How this could be the first step downhill for the Playstation 4.
Sony has always held a grudge against used games, even back before the launch of the Playstation 3 but it never went through. This time though, they're actually doing it. A patent that would inevitably bring the Playstation 4 down to its knees was filed back in September 2012.
what if my Playstation 4 broke and I had to replace it with another console, what then? Would that RFID chip be able to tell that? I doubt it.
Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.
Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.
Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.
Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.
Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both
So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.
Sea of Thieves is the first Rare-developed game to launch for a PlayStation console, and Sony was heavily involved in helping the studio bring the swashbuckling pirate romp to its flagship console.
Out of curiosity could any of these ms games going to ps5 have been leaked by Sony themselves? Not Sony but someone at Sony
sony isn't about to let some console wars get in the way of trying to make microsoft become a third party dev by showing them that they make more money with them than without them. of course with that in mind they'd help them. it's also doubly so because microsoft are bringing what is considered a popular game over that can also make sony money
Nice.
Still don't want it though.
Tell me Killer Instinct is coming to PS5 and then we'll talk.
When has Sony expressed their 'grudge' against the second hand market? That's quite the emotive word. This is just fanciful thinking to lay the foundations for this premature and questionable assumption. I DO recall developers talking about it extensively in the past and I do recall both MS and Sony offering them an olive branch by allowing online passes.
This approach gives it away:
'what if my Playstation 4 broke and I had to replace it with another console, what then? Would that RFID chip be able to tell that? I doubt it.'
First the writer puts a proposition forward as a question, but the only reason is so that he can then end it with 'I doubt it.' Thus placing a falsehood into the readers head in order to maximise the effect.
It's something a schoolboy would do:
'Are you saying my mother is ugly? Wait til I tell my father.'
A reaction created from a false proposition in order to trap the reader into thinking exactly how the writer wants them to.
This is madness Sony.
i think its just to prevent other companies from doing so. if sony does block second hand games then it will be suicide and even though i am fond of sony products i hope the ps4 fails miserably in every respect because if it does succeed then other companies will follow suit and the gaming industry will be shit.
I don't believe Sony "holds a grudge" against used sales; more than any other console does. If they did, they wouldn't set up exclusive deals with notorious second hand retailers.
That said, I think the patent is more so to pass the buck to other companies. Like they did by providing the freedom to region lock games, but not enforce it on PS3; this will fall back on a company's decency and we all know how decent they feel about used sales (online passes anyone?). So far, only Atlus was scummy enough to apply region locking to a PS3 game, so let's hope the next gen stays mostly classy as well.
for me this depends on how much their digital games will cost. If they continue their method of jacking up their games by insane amnounts i dont think i will pick up the ps4 for some time after its release.