XMNR: 343 Industries has been on vacation with the holidays but they returned Wednesday with news on what's coming up for "Halo 4" in the next couple of months. This includes weekly Spartan Ops and multiplayer playlists updates plus the long awaited Specialization unlocks. There's also a title update planned to come along with the Majestic map pack.
In Halo 4, 5, and Infinite, Master Chief became a more nuanced, human character.
In spite of the Halo series’ struggles, 343 deserves praise for adding nuance and characterisation to the ever-beating heart of Halo - The Master Chief. Playing through Infinite, it's abundantly clear that the events of the current and previous trilogies have irrevocably changed the iconic hero. He’s no longer the ‘blank slate’ that was previously presented by Bungie. He’s a fatigued, damaged and fallible protagonist, and one who is meandering through currents of grief, while reveling in his newfound agency. Giving the Chief a compelling and meaningful voice was no small feat, and 343 should be proud of that victory.
This article completely misses part of the appeal of the original iteration of character in the original game trilogy. It was the Chief and Cortana vs an entire alien collective. The blank slate Bungie displayed in their games was genius, he was an mysterious hero a wide audience could identify with because he wasn't as clearly defined as most characters.
The books added a lot of lore and backstory but most Halo players just want a fun game with exposition that doesn't get in the way of gameplay, it's why the Cortana level in Halo 3 was derided.
Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty.
The 343i Master Chief has is based on the books. However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion.
It’s a law of nature that eventually, every long-running game franchise will have a particular entry that gets dinged for straying too far from what made it so fun in the first place. Your Super Mario Sunshine, your Dragon Age II, Assassin’s Creed III, and so on. Whether or not that opinion changes more favorably over time, the initial specter of negativity will forever hover it. Microsoft’s Halo is no exception, except that negative specter hasn’t hovered over one particular game, but one whole studio.
Halo 4 released 10 years ago today, and its disappointing reception was just an omen of things to come with 343 Industries at the helm.
Halo 4 and infinite have a 87 on metacritic and five a 84🤣. 343i need contents and everything else will play it self out.
Halo 4-6 are like the Star Wars sequel trilogy
They all just seem like a brand new games with small connections to the last one but no solid arc connecting them, you’re just told stuff that happened off screen in between the games and nothing makes sense
It’s like they didn’t plan a new trilogy out
I'm getting a good gaming laptop soon and i'm finally going to play through the Halo franchise again plus Infinite but i never played Halo 4 before .. can anyone tell me how's the campaign in comparison to the games before it and compared to Halo 5 ?
Sweet and awesome, I can not wait for the Grifball playlist to come out for Halo 4.
That title update hopefully brings back some custom options and some forge maps into mp.
well damn my gold sub ends feb 1st lol
I stopped playing after less than 2 weeks. I refuse to play a laggy game because Microsoft refuse to add in dedicated servers. In Australia, it sucks. At least in the US you have a larger local community.
Not to take anything away from 343i. Halo 4 is a 10/10 game IMO, just sucks that I payed more for the game than most and am not able to get the same fair online experience people across the world get. That is why I don't subscribe to XBL. Can't even access season pass content even though I have downloaded it (from dl history).
Not happy so far, although the gameplay variety in Halo has always been top tier.
Only 3 months to late.. All the stuff thats coming Feb community has stated we needed since launch. The Holiday season this is the gaming industry worse excuse I've ever heard from a developer. Unless you have everything in place before launch don't launch then go on vacation for a month. Then they wonder why launch week had 400,000+ online every night an now it can barely pull in 150,000 on a busy gaming night. 343i made a great game don't take my negative comments the wrong way, But there support for the game post launch is horrible.