagine how immersed you would be in a next gen Fallout with so e crazy atmosohere, like the toxic fumes seeping through the environment, embers and ash dropping past you, something amazing.

Either way, I'm excited. Plus, no timed exclusive DLC. RPG fans DO NOT deserve to be treated like that, especially next gen, as you can't simply buy the 'other' console, as they will be expensive.

SnakeCQC4114d ago

i want insane weapon customizations and less bugs

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210°

What's included in the Fallout 4 next-gen update? All new content explained

Here is everything included in the upcoming Fallout 4 next-gen update from technical improvements to new content.

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videogamer.com
shinoff218311h ago

Idc about skins and a couple weapons. Would've much preferred some added story or quests.

babadivad2h ago

New Powered Armour would have been nice.

FPS_D3TH24m ago

X0-2 power armor is new power armor.

FPS_D3TH29m ago

There’s one new quest as far as I know. Not sure how large, but involves the enclave.

shinoff21832m ago

O dope I must of overlooked that. Thanks.

Profchaos1h ago

Seems odd in all honesty that the game has the option for high res and 60 fps when there's console mods for the xsx that run the game at 4k 60 are they updating the art assets that much.

Guess it's Bethesda no no shock might finally look like a PS4 gen game now instead of a PS3.5 like it did on PS4.

I love the game don't get me wrong it's my favourite in the franchise yet it never actually looked at good as many other games at the time did and it ran pretty badly with long load times it actually is the reason why I put a SSD in my PS4.

50°

Best Fallout 4 mods on PC ranked (April 2024)

Here's a detailed guide that covers the best Fallout 4 mods on PC, letting you overhaul its visuals and content.

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videogamer.com
240°

Bethesda Needs to Reduce the Gaps Between New Fallout and Elder Scrolls Releases

Waiting a decade for new instalments in franchises as massive as Fallout and Elder Scrolls feels like a waste.

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gamingbolt.com
-Foxtrot1d 3h ago

Microsoft have Obsidian but I feel it's Bethesda who just don't want to play ball as they've always said they want to do it themselves.

Once MS bought Zenimax in 2020 they should have put the Outer Worlds 2 on the back burner, allow Bethesda to finish off its own Space RPG with Starfield (despite totally different tone why have two in your first party portfolio with two developers who's gameplay is a tad similar) and got Obsidian for one of their projects to make a spiritual successor to New Vegas.

When the Elder Scrolls VI is finished Bethesda can then onto the main numbered Fallout 5 themselves.

The Outer Worlds 2 started development in 2019 so putting it on the back burner wouldn't have been the end of the world, they'd have always come back to it once Fallout was done and it would have been nicely spaced out from Starfields release once they had most likely stopped supporting it and all the expansions were released.

If they did this back in 2020 when they bought Zenimax and the game had a good, steady 4 - 5 years development, you might have seen it release in 2025.

We are literally going to be waiting until 2030 at the very earliest for Fallout 5 and all they seem bothered about is pushing Fallout 76.

RaidenBlack1d 1h ago (Edited 1d 1h ago )

Its not just only Todd not playing ball.
Obsidian have made a name for themselves in delivering stellar RPGs, but most famous once have always been sequels/spin-offs to borrowed IPs like KOTOR 2, Neverwinter Nights 2, Fallout: New Vegas, Stick of Truth etc.
Obsidian wants to invest more in their own original IPs like Outer Worlds or Pillars of Eternity with Avowed.
Similar to what Bluepoint & inXile wants to do or Kojima is doing (i.e not involving anymore in Konami's IPs).
So yea, even if New Vegas has the most votes from 3D Fallout fans, Obsidian just wants to do their own thing, like any aspiring dev studio and MS is likely currently respecting that.
But a future Fallout game from Obsidian will surely happen. Founder Feargus Urquhart has already stated an year ago that they're eager to make a new Fallout game with Bethesda, New Vegas 2 or otherwise. Urquhart was the director of the very first 1995's Fallout game after all.
And don't forget Brian Fargo and his studio inXile, as Brian Fargo was the director of Fallout's 1988 predecessor: Wasteland

KyRo22h ago(Edited 22h ago)

Obsidian should take over the FO IP. They're do far better with it than Bethesda who hasn't made a great game for almost 15 years

RaidenBlack16h ago(Edited 16h ago)

@KyRo
So, by 15 years, you mean Fallout 3 was the last great game Bethesda made?
You don't consider Skyrim a good game, which came out 13 years ago?
I'd consider Fallout 4 a pretty decent game as well. It's Story & RPG elements were a bit downgrade from New Vegas but the exploration and shooting on the other hand, were upgrades.
FO76 was disappointing and Starfield could've been better at launch I'll agree.

shinoff218311h ago

Kyro idk why you got downvoted. Obsidian has shown they can do a better fallout once. Fallout 4 while liking the game was a step down tbh

neutralgamer19922h ago(Edited 2h ago)

fox

i think the reason for that is because Todd doesn't want to look bad because he knows Obsidian will do a better job of making an actual RPG. He doesn't want to lose his shine because his last few games have been more shooters and RPG light. While we know what Obsidian are capable of. Imagine Obsidian doing FONV2 which would come out before ES6 and have better RPG features that wouldn't be good for Bethesda

If i was running Xbox i would give the FO IP to obsidian and they can make proper fallout games while bethesda have starfielf and ES6. We are waiting way too long between new games in a series. That was the main reason cory wanted God of war to be finished in 2 games instead of 3 (AAA games take 4-5 years)

We need healthy amount of AA games too. And i would mind if the fallout games being made by Obsidian are AA quality if it means we will get to play them in 2-3 years instead of 4-5

Duke1921h ago(Edited 21h ago)

I disagree. Part of these games is the support for the mod community. If they move to releasing a "next game" every 2 or 3 years, the modding support plummets and the franchises turn into just another run of the mill RPG.

Make the games good enough to withstand the test of time, to keep people coming back to them and expanding on them with mod support.

--Onilink--19h ago(Edited 19h ago)

I dont think anyone is saying they need to come out every 2 years (not to mention almost no game is released that quickly anymore)

By the time Fallout 5 comes out, it will be more than 15 years since Fallout 4 came out (same with ES6 coming out 15 years after Skyrim). Even if you want to use F76 as the metric for the most recent release, that one came out in 2018. It will be a miracle if F5 comes out before 2030

The point is that for a studio that doesnt seem to operate with multiple teams doing several projects at once, that their projects normally take 4-5 years as a minimum, and that now they even added Starfield to the rotation, it becomes a 15+ years waiting period between releases for each series, which doesnt make sense. Imagine that Nintendo only released a mainline Mario or Zelda game every 15 years…

They either need to start developing more than 1 project at a time, let someone else take a crack at one of the IPs or significantly reduce their development times

Duke1917h ago(Edited 17h ago)

Why should someone else take a crack at one of the IPs? Look at what happened to Final Fantasy as a recent example - there is pretty clear FF fatigue setting in because they are now pumping out titles in the franchise every few years. Pumping out more games faster doesn't always make a series better.

There are plenty of options to make new games, not just create more titles in the same universe at a faster pace.

-Foxtrot15h ago

"Why should someone else take a crack at one of the IPs"

He's literally just told you why

We're waiting like 15 years before a sequel comes out, it's insane

Skyrim came out in 2011, the next game is expected to come out in 2027 at the earliest so that's 16 years apart while Fallout 4 came out in 2015 and might not release until 2031, again 16 years.

We're fine with Bethesda trying new things and doing new IPs like Starfield but adding a new game to the cycle now means a bigger wait. Also Starfield didn't meet most peoples expectations, can you imagine waiting 15 years or so for a sequel and it's disappointing? It would feel even worse because you would have to wait another 15 years to see if they manage to come back from it.

They need to give it to another developer, we don't need main numbered titles but a spin off of Fallout and Elder Scrolls should be cycled in between the long gaps of the main releases.

Once again you are making out people want these games as quick as possible when all we want is a standard development time of at least 4 years or so rather than waiting 15.

theindiearmy12h ago

At this rate, I'll get two or three more Elder Scrolls games released in my lifetime and I'm not even 40. :(

mandf19h ago

Yeah I’m going to say it, who cares about the modding community when making a game? Half the time developers only tolerate modders because they fix there game for them.

shinoff218311h ago

That's not completely true. I had a good time with fallout games on my ps consoles. So they work just fine

gold_drake7h ago

"Make the games good enough to withstand the test of time, to keep people coming back to them and expanding on them with mod support."

no, we need to stop relying on mods to make a broken arse game good. there is no excuse for that whatsoever.

fans should not be responsible and relied on for fixing games.

+ Show (1) more replyLast reply 7h ago
Skuletor20h ago

Yeah, let's all advocate for smaller gaps between series' releases, then we'll probably get headlines about how the series have dropped in quality and they could have benefited from more time in the oven. Let them cook.

SimpleSlave19h ago

"how the series have dropped in quality and they could have benefited from more time in the oven" So every Bethesda game then? Got it.

Listen, I would agree if this was about From Software or something, but Bethesda?

🤣

C'mon now. What timeline are you from?

Skuletor17h ago

Think about it, they're already bug filled messes on their current schedule, can you imagine how much worse it would be if they rushed things?

-Foxtrot15h ago

@Skuletor

Who's saying to rush the releases? No one is saying that...

People just don't want to be waiting 15 years for a sequel, they aren't working on the game for that long, you do realise that right? The issue isn't coming down to them working on the game and us "rushing them", it's the fact they are working on other games like Starfield now meaning bigger gaps before they even get started on them.

I bet you any more Elder Scrolls VI only entered full development last year when Starfield was finished despite being announced in 2018.

Skuletor11h ago

@Foxtrot
It's like Duke19 said, people will complain about anything. If they focus on just Fallout and/or Elder Scrolls, people will complain they're just a Fallout/Elder Scrolls studio, if they branch out and focus on other IP like Starfield, now there's complaints there's too much of a gap between their other game's sequels, it's a lose/lose scenario.

Duke1917h ago

I mean you aren't wrong. People are going to complain about anything

isarai19h ago

Hows about you focus on quality, just a thought 🤷‍♂️

Sciurus_vulgaris19h ago

Bethesda [or Microsoft] would have to reallocate internal and external studios towards fallout and elder scrolls titles. Bethesda has the issue of developing 2 big IPs that are large RPGs on rotation. If you want more Fallout and Elder Scrolls, development will have to be outsourced.

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