DSOGaming writes: "Crytek today announced the official opening of Crytek Istanbul, the eighth addition to their worldwide family of studios."
MP1st talks to Crytek about Hunt: Showdown's success, future title updates, inspiration behind weapons and more.
Crytek gives an update on their new Crysis game, confirming that it's still in development, with more to share down the road.
That's awesome. So how long till the studio closes and everyone gets fired?
Immersed Gamer writes: "Frans Bouma just received a Cease and Desist letter from Crytek, developers of Crysis. Did he pirate their game? Or maybe he infringed on their copyright? What horrible thing did Bouma do to deserve this? Well, he modded in a photo mode so that people could take beautiful pictures and share them on social media."
"from his Patreon page" Uhhhh yeah.......Oh gee and I wonder why that was problem? You know where this goes there Filip or perhaps you are just not quite yet.
Rarely do you see something with so much potential (Crytek) shoot themselves in the foot so many times.
Instead of sending a C&D Crytek should thank him, for this, because this will lead to more people buying and playing the game.
Right so these guys have eight studios and.... like how many products? I've just checked their catalog and it's five released. One of those is iOS. So let's look at their AAA titles. There's Crysis, Crysis Warhead, Crysis 2 and Far Cry.
Hm. Crysis, Crysis Warhead are basically the same. That's three. Crysis is basically the sequel to Far Cry that Ubisoft stiffed Crytek from developing. So you've got a company that has made a couple of good games where you crawl around a jungle and snipe people. They were awesome but then they made crysis 2. A game where you walk around a city and snipe people - that didn't really work.
So we have eight studios and these guys even admit themselves that Crysis and Crysis 2 only broke even. I really feel like who ever is running this company needs a good slap. All those resources being poured into something that hasn't even really proven itself. They have a great engine but it runs on imaginary hardware and graphics have kinded faded in comparison to 'art direction'. It's a little redundant chasing the most realistic direction when we know that isn't the best. Every aspect of their company seems riddled with faults and holes.
My prediction? One maybe two more products that flop and then they'll close their doors. The free to play aspect all but guarantees that, although there is the freak chance they develop the next half life or doom or whatever but they won't. These guys looked at people playing Crysis and thought... "Hmmmm, they look like they need more direction". They're astoundingly gifted programmers but their writing is amateur and despite four entries in the "crying hell there's a lot of jungles and stupidly unnecessary supernatural enemies"-series they never actually improved upon Crysis' predator play style. Great programmers, modellers etc. Terrible company.
Istanbul? Oooh does that mean we get a goat herder/chest-strap suicide bomber simulator? Lol.
Amazing news for Turkish people :P