Welcome and hello! Let me start this small write up with a statement: I think the outcry across the web over the upcoming game DMC is pathetic and is just another display of a first world problem.
VGChartz's Mark Nielsen: "Upon finally finishing Devil May Cry 5 recently - after it spent several years on my “I’ll play that soon” list - I considered giving it a fittingly-named Late Look article. However, considering that this was indeed the final piece I was missing in the DMC puzzle, I decided to instead take this opportunity to take a look back at the entirety of this genre-defining series and rank the entries. What also made this a particularly tempting notion was that while most high-profile series have developed fairly evenly over time, with a few bumps on the road, the history of Devil May Cry has, at least in my eyes, been an absolute roller coaster, with everything from total disasters to action game gold."
3,1,4,5 to me, never played 2. 5 gameplay is amazing but level design was really disappointing to me, just a bunch of plain arenas, the story felt like a worse written rehash of the 3rd and the charater models looked weird ( specially the ladies ). Another problem with 5 was that there was not enough content for 3 charaters so I could never really familiarize with any of them
2.
Dmc.
4.
5.
1.
3.
God DMC2 was an awful game.
And in case this isn't obvious it goes worst to best
Order changes depending on your focus. I tend to focus on gameplay/fun factor, so...
5, 3, 1, 4, 2.
I really didn't like 4 but commend Dante's weapon diversity. The retreading of old ground was pretty unacceptable to me.
But even then... Still more enjoyable than 2 for me
Huzaifah from eXputer: "Devil May Cry 5, the latest iteration in the iconic DMC franchise by Capcom, still holds its own as a fantastic hack-and-slash in 2024."
NVIDIA continues to add games to GeForce NOW. This week, Devil May Cry 5, Gears Tactics, and The Crew Motorfest lead the charge.
There is no right or wrong answer for the argument here, there is just a conflict in opinion.
A lot of original fans of DMC dislike the new art style, the more accessible gameplay and really plain don't like the new Dante's look or attitude.
I understand that a lot of people are really looking forward to DmC and that's fine, I don't want to make those who like the game feel as if they are wrong for doing so, but for those of you who are just getting into the franchise with this reboot, try to understand that DmC is quite a step away in certain aspects from the type of game the franchise started out as, I know much has been said in reviews to the contrary of that but it simply isn't true.
Now DmC may well turn out a good action game, but the reasons I think a lot of us enjoyed the past franchises are either lacking or vacant in the reboot, because of that its simply impossible for some of us to really accept it as a proper DMC game, but like I said Im sure many people will enjoy it regardless especially those of you who are just getting into the franchise.
That said I hope some of you are a little more aware of the issues some fans have, and for those of you looking forward to DmC I hope it matches your expectations.
DmC is now like MGS you watch more than you play the game fail
hey atleast the cutscenes in MGS are fun to watch ^^
We find out - next week? I'm in the "hater" camp and could care less when DmC is released - which side's argument is valid. If the game sells well, does better than DMC4, then the opinion of those who like and defended the title will be validated. If it bombs, fails to break 500k it first month, then the haters, those put off by the radical redesign and NT initial hostile reaction towards complaints, get gloating rights. Not that such will really mean anything.
The game is broken down to the basics;
-the story is appallingly bad and tasteless on many occasion.
-full of plot holes.
-brain dead enemy ai.
-boss battles requires no strategy/dull/repetitive.
-combat is definitely an after though.
-70% of the game is poorly executed platforming.
-death will mostly come from the bad platform section.
-Everything that was broken in the demo are mostly left untouched in the full game ( combat mechanics, style meter glitches to name a few)
-voice acting is all over the place.
-music is deafening and out of context.
-unfulfilling ending( it all amounts to nothing)
-Game is about 7 hours at best with 1/3 of it is all cut-scenes, speaking of which cut-scenes are every where even in mid batles.
Honestly this game is an attempting to cater the lowest common denominator in order to succeed. Capcom knows it that's why they wouldn't put this Donte in their own game such as project zone in which they used the original Dante.( see pic below)