70°

Sony’s Recent Trademark Could Change Gaming in the Worst Way

Dann has a look at the impact of the recent trademark that Sony has taken out on single-use discs for the next-gen consoles.

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TongkatAli4117d ago

I know! game devs will be compensated for their work, the horror!

2pacalypsenow4117d ago (Edited 4117d ago )

No now less people will buy games and will be geared towards other means of gaming (Wii u,Xbox,PC) because they wont be able to share games with friends and family or buy games cheaper. Look at cars The used market is huge yet Car makers don't complain about it . Also back in 2006 the same rumor came out

caseh4117d ago

Further back than 2006 actually, try 2000:

http://articles.latimes.com...

Article is dated 2006, patent was aquired in 2000.

Seraphim4117d ago

you're comparing apples to oranges when referencing the used game market to cars.

Anon19744117d ago (Edited 4117d ago )

Wow. Sites are still talking about this, huh? Remember, Sony has had patents for this kind of tech since 2000 and none of it has shown up in their consoles. If we're really going to pick apart every patent Sony owns looking for the potential to ruin gaming as we know it, we could be here for awhile. The same goes for Microsoft. You want to see some scary patents, start digging into that pile, but realistically how often are these patents put into production?

zerocrossing4117d ago (Edited 4117d ago )

This has nothing to do with devs being compensated for their work, this is about greedy publishers wanting to maximise profits at the detriment of the consumer.

The used games market has existed for many years now and the games industry's has thrived and become mainstream regardless, publishers see a way to make more cash and they're gunning for it, the last thing on their mind is looking out for you or any other consumer.

(edit)

You're not helping your argument by making tired excuses for multi million $ companies.

There you go again, listen the devs do get paid for their work, so unless you are one stop acting like you have a clue what goes on, I developed indie games for 5 years in the past so I know a thing or two.

It has nothing to do with the devs, it's about the "publishers" if the devs aren't getting enough money it's either to do with bad marketing, the publishers suck, or the game isn't good, and try to understand that once a game hits retail it's already been paid for making most of your claims moot.

TongkatAli4117d ago (Edited 4117d ago )

Do you work for free ? How bout you open yourself a dev company, spend massive amounts of money to make a game and we will see if you can pay the rent or your mortgage or your employees on time.

Shouldn't a game for example XENOBLADE Chronicles deserve every sale it gets ? I bet if Nintendo was doing this you would be okay with it XD

@Punisher why don't you marry him and boycott every game being developed by a major company. My head is up my ass ? XD the irony of your statement, have fun peeling dem used stickers off your cases.

punisher994117d ago

"This has nothing to do with devs being compensated for their work, this is about greedy publishers wanting to maximize profits at the detriment of the consumer"

+bubbles to you. Its about time I find someone who doesnt have their head up their butt.

Ragnaarock4117d ago

Except developing games isn't free. These people put a lot of effort and time to bring you a great gaming experience. The least you can do is buy their game to support them. Developing a game cost anywhere from $20 million to $100 million. That means that they have to sell 333,333 to 1,666,666 copies at full retail price to break even.
Honestly though I don't really see the problem with this whole thing anyway, people who buy new games will still continue to buy their games new while people wanting that $5 off when a game launches by buying a used copy will have to buy a new copy if they want to play the game. The whole issue are places like gamestop anyway since they make billions of dollars each year by selling other peoples work. I'm sure a better way to go for something like this would be to ask used game retailers to send a percentage of their profits to the respective game developers.
I'd also rather make tired excuses for multi million $ companies that earn money for their work rather than make excuses for a multi BILLION $ company sponging their profit from developers work.

Revolver_X_4117d ago

@Ragnaarock- good explanation, I see it close to the same way. Its all about maximising profits, but not in a greedy way. The ENTIRE industry set the $60 standard. Dont you think devs for games like COD would charge $100 if they could. To me showing up on day 2-10 to save $5 dollars is ridiculous. On ther other hand $60 9 months later is ridiculous. This may not be the right answer, but an answer is needed. BTW, anyone who says I'll just go to Xbox is retarded. If Sony did it, money hungry Microsoft definitely would.

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punisher994117d ago

"I know! game devs will be compensated for their work, the horror!"

Um they were already compensated for their work.

zerocrossing4117d ago

It's OK your speaking logic, that doesn't fly here...

3-4-54117d ago

Why do they need to be compensated over and over again on the same item though ?

If I buy a bike from a store and a year later sell it, do I need to pay the make of the bike some money too....again ?

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Wikki4117d ago

If Sony does this and Microsoft doesn't, goodbye Sony

TheGamerDood4117d ago

Sorry but all the fees associated with owning a MS console will keep many from jumping ship.

born2live4117d ago

The money they are going to save buying used games will more than make for the $50-$60 for their gold membership - AND they'll be able to play their games on someone else's console...
That argument is getting old...

SkullBlade1694117d ago

Actually, I prefer using Sony consoles. If they did this and MS didn't I'd instantly switch to the next Xbox console instead of buying a PS4.

TongkatAli4117d ago

We have been hearing "Goodbye Sony" since 2006, yeahhhhhhhhhhhhhhhhhhhhhh, sure buddy.

MasterCornholio4117d ago

They are saying the same thing about the 720.

http://www.techradar.com/ne...

"Microsoft's next generation Xbox console will feature a system aimed at preventing owners playing used games, according to reports."

Also Nintendos the first company that i know of who puts region locks on their controllers.

http://mynintendonews.com/2...

"Online Japanese news publication Rocket News 24 have confirmed that even Wii U GamePads are region locked. This basically means that you can’t use an imported Japanese Wii U GamePad on your North American system. We already knew that Wii U consoles and games are region locked, but it’s unusual for Nintendo to region lock the controller."

I really dont like the looks of next gen because of this. It would be terrible if they ban used games and i hate the fact that Nintendo continues to region lock their games and they even region lock their controllers.

KING854117d ago

At this point we'll have to play the waiting game and see what Sony does. It's no guarantee they'll implement this in their next gen system. People will act accordingly if Sony does or doesn't implement it. They will buy or not buy, it really is that simple. I hope people do not waste time worrying because that helps nor changes anything.

WeAreLegion4117d ago

Nobody, including Sony, is going to actually use this technology for gaming. It will, most likely, be for secure non-re-writable discs. It has been talked about a lot, recently. It's a cheap alternative to most forms of memory.

CRASHBASHUK4117d ago

I am guessing that PS+ will be on PS4 and the online storage for game saves and one of the key words it says on ps3 now "expand your gaming horizons by downloading your saved data to a friends ps3 system to continue your game" if they do make one game disc work per console then there be only one point to the online storage right?

exfatal4117d ago

hmm this is a good point.. unless sony just expects your friends to own the game too, i really hope not.

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100°

Sony Could Increase Your Game's Difficulty If It Sees You Complain About It

Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.

jznrpg5h ago

This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.

Profchaos4h ago

Souls games will be like that players struggling make it harder

PassNextquestion3h ago(Edited 3h ago)

I think if used correctly it could work well

jambola5m ago

cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies20d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken20d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga20d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken20d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6420d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long20d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197220d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic20d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

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DivineHand12520d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91320d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer20d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit20d ago (Edited 20d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91319d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit19d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

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Christopher20d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6919d ago (Edited 19d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit19d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal20d ago (Edited 20d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher20d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken20d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197220d ago (Edited 20d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic20d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2320d ago

Correction, they have no issue playing good live service games

shinoff218320d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit19d ago (Edited 19d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder20d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts20d ago

Headline truncated:
"... off a cliff"

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80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades26d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken26d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades26d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken26d ago (Edited 26d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii26d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p