GenGAME writes: "E3 2009 gave Zelda fans their first glimpse at “Zelda Wii,” and although it was only one piece of artwork and a few cryptic words from Zelda creator Shigeru Miyamoto, the response was tremendous. Rarely in gaming has one piece of artwork managed to inspire as much interest and discussion, and reactions were fairly positive across the board.
"It wasn’t until E3 2010 that we got to see what Skyward Sword’s actual gameplay looked like, and the reaction was a little mixed. Skyward Sword had a similar impressionist painting style to the original artwork, but the in-game graphics lacked the edgy, mature look that many had anticipated. Instead, the game took a far more light-hearted approach to graphics, full of bright and vibrant colors. Meanwhile, the Wii’s limited hardware struggled to do justice to Skyward Sword’s art direction. Jagged edges and blurry details plagued the game at times, causing the game to look far less impressive than it could have."
Screen Rant, "The return of one controversial character could have an incredible effect on The Legend of Zelda, prompting the introduction of new features."
Honestly I really changed my mind on Fi with the remaster because they didn't make her interrupt your gameplay every 5 seconds, that drastically changed my views on her
Technically she's in ToTK but obviously can't take any other form than the sword she was made into. Also the companion feature has been done plenty of times in Zelda, I don't think it'll add anything new. If anything should be brought back it should be the Minish.
Matt from We Game Daily writes "The Legend of Zelda series has gone in a different direction. One which, try as I have, I just can’t get on board with. Here is why I think Zelda should return to its 3D roots."
Amen! A good, tight, Zelda game with a focus on dungeons and puzzles. Let people have the new style Zelda if you gotta, but let us have the OoT style games too. That's not without precedent either, the handheld 2D Zelda's in the style of A Link to the Past etc have coexisted alongside the 3D Zelda's before
Wind Waker had a perfect balance of open world and a cool, well hand-crafted design. Maybe try to keep the open world but put in effort to make more memorable story driven quests and locations.
A fan of The Legend of Zelda has recreated the iconic Japanese monster Godzilla in Tears of the Kingdom using the game's Zonai devices.
I like it would also be cool if some created Dragon Caesar in the game I would love to watch the two going at it.
As a Zelda fan and as a very big fan of Skyward Sword, I really hope they don't keep the style. One thing I liked about Zelda's evolution is that it has changed into so many cool visual ideas throughout the decades.
They didn't need to stay in a comfort zone, they really don't need to now. Especially since something new is what fans are really looking for (or at least this one in particular).
Skyward sword is one of , if not THE best looking game i've ever played. And that's saying something because I had to remove the composite cable from wii , take it from my Plasma , and hook the wii up to the tube tv that was is my attick.
Yes , this game looks dramatically better when played on a SD tube tv.
Technically it's not impressive at all , especially by 360 , ps3 , pc standards.
But the art , love , style , time , effort is all their for the taking.
I just love the way that game looks , sounds , feels , etc.
And I cant wait for the next Zelda game on wiiu to enhance all of those things with it's much nicer graphics...
Zelda is amazing, constantly evolving. I would like to see a realistic looking one, but at the same time I wouldn't. Nevertheless, I think it is time for a more mature take. Playing any of the Zelda games and you can see that they play with some pretty dark ideas, and I think it will be a great showcase of Nintendo's dedication to gamers (who expect innovation) whilst also showing off some sweet graphical capabilities.
Zelda fans are always left with a special kind of grin at the end of every game. Never disappointed. Oracle of ages and Seasons were also amazing, I still remember trying to complete them without dying just so I could see a slightly diferent ending.
I totally agree that skyward sword does look great, my only gripe was not the graphics at all but the motion controls.
No matter how well they are implemented, i will always prefer a more traditional configuration.
While I liked the art style of sw I would like to see an art style like that, but with full on cell shading instead