Gearbox CEO Randy Pitchford says he was offered to develop an entry in the "Call of Duty" series but declined the offer because he felt it would not be a "significant challenge".
Pitchford says (translated from the german text): "I don’t think there’s anything to accomplish there. I think if I was only in it for the money I would’ve done that.[...] I think to do “Call of Duty” right you need to do what needs to be done and there are a lot of people who can do that. For us it wouldn’t add to our credibility, it wouldn’t move us forward. There would be no significant challenge that would be gratifying to overcome"
Pitchford also attributes the immense success of the "Call of Duty" franchise to its reliability. Because every new installement is a guaranteed hit in an often unforseeable marlet the series gets unrivaled support from retailers. "It's becoming a self-fulfilling prophecy, to a degree", says Pitchford.
While gamers usually take notice of the mainline missions, these 5 side quests deserve more widespread attention for how entertaining they are.
Do you remember what gaming was like before Fortnite entered the gaming space? One of the biggest arguments was about loot boxes. Now we have conversations about crossovers, battle passes, and community outreach.
Idk. Loot boxes did disappear and battle passes and in game purchases are all cosmetic. We get free weapons and maps post launch, any gameplay affecting content. I could care less about all the cosmetics.
I absolutely hated the days where weapons were locked behind a less than 1% chance lootbox pull where it'd take 5+ hours to have enough tokens to do a single pull and lazy remastered/remake maps cost you $15 each wave or $50 for the season pass that you didn't know what you'd get and these maps were only available to those that bought it so you get a smaller pool of players match with.
Call of duty can simply not copy the bad aspects of Fortnite? Or is that too out of this world? Like COD, a realistic shooter-just HAD to have Nicki Minaj running around? Or super heroes?
I prefer the battle passes with free maps than the $50 season pass that divided the community. I definitely feel that Fortnite had some influence on CoD having loot boxes with Blackout being introduced in 2018 with Black Ops 4.
Actually Fortnite bullshit ruined Unreal Tournament. Epic are sellouts and I will never have that shitty store on my PC, fuck them and that shit bag Tim Sweeney. At least the community keeps the games alive, I still play UT2004.
The Black Ops Gulf War leaks continue with a list of weapon descriptions giving more info on what you can expect from new and returning weapons.
The irony is that Call of Duty under Gearbox would have actually pushed the franchise back to its roots. Amazing military-based Stories and gameplay over twitchgaming for toddlers.
Not sure if I'd consider the gameplay of "Brothers in Arms" or "Borderlands" far ahead of "CoD". I'd agree though that it would be great if Activision would let a studio like Gearbox reinvent "Call of Duty" as they see fit. But as it seems, if you want to do it, you have to go by the formula.
Major kudos to Gearbox. I'm on the fence about getting Borderlands 2, but this article has given me a huge amount of respect for the devs and may have just convinced me.
Disappear Call of Duty. Forever
Good. Don't ruin your reputation with that POS.
Easy decision IMO. Although I'm not a COD fan, It's big shoes to fill & gearbox just arnt good enough & they themselves know that & would inevitably have a huge backlash to deal with.
IMO & i've been a hardcore gamer for 25 years, I have absolutely no idea where Gearbox has actually got there high credibility from. The only half decent game they've released was HL Blue-shift & possibly Boderlands which are again IMO both poor quality.