100°

Housemarque Teases Possible Dead Nation Sequel

TPR: Will Powers writes, "This morning Housemarque, the developer of Dead Nation and other hits such as Outland and Super Stardust HD tweeted out teasing a possible sequel to the isometric arcade zombie shooter."

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thepowerreview.com
sinncross4107d ago

Loved the first.

Get some cross-play with PS3 and PSV then this would be an instant buy on day 1.

PersonaCat4107d ago

Vita/ps3 please :( and for the love of god, allow the Vita to play the first game!

Timesplitter144107d ago

It was a really cool little game to play in co-op

BitbyDeath4107d ago (Edited 4107d ago )

Cool, didn't like the expansion they had made but the game itself was brilliant, especially in co-op. Hope they can make it different enough to be worthy of a sequal.

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70°

The Best Twin-Stick Shooters on PS4

There isn't a shortage of quality twin-stick shooters on PS4, but if you're after the best, here's a list of them. Why not play them with a friend?

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gamespew.com
melons1862d ago

yeah, shame about the clicks for each entry though

TheRacingX1862d ago

The VR version of Stardust is an incredible experience, even for those that get VR sickness, the game gives you the feeling of floating in the vastness of space, but the motion sickness is removed, its colorful, flashy, and amazing to play

60°

IBD Podcast #13 - Housemarque and mastering the twin-stick shooter

Housemarque is famed for its downloadable console games including Super Stardust, Dead Nation, Alienation, PS4 launch title Resogun and now Nex Machina. The veteran Finnish developer has made a name for itself crafting, precise, polished, technically accomplished and visually striking titles in publishing partnership with Sony.

With its latest title, Nex Machina, launching for both PS4 and PC, Housemarque is taking its first step into self-publishing. Working in collaboration with pioneering developer Eugene Jarvis, who created arcade classics such as Defender, Robotron: 2084 and Smash TV, Nex Machina represents both a refinement and evolution of Housemarque's design principles, as well as an opportunity for the developer to directly benefit from establishing and retaining its own IP.

Here, Housemarque CEO Ilari Kuittinen and head of publishing Mikael Haveri discuss how the decision to self-publish has led to greater autonomy, a collaboration with Eugene Jarvis and how a game titled "Death Machine" could mean a new lease of life for the company.

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indiebydesign.net
110°

7 Terrifying Horror Games That You Can Experience Together With a Friend

Scared of playing horror games by yourself? Here are 7 scary games that you can play with a buddy. Pee your pants together.

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twinfinite.net
haleymaclean2516d ago

This list is needed because I defiantly couldn't play them by myself.