Infendo:''Some have wondered if the Wii U, after its short lifespan, can really hang with Sony and Microsoft. The wonder turned to worry when stock levels were readily available around the holidays, unlike the original Wii console. Some seemed to have lost faith in Nintendo before even playing the Wii U.''
With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.
It was worrisome to begin with.
It's a niche genre with only a handful of hits that can stand the test of time.
Only a few will catch on. You need a perfect storm to be successful in GaaS and a bit of luck on top of that. But a potential cash cow will keep them trying and some will go out of business because of it.
Helldivers 2 manages just fine…
Keep production costs low… don’t just make custscenes until the mechanics and enemies are perfected first.
Make so much content that you can drip extra content for years, and the game already feels complete without them.
Most importantly: make weapons, enemies, levels, and mechanics that will stand the test of 1000 hours. This might require more devs embracing procedurally generated leveled, which I think separates Helldivers 2 from Destiny’s repetitiveness.
Nameer from eXputer: "Some exceptions aside, I don't think the battle pass is a net positive for gaming with how they're implemented in most live service titles."
I like the way Helldivers 2 does battle passes. It allows you to make purchases on each level of the battle pass and gives you the option of choosing which item to unlock first. The more purchases you make using medals the further you progress. There is no timer and you can earn medals towards purchasing stuff via personal orders and Major orders.
I haven't played much live service games that have battle passes but I remember some games that have battle passes where you progress through it linearly using an exp system. What makes it really bad is that the battle pass will have like 50 or more levels with the cooler stuff being closer to the end. They also have an in-game shop that sells exp boosters so you can reach the end of the pass before it refreshes. Everyone ilse will have to grind their way through.
battle pass in fortnite is perfect; buy one and it buys the rest for every other season as it gives you more money than the first cost. so 8.50 and season ends with you getting 13.00, it pays for the next and you have some pocket change to save up for cash shop. All of which is optional
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
Get much attention.
Good news!
the nintendo brand is strong, and as long as they dont get suckered into the game that sony and microsoft are playing they should be fine.
Lets hope some devs make some unique games for it & not just ports.. Games built to utilize its full potential graphically & playability wise.. E-M rated content for core & casual audiences.. I must admit that i lost faith in them because ive always had to wait years for a masterpiece to be created with each system & im getting tired of the same IPs getting recycled.. Make something new & refreshing to play for all genres
Honestly people here act like Nintendo dominated past generation. It got lucky last gen for catering to the casuals and releasing the console at such a low price. This time isn't the case so yea the battle will just be against Sony and Microsoft next gen.