110°

The PlayStation Vita’s Past and Future

PlayStation Vita hasn’t had an easy go of it in its first year on the market. For as promising as the handheld appeared to be before its release, it’s failed to light the sales charts on fire both in its native Japan and in the west. As a result, questions about Vita’s future have already arisen in earnest as Sony continues to stand by its machine, seemingly unaware (or simply unwilling to admit) that anything has gone wrong.

jujubee884122d ago (Edited 4122d ago )

I guess they should. At the same time, if Orbis winds up connecting to VITA to the enth degree and there arrives to be a super affordable VITA+Orbis bundle at launch than we will see why it was SCEA way of marketing was not true to the tech and the ecosystem.

Seriously, it would make all the sense in the world for a VITA and PS4 (aka Orbis) bundle to be there at launch for, say, $400 and than all PS4 games, media, etc can be streamed to the VITA's display (with Remote Play 2.0).

If that's not the case, holy crap. Something went wrong.

Of course, I also look forward to actual VITA base games like "Soul Sacrifice", "TearAway" and (hopefully) "Gravity Rush 2" in the future.

post edit: Before any one says $400 is far too low for a VITA+PS4 budle, let's keep in mind VITA does not cost a lot to manufacture and it could be re-designed in a bundle to be cheaper than what one mind find right now at retail. Also, it is heavily rumored PS4 will not use Cell; which is what cost Sony to eat hundreds per each launch PS3 sold.

It wont be a huge risk if Sony even eat just $70 to $150 per VITA+PS4 bundle if they make such a thing a limited, secondary SKU at launch.

tubers4122d ago (Edited 4122d ago )

VITA's gonna take some pretty huge potential hit if it doesn't play well together with PS4.. unless Sony has some other great ideas for the VITA later on.

This sounds a little dumb but for some reason, I think the PSV will feel more like a PS3 after PS4 release.

Kevin ButIer4122d ago

I don't think that Sony will make such kind of effort to boost Vita sales. Still, I bet they will push the whole ecosystem idea on both devices.

rpd1234121d ago

I don't think the Vita should be so dependent on a home console. It's a portable device that stands up on it's own. The most they should do is work on getting every game to work with remote play.

admiralvic4122d ago

$400 IS far too low and the Wii U is "proof" of that.

While we obviously don't know the actual to make a Vita or Wii U, I can go off how much MSRP is. In the case of the WIi U gamepad, thats roughly $160 dollars in Japan, where as the Vita currently costs $250 in the US (far more in Japan). When you consider most people think the Wii U is "on par" with current generation consoles, it is impossible to fathom how anyone thinks both of them combined would cost $100 more than a standard Wii U...

jujubee884122d ago (Edited 4122d ago )

You will agree that when the PS3 first launched it would have been impossible to fathom the system cost close to $1000 USD on BoM first, but Sony retailed it for $600. Right?

You will also HAVE to agree that despite launching one year after 360, the PS3 is now "on par" to 360's lifetime sales and now Sony is able to make profit on their investment.

These are the facts. These are not just MSRP prices fitted by retailers (which as we know can be deflated at times like black friday) or words of rhetoric by some CEO standing on a stage about how they will take a hit (even though they never say how much, it's unlikely to be huge). Sony has the BoM and profits from PS3 starting at launch to today that shows its history.

No. It is not "impossible to fathom" a limited stock, launch bundle of VITA and PS4 for $400 USD. Even if it's just to test the audience, the type of diminishing return of a limited edition VITA+PS4 SKU vs a plain PS4 SKU will be so marginal that it wont hurt Sony at all. Infact, such a package will be more likely to increase the platform for VITA and (possibly) even increase awareness of the ecosystem so that it may raise the profile of Playstation to a wider audience.

p.s. It is proven that VITA's part are (for the most part) off the shelf and is nowhere near as customized as the PSP was.

http://www.eurogamer.net/ar...

So, it is not difficult to imagine SCE looking at other parts to make it even costs less when bundled with PS4 (i.e. like going with a Retina Display/BRAVIA Mobile like LCD display). Also, we do not know about PS4's manufacturing price but they have said themselves that they are not going to take a hit like the PS3, and (as was explained above) a limited edition PS4+VITA bundle will be nowhere near the risk of the PS3. Which, when you think about it, even that risk turned out well for Sony. :)

admiralvic4121d ago

Wow... I really have no idea how to reply to this, because you clearly have no concept of how marketing works or even branding, so you run your mouth like you know whats going on, but I got news... you don't.

Since you want to look at things "another way", you're not using ANY logic in your approach. First off you assume the PS4 will be cheap enough to make and bundle with a Vita for $400, when a PS3 and Vita would likely cost you over $400 alone. Also no matter how much it costs to make a Vita, to "look into things" costs money and they would need to keep it at the relative specs (or better), since it also has to function as a Vita. This aspect will take time / money for R&D, so in a lot of ways cost more than the current Vita (due to limited run, development and such), so if anything... they would release the new Vita model and simply phase out the older ones via this. Also the act of making it limited would further decrease their desire to do so.

"nfact, such a package will be more likely to increase the platform for VITA and (possibly) even increase awareness of the ecosystem so that it may raise the profile of Playstation to a wider audience. "

Also this is where you're MOST mistaken. This bundle would MOST LIKELY cause people to think the Vita is nothing more than a PS4 peripheral, like the Move. This was a HUGE problem with the Wii U gamepad, since many people saw the Wiimotes and merely thought it was a console add on. The S E C O N D this bundle would come to exist, N4G would get spammed with the following article types...

1) Sony lost faith in the Vita, bundles with PS4.
2) Vita is nothing more than a PS4 peripheral.
3) Sony is ripping off the Wii U.
4) Will the PS4 require the Vita to be usable?

and other such articles. This probably would be the future if this happened, but feel free to think that we would get a $400 dollar bundle and Sony would make enough profit to make up for their failing departments.

Tultras4122d ago

In my opinion, i think the Vita was built to have some sort of partnership with the Ps4.

KangarooSam4122d ago

Right now the PSP can cross-play more PS3 games than the Vita. So if old hardware can handle streaming that then I assume Sony's just slacking off with PS3-Vita support to fully enforce it with PS4.

tachy0n4122d ago

agree, check out the PSVita mystery port thats on top of the system!

there is ABSOLUTELY no use for it right now!

black9114122d ago

Vita needs free or a cheap yearly price like $70 4G and one amazing exclusive single player game like san andreas stories and one amazing online game that will draw everyone in.

abzdine4122d ago

Vita clearly doesn't have support from third party developpers. Sony cannot afford developping games for Vita forever. This machine has a potential, but it's still very far from seducing the crowd.
I showed the Vita last week to a guy i know and he tried uncharted on it for a couple of minutes. He was blown away and he never could imagine Vita being capable of such level of performance and he definitely wants one.

The problem is, on top of no support from 3rd party, is a crual lack of INFORMATIVE ads!!!

Sci0n4122d ago (Edited 4122d ago )

Got my vita and it has given me countless hours of fun, uncharted golden abyss gets heavy playing time, PS all stars, ragnorak odyssey, little big planet vita, assassin's creed. I am also usually in a cross game cross party chat room with up to 8 friends while gaming listening to music looking at photos, taking pictures, downloading, watching YouTube videos, watching Netflix or whatever else. This thing is a beast and the ultimate multitasker. I see these articles and laugh to myself because I remember all the same articles when PS3 launched before it was even a year in its time the web deemed it as being doomed. Silly rabbits.

Fez4122d ago Show
Show all comments (24)
280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

Read Full Story >>
techraptor.net
ChasterMies13d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken13d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga13d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken13d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6413d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long13d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197213d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic13d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 13d ago
DivineHand12513d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91313d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer13d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit13d ago (Edited 13d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91312d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit12d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 12d ago
Christopher13d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6912d ago (Edited 12d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit12d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal13d ago (Edited 13d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher13d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken13d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197213d ago (Edited 13d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic13d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2313d ago

Correction, they have no issue playing good live service games

shinoff218313d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit12d ago (Edited 12d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder13d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts13d ago

Headline truncated:
"... off a cliff"

Show all comments (43)
80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades19d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken19d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades19d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken19d ago (Edited 19d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii19d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

Read Full Story >>
gamesindustry.biz
S2Killinit21d ago

Big victory for Sony. And a long time coming.

DarXyde21d ago (Edited 21d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

21d ago
Profchaos21d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9521d ago

Patents suck. Most of them are complete garbage.

Knightofelemia21d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

Show all comments (13)