100°

Predicting E3 2013: How Sony Wins It All

E3 2013 feels far away but it is already the most important one to date. Beginning a series of predictions, Leviathyn begins with Sony and how its PS4 announcement will shock gamers worldwide and how the company’s purchase of Gaikai will be used. Also, the Vita will mount its comeback.

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leviathyn.com
AcidKill4128d ago

I love my Vita and I hope to hear some mind exploding announcements at next year's E3 like... infamous and GTA for the Vita! \m/

darthv724128d ago

that over the years a Game show (E3) has turned into a "game" show. I find it funny how that works out.

E3 is a trade show where new information about up and coming products. It was never meant to be a "winner take all" competition.

so with that in mind...what 'exactly' would sony "win"?

If we look at this trade show with those goggles on then should we not look at ALL trade shows with the same pair of goggles?

At the next automobile convention....will it be Chevrolet or Ford that "wins it all"? Or will it be an import company?

rainslacker4128d ago (Edited 4128d ago )

They actually all win. Your right about the purpose of the show, but without fail every year after the press conferences we get the articles about who stole the show, then the ones about who won the show overall on the convention floor, and then the ones why it didn't matter, then the ones doing unneeded damage control. It's all fanboy fodder, and completely subjective.

Me saying they all win however is because for the next several months to a year later, all the gamers are talking about the games and tech shown, some with fanboy enthusiasm, some with a more modest approach, but the name of the tech and games is getting out there for more to see...thus the entire point for press conferences and convention floor is achieved.

Hicken4127d ago

It's really simple.

They "win" by having the best showing.

People watch the press conferences and determine how impressive the display of games, services, and hardware was. The three conferences are graded, then stacked up against each other to determine which was the best.

Honestly, it's not that difficult.

And no, we should NOT look at ALL trade shows "with the same pair of goggles." What would make you think that? Is there some rule that says we have to treat everything exactly the same across the board? I'm pretty sure there is no such thing.

You may not know it, but depending on the publication, auto manufacturers ARE graded at shows like SEMA. I'm certain it happens in other industries, too. But you- as with the auto shows- don't know it because you're not as involved as you are in gaming.

camel_toad4128d ago

I will completely lose all bowel control and crap myself uncontrollably if we get to see the PS4 and 720/nextbox at the same E3.

AztecFalcon4128d ago

The SEN stuff sounds awesome.

Godchild10204128d ago (Edited 4128d ago )

Sony's conference needs to be 2 or so hours long. They need to break it up into portions. 45 minutes on the Vita, 45 minutes on the PS3 and about 30 or so minutes on the next PlayStation console. They need to show that they still are supporting their older system in the home console space, but are getting ready to push the envelope with their next console. They need to show that they are not done with the Vita and will be making sure the Vita comes full force in the fall of 2013 along side which console they have coming out.

The thing is, Sony has a lot to talk about during E3 and a lot of avenues to venture through. They have the PS3, Vita, Next Sony Console and Gaikai.

As for winning E3, that is up in the air. They need to show off games and not spend to much time on one thing (Wonderbook). That article was well thought out and quite pleasant to read.

PrimeLantern4128d ago

I agree with everything but the 45 minutes on the PS3. They can show continuing support quick and announce that they'll have more PS3 news after E3. They need more time for the Vita and enough to show off the PS4 to get the most excitement out of it.

Root4128d ago

I don't know why the don't do the PSV separate like how Nintendo did the 3DS show separate last year.

Is it really that hard...

I really want to see them show off some more PSV stuff but since I want to hear more about the PS3 and next gen I don't want them to waste time talking about the PSV...sorry but thats just my preference.

Thats why they need to do a separate PSV show before their main conference.

SandWitch4128d ago (Edited 4128d ago )

45 mins for PS3? No, no and no! At least not in the main conference. E3 2013 must be all about VITA and PS4. Beyond Two Souls will be pretty much the only one major PS3 first party game anyway

BitbyDeath4128d ago

I'd rather it 1 1/2 hours on the PS4.
25 mins on the Vita and 5 mins on the PS3.

Godchild10204128d ago

To all those above me,

Those are just estimated times, they should cater to the each Platform. They could cater more time, if they would do as Root said and do a "separate PSVITA show, like how Nintendo did the Nintendo 3DS Direct."

Most importantly they should get more than 2 hours on the Stage, if they don't do a separate show for the Vita. And manage their time efficiently.

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Root4128d ago (Edited 4128d ago )

I think it would be nice if they got some new IPs announced for the PS4 but also announce old IPs like Uncharted 4 and Killzone 4 as launch games with announcements at the VGAs later that year that God of War 4 and Jak 4 are coming later on.

The whole "4" thing has some great marketing material for the PS4.

Least then once they've gotten some old franchises out the way, maybe Resistance 4 and inFAMOUS 4 aswell later on if the third one is this gen, they can start to develop new IPs for the system and since they've already used their old IPs to test the tec out before hand they can then push the PS4s tec even futher with the new IPs to make them look even more amazing.

Belking4128d ago

I predict sony will have a great E-3. More Ps goodies and hopefully something about the PS4. MS should have a good one too. The next xbox may be revealed. Then again knowing MS they may just have their own event and wait til e-3 to show off games , kinect 2 and whatever else they will be bringing.

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies12d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken11d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga11d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken11d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6411d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long11d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197211d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic11d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 11d ago
DivineHand12511d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91311d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer11d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit11d ago (Edited 11d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91311d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit11d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

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Christopher11d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6911d ago (Edited 11d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit11d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal11d ago (Edited 11d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher11d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken11d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197211d ago (Edited 11d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic11d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2311d ago

Correction, they have no issue playing good live service games

shinoff218311d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit11d ago (Edited 11d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder11d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts11d ago

Headline truncated:
"... off a cliff"

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80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades17d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken17d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades17d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken17d ago (Edited 17d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii17d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

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gamesindustry.biz
S2Killinit19d ago

Big victory for Sony. And a long time coming.

DarXyde19d ago (Edited 19d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

19d ago
Profchaos19d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9519d ago

Patents suck. Most of them are complete garbage.

Knightofelemia19d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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