"In all regards, Journey was a beautiful game. It stunned gamers everywhere with its breathtaking visuals, despite how simple the graphics and models were compared to other PS3 games and other games on the market. While it did have amazing titles like Mass Effect 3, The Walking Dead, and Halo 4 competing against it, it still pulled through and won the game. But how? What does it have that these high-budget games don’t? The answer is simplicity, innovation, and intrigue."
The composer behind Journey, Austin Wintory, recently had a chance to revisit the classic game, just in time for its tenth anniversary.
My fav indie game ever, played this on ps4 and ps5. Too bad it does not have a plat trophy.
Jenova Chen told us about the development of the game.
Today, veteran game developers with experience on games like Journey, Skyrim, Spider-Man, Edith Finch, Ratchet & Clank and more, have come together to announce a brand new game studio, Gardens.
Concept artist has a very distinct style and if they can translate that into the game well this studio will be making some visually stunning games.
it matter most to make what you love to make
not being forced to make something the publisher want you to make
that's why i respect sony
they give every 1st/2nd party dev the freedom to make what they like
that's why every year you find ps3 exclusive win huge load of GOTY awards
there are more hipsters than we previously thought?
It may have succeeded to become this website's game of the year, certainly wasn't mine.
Top ten worthy. Not number one though. You guys are trying to hard to be trendy.
because it was the best game of 2012. it got game of the year from ign, gamespot ect, and that alone proves it was and is the best game of 2012.
haters are gonna hate.