50°

Dragon Age Writer Snubs Romance in Video Games

Dragon Age Writer David Gaider has recently gone on record against romance in video games. What’s slightly ironic about that is that Dragon Age – along with most of BioWare’s other titles – all include romance as part of gameplay in some form or fashion. Citing romance in games as a “side show” and not necessary to the game’s storytelling, Gaider stated on his blog that romance was optional – just a little extra side quest thrown in to appease gamers and give them something else to do.

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Snookies124113d ago

I think it's entertaining. Besides, some games are entirely about romance. Especially over in Japan.

Saryk4112d ago

It is not conventional, but a needed component in western games. Make love not war?

Hydralysk4112d ago (Edited 4112d ago )

I especially agree with the idea that not all characters need to be romance options. It turns your character into some kind of space pimp able to get any main character into bed.

Good romances depends on good (i.e believable) character development. Putting everyone as romanceable usually means that all this character development gets spread around and you end up with little more than some new dialogue and maybe an "I love you" scene before the sex.

The article mention Allistair and his romance, which is a good example of a romance because it actually becomes a big part of the plot since he's supposed to marry another, and the fact that he will automatically take the final blow for you.

On the other hand look at any other romance in DA except for maybe Morrigan and the romances are completely removed from the plot itself. Same thing in Mass Effect, who you romance only changes a couple lines of dialogue and gives you a sex scene at the climax of the game, it never becomes a plot point or side arc in and of itself.

I have no problems with romances in video games, but whether they are choice based or not the romance option should be included because it's relevant to the story, not just added as window dressing.

180°

If working overtime on AAA games is the only way to succeed, 'then the industry deserves to die'

Summerfall Studios co-founder David Gaider speaks in favor of industry unionization and his studio's four day work week.

Dwarf Fortress co-creator Tarn Adams blasted execs behind layoffs as "greedy, greedy people."

H925d ago

Well with people it depends on which studio are we talking about, Rockstar can hold a live execution and someone will say "I also got executed in my job it's alright"

thorstein25d ago

I can't stand that excuse. Greed is greed. It earns hundreds of billions in revenue.

Eonjay24d ago

This whole tantrum the writer seems to be on is pointless. It mean Helldivers 2 is pushing 10 million sold. Its not some huge AAA production and yet... it is very successful. Same can be said for a game like Palworld. We have lot of example of non AAA games moving a lot of copies and getting interest. Like look at the Survivors games.

So you don't even need to be AAA to be a success in the first place. So the worthiness of the industry was never in the hands of the AAA to begin with. Sure we can all agree that forced overtime is not a good thing. But that isn't good in any industry. Like look at the health industry....

thorstein24d ago

@Eonjay

He's quoting people in the industry. There may be some ranting near the end but it mirrors the sentiments of those people making great games.

And I think that's the point. The big boys need to die off. At one point EA could fit in one room. Same with Activision.

The essential idea is that greed is what is costing people their jobs, not work ethic, not any buzz words, just greed.

But you're right about AAA. There are great games out now.

GhostScholar25d ago

Yeah we should all just get part time jobs with no insurance or benefits……that’ll teach the man to stop demanding and expecting hard work from its employees

DarXyde25d ago

Don't think anyone is not expecting hard work from employees. But things like mandatory overtime are absolutely ridiculous.

Also, I don't know why you say "insurance or benefits" because insurance is a type of benefit, but ok. Either way, tethering insurance (typically health/vision/dental) to employment is asinine. Very recent history where workers on strike lost health coverage for their families during a strike.

senorfartcushion24d ago (Edited 24d ago )

It's weak men who try to help enforce old rules

sushimama25d ago

Sometimes developers want to work overtime because they are passionate about what they're creating. No one should be forced to do it, but it shouldn't be frowned upon. Keep crunch going for those that want to do it, but don't ostrasize others in the dev team for choosing not to.

GhostScholar25d ago (Edited 25d ago )

I’m so tired of this argument. I hate to break it to you people who still live in your parents house, but in the real world people work overtime. I’m a coatings technician and I work 70 hours a week to take care of my family. I’m so sick of companies getting ridiculed for expecting hard work from their employees. When I hired in to my company they made it clear there would be overtime and I agreed to it so it is what it is. The attitudes of people born in the last 25 years is everything that is wrong with our country. How about instead of getting paid nothing to be an advocate for laziness and government support of everyone who has “depression” you actually do something productive.

PS

If you’re so appalled at these companies then stop buying their games.

andy8525d ago

True it's your choice but you shouldn't have to. Back in the day you could work a 40 hour week and provide for your family. Now a lot of the time both people are having to work and still struggling. 70 hours working, commuting and then sleeping, people must hardly see the family they're providing for. Work to live not live to work. It doesn't sound much of a life.

thorstein24d ago

Your company is exploiting you. You're missing 30 hours from your family. They'd rather see you than what you earn.

Your company should be paying you more. I've got bad news, they won't, not when you'll do the job of two people for the price of one.

You're also ignoring all the people who do work hard but don't get compensated fairly for it. You're also ignoring how corporate profits have soared since the 1970s but salaries have stayed flat whilst pensions, Christmas bonuses, hour long paid lunch, two weeks+ paid vacation have all disappeared. You work longer for less.

It's not laziness. If a company wants to pay the minimum, then they get the minimum.

You just don't know what you're worth.

solideagle24d ago

if you are getting paid for that overtime, sure but free overtime is just Evil. I can do 1 hour of free overtime but 40 hours vs 70 hours is bit too much!

senorfartcushion24d ago

I work far less hours in order to take care of mine. Are you sure you're not doing something wrong?

+ Show (1) more replyLast reply 24d ago
Profchaos25d ago (Edited 25d ago )

The entire industry just seems like a problem is been eating itself since lockdown ended globally thinking that this infinite growth was forever and making investments on the back of that.

Now everyone's back to their normal lives games are still popular but since people can get outside they still obviously decline.

During lockdown globally people were playing live service titles constantly as a form of socialising now that's not as needed and despite still being popular they are declining yet every publisher is banking heavily on them. I don't play live service games much but during lockdown like everyone else I played warzone with friends every weekend for hours on end as a social activity

I'll be honest this last few months I've spent far more time playing earthbound on NSO for the first time than my ps5 which I haven't really touched since Spiderman 2 and re4 VR late last year. To me this generation feels like an everlasting dry spell broken by the occasional good game but followed by another long stretch of nothing.

Point is these live service games seemingly take more resources and manpower to develop they rely on crunch and exhausting employees to breaking point with a traditional game that ends or slows down at launch but a live service game that's where it only ramps Up

CrimsonWing6925d ago

Wake up. Lots of businesses and corporate jobs deal with overtime especially when it comes to deadlines. Shut up with this bullsh*t.

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70°

Dragon Age: Inquisition Retro Review – A Nostalgic Leap Short Of Legendary

Dragon Age: Inquisition, developed by BioWare, is the third installment in the cherished Dragon Age series. It represents a major evolution from its predecessor, Dragon Age II, incorporating elements that were well-loved in the original Dragon Age: Origins but also introducing new features that stand on their own. While Inquisition improves upon Dragon Age II in many respects, it falls short of the exceptional standards set by Origins.

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pslegends.com
80°

Great Games for Avid Readers

GF365: "If you’re a reader, this list of great games for avid readers is for you. Games are a form of art, and some have written literature in them."

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gamefreaks365.com