500°

Will you be Satisfied with 30 Frames per Second on the PS4 & Xbox 720?

By Furious Francis, editor in chief

A rumored leak of the PlayStation 4 dev kits lead many to believe Sony would be targeting 1080p 60 FPS in 3D gameplay for the PS4. However, in that same leak the supposed specs didn’t quite match up to that quality. While 1080p 60 FPS could still be possibility, more information has come from id Software Developer John Carmack saying that most games will still be at 30FPS next generation, “Unfortunately, I can pretty much guarantee that a lot of next-gen games will still target 30 fps.” If John Carmack says it, I believe him. Plus, he’s one of the few developers that actually made 60 FPS happen this generation with RAGE and Doom 3 BFG Edition. We want to know what the gamers want? 30 FPS with better graphics, or 60 FPS with lower quality graphics? Please put your comments below.

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wishingW3L4133d ago (Edited 4133d ago )

not on fighting games, hack & slash nor racing games but everything else fine....

Abash4133d ago (Edited 4133d ago )

30fps sometimes contributes to the cinematic feel of certain games, like I just cant imagine Uncharted 4 running in 60fps like I cant imagine a major blockbuster movie being shot with a news camera. So Im fine with those types of games staying 60fps

Ravenor4133d ago

Framerates in video games can't be equated to film/camera filming techniques. A game running at 60FPS doesn't differ visually from a game running at 30FPS. In motion one just looks smoother than the other, there is no stylistic or artistic difference between the two.

ABizzel14133d ago

It all depends on the final specs. and what the devs. want to do with their game. If a dev. wants Ultra settings on a game then it may very well be 1080p @ 30fps depending on the GPU. If Sony / MS demand mid settings then it may very 1080p @ 60fps for all games.

It also depends on the type of AA games use. 2xMSAA - 4xMSAA will drain fps, while FXAA will keep fps high.

I nor, you, nor Carmack truly know what to expect, because while there are rumored dev kits out there, nothing is final until launch day.

crxss4133d ago

30 fps would be acceptable for some genres. but they would have to tell us the reasoning behind it

deadpoole4133d ago (Edited 4133d ago )

If 30fps is what next gen going to offer then ... I believe there is no need for it because current gen is doing just fine in that department.

Next gen has to be 60fps in every genre be that racing/fighting/tps/fps/etc because it offers visual fluidity and immersion level ... which 30fps simply can't offer.

I'd rather play game with less filters/sfx/etc and consistent 60fps than everything turned on and only offering 25 - 30 fps.

Just wanna add ... I simply don't care about 3D ... it is something that came out too early without a proper solution.

Hydrolex4133d ago (Edited 4133d ago )

35 solid 1080p is a good spot

deadpoole4132d ago (Edited 4132d ago )

Nowdays, console industry is all over motion controls and what not. Can the next gen please make an attempt to offer the basic required feature which should've been there from beginning

.... HeadTracking (such as Track IR) ....

Playing BF3 in hardcore mode with no headtracking support literally ruins the gameplay experience. Same goes for Gran Turismo 5 ... :)

I've attached video for those who have very little to no information about HeadTracking, it'll show what headtracking is all about.

There are two videos ...
One is Embedded, others links Im putting over here.
http://www.youtube.com/watc...

Plagasx4132d ago

Well Uncharted 3 looks f-ing beautiful at 60fps...so...

http://www.eurogamer.net/ar...

bakasora4132d ago

If it stays at a steady 30fps, no dropping at all.

360ICE4132d ago

There is definitely both stylistic and artistic differences in choice of frame rate even in games. If anyone has seen the Hobbit in 48fps, it feels completely different. Almost like it's not a movie at all. So if you're aiming for a traditional movie feel, then 30 fps could be a specific choice.

But developers rarely choose to limit frame rate, if they can keep the game stable on higher frame rates.

RonRico4132d ago

More frames the better on video games.

AntBoogy904132d ago

@deadpoole

Well, when you think about it.. consoles have to be pushed. New and better hardware will only mean the same thing that happened this generation.. most games will probably be 30fps because the console has to be future-proof. It'd be pretty hard to keep a game running at 60fps when technology keeps advancing for PC gamers. 30fps games that look phenomenal on console is fine with me. As long as the graphics are good, i'm not too worried about framerate.. i'll worry about framerate with my PC games.

DragonKnight4132d ago

Wasn't RAGE one of the worst games of this gen? And people still believe what Carmack says?

y0haN4132d ago

Ravenor you need to play GTA Vice City on PC with the frame limit off, those early GTA games look so, so wrong at a high frame rate for some reason.

bozebo4132d ago (Edited 4132d ago )

30fps is good if the input is smooth and there is minimal delay. Due to multithreading, doubling the FPS halves the input delay - but for most console games, there isn't too much delay at 30fps. The real issues come when the machine can't keep the frame rate up, that jitter can totally ruin the experience. Not only that, but the rendering frame rate is usually independent from other 'frame rates' within a game engine. For example the logic in an RPG may be computed at 10fps, while the input sampled at 30fps, and the rendering done at 60fps - performance issues are most likely to cause a cut in rendering frame rate, because the GPU shaders are typically very heavily loaded (not to mention RAM). In fast-paced games, dips in performance ruin a lot of things - such as spray control in FPSs or steering/breaking in racing games, the simulation must be preserved. It isn't just what you see on screen that changes, your input has a different effect on the game due to performance. Heavily mathematical things like physics and AI are less likely to break due to irregular frame rates, though they can and do (usually due to slightly shoddy programming, not that it's easy).

It's not just about what it looks like on the display. In which case, 60fps is ALWAYS better than 30fps for games. It's not a film camera, no cinematographic effect is gained by using a lower frame rate. For games that people prefer to play above 60, like Counter Strike (rock solid 101fps is the best), it's due to how the game receives and deals with user input - nothing to do with the visuals.

RedSky4132d ago

With most opinions here coming from kid gamers who's mommy got them a *insert PS3 or 360 here* and don't know what 60 FPS looks like, I'm sure we'll get an impartial opinion.

+ Show (12) more repliesLast reply 4132d ago
jujubee884133d ago

Everyone forgets about the music rhythm genre! >:O

That genre died (or at least was partially monopolized by "Guitar Hero") when the ps3/360 consoles and new (slow refresh rate) TV's came in. No fault of their own, but it was sad that the days of DDR came and went.

I hope the Sony Visor thing takes off, becomes around $100 bucks a pop and I also hope that technology gets a greater refresh rate than what TV's have now.

Also, if you think horror genre video games are scary now imagine playing them with the Sony Visor thing ...

http://www.youtube.com/watc...

YOU WILL POOP YOUR PANTS CRYING, BRO!

showtimefolks4133d ago

Both ps3 and Next Xbox will be doing 60FPS. Seriously think about the logic. Ms and Sony are not gonna release new systems till what 2019-2020? So will 30FPS be ok by 2015-2016?

If anything either can learn ts to make console a little bit future proof, I know it's hard to do with a $400 price tag but maybe they can take a little loss on a system in return for bigger sales and make more down the road.

But maybe I am wrong and these systems will be able to o ly do 30fps

Some games need 60FPS and some are good with 30. Insomniac have gone to 30FPS for all their games in exchange for better performance overall. So a little give or take in some way

vallencer4132d ago

Not too sure where 2020 is coming from but ok.

WiigotU4132d ago

He's not saying the consoles aren't capable but more so the developers making games that run at that.

TopDudeMan4132d ago

Games are totally playable at 30FPS. When I'm on my pc, though, I tend to want at least 60fps because my monitor is 60Hz.

MoveTheGlow4132d ago

Okay, look. We old-school, faithful and hardcore gamers know how great something can be running at 60fps. Those wonderful people had a much more compelling argument against Ninja Theory taking over DmC than "Dante looks different." We know... but your average Joe doesn't. What companies will want is something that looks great in an advertisement, cutscene-like stuff to sell that game over another one. Unfortunately, 60fps isn't really a selling point for that crowd.

I want stuff running at 60 as much as possible, but let's face it - when it comes to the big guys analyzing what the average gamer wants, and delivering on that, they aren't going to care.

+ Show (1) more replyLast reply 4132d ago
Lior4133d ago

I just got a really good pc with a gtx 680 and I'm hitting over 70fps on ultra on bf3, I went back on ps3 and played bf3 and my head actually was hurting from how bad the game ran.

Reverent4133d ago (Edited 4133d ago )

Oh come now, I play BF3 on my PS3 all the time. It's perfectly fine. You PC gamers have such high standards (nothing wrong with that but still, lol).

dirthurts4132d ago

I have to agree on Lior on this one.
If you've been gaming at 60fps for a long long time (like myself) going back to 30 can and does induce a headache. It's almost like playing a slide show. It's not bad if you're used to it, but it takes some adapting.
Imagine watching a movie at 12fps instead of 24.
Same difference.

R6ex4132d ago

That's the same reason I got a GTX 670 PC too. I get nausea with the slow framerate of games like Gears of War and Half-Life etc.

tee_bag2424132d ago

Agreed, I started playing Borderlands 2 on PC at 60+fps then moved over to Xbox to play with some friends. It literally gave me a headache.
If console games aren't going to aim for 60fps next gen ill be very disappointed.

cyguration4132d ago

Not to keep beating the same drum, but it's the same for me as well.

After switching to PC gaming and playing games at 60+ FPS, it's literally headache inducing going back to the 30 (and during firefights, 25)fps or when things get really heavy the 15fps on console games.

Gears of War, Halo and Uncharted are some of the biggest culprits of barely maintaining 30fps and it's a serious strain on the eyes.

If next-gen consoles don't do 60fps I'll just stick with PC gaming because it's not worth getting a headache just to play an exclusive title.

Reverent4132d ago (Edited 4132d ago )

Well I can see I'm the minority then. I love gaming on my PC and everything too, but as it is more in the medium build range, I'm usually stuck around 30-40Fps when gaming on it so I guess I just haven't gotten used to it yet:/

(For the record, I agreed with all of you guys, I don't know who gave you all the one disagree. Just wanted to point that out lol.)

PurpHerbison4132d ago

After going on a PC binge, I tried to go back and play Dark Souls on PS3 and I was indeed getting a headache from the poor frame rate.

+ Show (4) more repliesLast reply 4132d ago
cannon88004133d ago

This is something that we do not have power over. It's completely the developer's choice. But since we're talking about frame rates, we're obviously stepping into the graphics category more than the cpu. So it all depends on how much developers are willing to invest on their game engines and whether or not it takes great advantage of all the consoles' attributes. And if it does take advantage of it all, is it using each part to it's fullest and is it optimized? Optimization is the most important word a developer will ever hear because there's not a single developer,programmer out there that wants his/her game to run poorly on a certain console. Think of it as a v8 engine from the 1950's and a v8 from now.

tee_bag2424132d ago (Edited 4132d ago )

While I agree that optimization plays a large factor, decent hardware is still needed.
Lets use you're engine metaphore. Optimization is more so about tuning. If you were to tune a 1950's engine today it would likely perform better. But if you were to use better hardware you'd see much bigger gains.

cannon88004132d ago

I understand and yes better hardware is a given. Next gen consoles better have some decent hardware.

metroid324132d ago

Wiiu is said by Randy Pitchford to be able to do 60fps very easy indeed poor 720/ps3.

Lior4132d ago

Let him actually prove it. That guy is all talk.

dirthurts4132d ago

Easily achievable yes, but at what graphical costs/reductions?

ATi_Elite4132d ago (Edited 4132d ago )

1600p 60+ fps Ultra Graphic settings 4xSSAA 8xAF.....I can careless about 3D but with 3D on 45 to 60 does the trick!!!

So i would expect Next Gen consoles to achieve this but we have to remember that consoles have a WATTAGE cap unlike PC's that have 1000 watt PSU's and unlimited power!

So I would say scrap 3D, use FXAA and get as close to 60 fps @ 1080p with Ultra Graphics as you can. 60 fps is FRIGGIN Butter and makes a huge difference over 30 fps.

I have 3D and after a few minutes it's really not all that great plus I don't like playing with glasses on....I'm more impressed By Nvidia Physx than 3D. No word on that nice feature for Next Gen consoles especially seeing how AMD is doing the GPU's but I'm sure Devs have nice tricks up their sleeves!

Even with power efficient GPU's the wattage cap is still an issue but Devs will still find ways to get the most outta the Next Gen consoles plus they can pick and choose 30 or 60 fps depending on the game and maybe drop down to 720p to achieve 60fps if needed.

With No hard system facts we just have to wait and see!!

tee_bag2424132d ago

Spot on. The wattage cap is something people should look at to get an idea of the upcoming specs.
Based on previous consoles, I'm thinking its going to be around 200watt with a 7xxx series mobility based GPU (if we're lucky), which is already around 100w on its own. If we are really lucky it will be based on a high end 8xxxM series but I'm having my doubts if we're looking at a $399 launch price.

shutUpAndTakeMyMoney4132d ago (Edited 4132d ago )

If consoles are weak PC will grow even more! Plus steam box(if upgrade-able) = perfect timing.

Consoles getting owned. Still want a ps4 next my pc though..

Eyeco4132d ago

I guess so, the sad reality is most console games this gen can barely handle 30 fps in basic HD, 60 fps in 1080p as a standard for consoles next gen seems like a huge hurdle to jump, so I honestly don't get why people would say that. So yes 30fps is dine so long as it's a standard thats maintained.

GraveLord4132d ago

Online multiplayer games need to be 60FPS as well. We need that responsiveness.

akaakaaka4132d ago (Edited 4132d ago )

4k will be 30fps most games
1080p 3d runs on 60fps
why is that hard to understand?

i will like he option t run the game in 1080p at 60fps or 4k at 30fps on consoles and that will let players deside what they want, ultra quality or 1080p at 60fps..

i will take 4k with stable min of 30fps (on heavy areas) any day if it helps for better visuals and etc
over low quality visuals running at 60fps..

tee_bag2424132d ago (Edited 4132d ago )

Sorry to be that guy but:

You asked "1080p 3d runs on 60fps
why is that hard to understand?"

because you dont understand something...read on

HDMI 1.4a which is on 99% of TV's has a limited bandwidth.
A HDMI port doesn't have bandwidth to do 1080p3D @ 60fps.
It can do 720p 3D @ 60 fps or 1080p3D @ 24 fps max.
You need Dual Mini Display Port out+in to get 1080p3D @ 60fps which TV's don't have.

So unless everyone who buys a console next gen also wants to buy a monitor with Dual Mini Display Port in or a TV with Dual Mini Display Port which doesn't yet exist. It aint gonna happen !

dirthurts4132d ago

Too bad 4k isn't going to happen for at least another console generation, if then.

ZoyosJD4132d ago

@tee bag,

it may require the adoption of a new standard but a single standard displayport cable has over twice the bandwith of hdmi. dont know why you keep mentioning the dual mini.

anyway if someone goes out of their way to support 4k or 3d at whatever price the display costs, using a new cable shouldnt be a problem and im sure the displays will support it when it is reasonable as most moniters with that resolution already do.

in a year 4k could be well within reason, in two we could see 4k at 60fps.

SilentNegotiator4132d ago

If it's a consistent 30fps, I'm fine with it.

Daves4132d ago

I agree to be honest, a rock solid 30fps and we should not be able to tell the difference.

Which is why 24 fps for movies is standard. Having said that, The Hobbit is one of the upcoming productions that will make use of the 48p frame rate. (wikipedia)

geddesmond4132d ago

Sony can bring us hardware that could handle 60fps but at the end of the day its all down to what the developers can make work and with Wii U, Xbox 720 and PS4 most 3rd party multiplat devs will make games to suit all 3 consols so if PS4 can handle it that wont happen if Xbox 720 and Wii U (depending on its support) can't handle it.

Anyway John C s a butthurt dev thats mad Rage ran at 60fps AND FLOPPED. He boasted so much about rage running ay 60 fps until it flopped and now hes questioning the whole 60fps crap.

PurpHerbison4132d ago

Nobody should accept 30 FPS next gen. Nobody.

bozebo4132d ago (Edited 4132d ago )

It's going to happen (marketing and business dictates this), there will probably be more 60fps games than this gen though. Most of the big titles will be 30fps and especially towards the end of the generation.

PurpHerbison4132d ago (Edited 4132d ago )

I just don't understand why anyone would want a gimped experience. It's time gamers get the performance they deserve... PC will be waiting.

+ Show (10) more repliesLast reply 4132d ago
konnerbllb4133d ago

I won't be completely satisfied unless games run at 60 fps.

Blank4133d ago

I respect people that think they arent satisfied unless the games is 60 fps and I dont blame you i love that smoothness and extra tight response but sadly in this gen where we are having every game at 60 fps isnt possible unless optimization to achieve is an option we should b thankful they dont downscale the depths of the games we play having a longer gaming gen is both a gift and a curse with the gift is that we most gamers this late should or could be a tri console owner with a good portion being a dual console owner with the high odds of having both the ps3 and 360 we dont need a new console but the bad is that it lowers the chances of 60 fps games but at least we will see when next gen is hitting should E3 be a good indication where the industry is heading but for now lets enjoy the games 30 or 60 fos just be happuy that they either continue your favorite franchise in some respectable form or a brand trend setting IP! Just appreciate our hobby is growing!

yaz2884132d ago

until then I will always stick with the pc for multi games..

GreenRanger4133d ago

My toaster does 30 FPS, ffs.
1080p 60 FPS or GTFO.

Theyellowflash304133d ago (Edited 4133d ago )

You might be GTFO if Carmack is right. Good thing you can just get a PC if you want 60FPS

THC CELL4133d ago

News coming from a man who hyped up rage

QuantumWake4133d ago (Edited 4133d ago )

@THC CELL

Not just any "man". Carmack is the most well known programmer in the industry. I'd definitely take his word for it. Sure RAGE had its problems on consoles, but it doesn't take away what he has done in his career.

torchic4133d ago

I agree with THE CELL

Rage was nothing special, 60fps or not. if it were Crytek, Naughty Dog or even 4A developers saying this then yeah I'd take it more seriously.

Carmack is an industry veteran but his studio has not done anything special in years.

Blank4133d ago

@Thc Cell the man that hyped up rage or not you can not discredit his influence and contribution to gaming im not saying rage was a disappointment because people did enjoy it but it was not to what the majority expected from john carmack due to his influence and contribution to gaming oh well! Im still going to have an open mind since his mind is not to copy cod he wants his type of gameplay im awaiting his next game its john carmack plain and simple

@torchic

My comment to thc cell goes to you too but I want to add sure his dev team hasnt done any awesome games but in a technical perspective they are trying more than what most want between multiplat dev teams but since john carmack is at the helm im sure he will straighten things out just know this I personally am supporting carmack and his efforts in making the gaming industry go forward

SegataShanshiro4132d ago

Sorry but Carmack is history, last good game he made was in 1995 and that was quake...he knows nothing about new gens and rage proves that

HardCover4132d ago

LOL

Carmack actually works in the industry. Regardless of your opinion of his recent work, he's actually doing this sort of stuff for a living.

He has a better perspective than any random kid who simply knows how to put together a PC and install some mods.

+ Show (3) more repliesLast reply 4132d ago
FanMan4133d ago

majority of games wont do 60fps

metroid324132d ago

Retro Studio's has a big WiiU game i bet that game looks better than any game before it even pc and it will be 60fps end of so will Beyonetta2 Ha. not to mention Moonlith soft's game

Qrphe4133d ago

We'll probably see 30fps again for the same reason that Toy Story 1, 2 and 3 took around the same amount of time to render even with the huge advancements of power in the computers they were produced on, developers will give priority to lighting, physics, draw distance, ect over framerate.

Ravenor4133d ago

One day people will realize that higher framerates aren't something that a hardware manufacturer can force upon developers.

Every game that runs at 60FPS on todays consoles cut something down (the things Qrphe listed.) to make that happen. Naughty Dog absolutely could have shot for 60FPS average in Uncharted, the games just wouldn't have looked half as good as it does with a 30FPS average. They chose to prioritize the lighting, physics and other technical wizardry over 60FPS.

Smashbro294133d ago

Unless it's an artistic choice, I only wanna see 60FPS.

Show all comments (166)
80°

Nintendo's Massacre Of The 3DS And Wii U Is Finally Complete, Regrettably

Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."

280°

Xbox's Preservation Step Sets A Much-Needed Example, Especially For Nintendo

Hanzla from eXputer inquires: "If Xbox can care about preserving its games and legacy, what exactly is wrong with Nintendo, trying to kill game preservation single-handedly?"

purple1014d ago

Ahh yes the good old game preservation of saving all your games to a removable hhd on the Xbox 360, taking it round your mates house, setting up multiple tvs to
Be met with “save data corrupted, please re download”

Or how about removing 360 games
From the store
, download them now or else, and, better hope to god that save data doesn’t corrupt, or it’s lost for ever

Nice one ☝️

Zeref3d ago

It's better than what Nintendo and Playstation is doing. It might not be perfect but at least they are TRYING. Unlike the others.

DarXyde3d ago

Trying? Take off the blinders for a moment, mate.

1. A failure to preserve games is just that: a failure to preserve games. Don't try to sugarcoat it: NO ONE is doing it properly. Better than awful is nothing to write home about.

2. At the time of this comment, isn't it the case that you need an internet connection to play Xbox games even if you buy physical discs that are hardly in circulation anymore? I don't have a Series X and I can't verify, but I think that is correct. I'm fairly certain you can at least play PS5 games at version 1.0 (not much of a win really when many games require day one patches). I think Microsoft's all digital, licensing approach is by far more aggressive than anyone else's. They really try to push you to game pass where you lose your entire library by umm.... Skipping a month of payments.

I don't think anyone is doing it right whatsoever. Don't get me started on Nintendo, who goes after anyone looking to preserve their games better than they ever would with extreme litigation.

Don't be a simp for any of these companies. Get it together.

PhillyDonJawn3d ago (Edited 3d ago )

@DarX never speak on Xbox again. You lost all credibility with your internet connection comment. Smh you have 0 clue and misinformed yet speaking on something you don't no squat about.

Einhander19723d ago

What has Sony done exactly? You guys keep deflecting to Sony but I am not actually seeing any results, and ai am certain nothing that you can come up with even comes close to what Microsoft has done and what they have tried and failed to do, like tie all your disks to your account on xbone.

Microsoft removed their whole indie section when they moved to the xbone because they were going to only allow games on the service that came from a publisher, id@xbox started after xbone launched and it only exists because Sony embraced indie and Microsoft was forced to cancel their plans and reverse course.

And every single game that was part of games for windows live including disk games (I have gta 4 on disk that won't work) so hundreds of games that use that DRM no longer work unless the company themselves patched it out which of course very few did.

MrBaskerville3d ago

Not trying. Tried. they killed of the backcomp program years ago. They set something up again, but sounds like it's more of an attempt to save the current library on whatever they are planning next. With luck they save everything and more, but let's see. I could see them killing off parts of the OG xbox and 360 libraries. Can't imagine that they would allow us to play Forza 5-7 in the future.

With that said, I do like what they've done and really wish they could have done more.

shinoff21833d ago

Zeref

So killing off physical media is trying what exactly. Ms don't really give a fk if you think they do your kidding yourself.

Profchaos3d ago

They are not trying this team is established for forward compatability the team is. It interested in preserving Xbox or 360 games.

+ Show (3) more repliesLast reply 3d ago
isarai4d ago

Is that why Hellblade 2 is digital only?

Zeref3d ago

Just because it's digital only doesn't mean you can't preserve it. Just put it on an external and you have the exact same functionality of what a disc does.

MrNinosan3d ago

Guess you're trolling, but if you actually think that's how it works, I'd recommend buying some braincells.

mkis0072d ago (Edited 2d ago )

Volitile vs nonvolitile data. A disc will not corrupt either. A drive can be corrupted.

Einhander19724d ago

This is just a scammy PR move to distract from the fact they are going digital only and trying to push streaming and subscriptions only.

No gaming company has pushed harder to remove ownership than Microsoft.

Without discs there is no preservation, preservation can't be done by the rights holders it can only be done by the consumers, anything else is a lie.

4d ago Replies(3)
Einhander19724d ago

Anyone remember xblig which Microsoft removed their whole 360 indie section removing hundreds of games from people?

4d ago
4d ago
Zeref3d ago

Do you know you can put your games on an external and preserve them that way? There are no benefits to discs. ZERO. Idk why some of you are still obsessed with them.

DarXyde3d ago

Because games like Persona 5 exist. It's STILL V1.00. On Playstation, that's a win because 1.00 is installed on the disc—no need to download anything.

If a game does not require any updates, it's all on the disc.

Extremely low bar in the modern era, of course. It's not much of a win by any stretch.

But for now, physical media does have a purpose, at least on Playstation.

Einhander19723d ago

That is factually not how game licensing works, try plugging your hard drive into someone else xbox, It's not going to work, and it won't work if the licensing servers ever go down.

Einhander19723d ago

Anyone remember games for windows live.

I have around a dozen games, some on Steam itself that will not work because Microsoft shut off the licensing servers.

BehindTheRows3d ago (Edited 3d ago )

I do. I STILL have games (Gears of War being the big one) I cannot access because Games for Windows LIVE is total garbage and no one has held Microsoft accountable.

Zeref3d ago (Edited 3d ago )

You don't have an Xbox apparently. Because you can 100 percent plug in your external and play games from it on any Xbox console lol. You just have to be logged in to prove ownership.

Chevalier3d ago

"You don't have an Xbox apparently. Because you can 100 percent plug in your external and play games from it on any Xbox console lol. You just have to be logged in to prove ownership."

Damn how many times do people got to explain your idiocy to you? You can take a copy of Persona 5 like someone used as an example and play that game on ANY console WITHOUT logging in which means I can lend the game to a friend without internet and they can play my game. Can you lend your hard drive to anyone without logging in for them to play? NOPE. That is a huge difference and if you think otherwise then sorry you're an idiot.

Tacoboto3d ago

"No gaming company has pushed harder to remove ownership than Microsoft."

Ubisoft is literally erasing games people bought from their libraries... My PS1-3 discs are useless on modern hardware. Nintendo's re-published and resold almost their entire Wii U library, and the eShop is completely dead with no BC mechanism in the Switch software. Microsoft publishes everything they make today day one on Steam and Xbox/Windows. Sony only brings to PC the titles they think you might want some years later and Nintendo won't even design a functional long-lasting joystick.

You're absolutely trolling and not serious if you think Microsoft today is the worst offender.

shinoff21833d ago

Yay steam

Not everyone fks with computers though. The disc is still the best way as a console player. Period.

Tacoboto3d ago

How do Sony and Nintendo feel about these discs from 2001-2013?

Don't be stupid, you know Xbox is the best at this today.

+ Show (3) more repliesLast reply 3d ago
Hofstaderman3d ago

Nobody wants this. Sales or the lack of it in the case of XBOX is very telling. I wonder how the adorably all digital series X will fare. Adorably dismal perhaps?

crazyCoconuts3d ago

Only time will tell, but for from someone like me suspecting that Xbox is trying to gracefully exit the console market, that "forward compatibility" team is trying to get Xbox games playing on Windows PCs. I mean, it's nice that they're not planning on exiting with a "enjoy your games while the hardware still works" message, so that's nice. They still have a brand to protect via Microsoft so probably feel obligated to have a better exit strategy.

Xeofate3d ago (Edited 3d ago )

That is not their plan, their plan is to transfer users accounts to the cloud.

Phil Spencer himself said as much a few months back, plans could have changed but I think people are reading way too much into one statement where Phil said he would allow Epic on xbox because he wants to be able to sell xbox games directly on other platforms. Aka, instead of selling Sea of Thives through PSN he wants to have an xbox store to sell his games on PlayStation without giving PlayStation any money.

Again, it's extremely unlikely that Phil plans to put PC on xbox and licensing would prevent them from just giving out other publishers games purchased on xbox copies of thier games on PC, Microsoft does not own their games.

crazyCoconuts2d ago

The thing that doesn't align with the cloud strategy is the giving up on exclusives. You'd still need strong exclusives for cloud streaming - it's still a "platform" , just with a lower upfront hardware investment. I feel like they've learned what PS learned with PSNow long ago. We're not ready to stream games and it's only gonna lose them money to try at this point

FinalFantasyFanatic3d ago

I would love that, I'd buy up some of the Xbox games if they could run on PC, like the Rare Replay, Lost Odyssey and Dead or Alive Ultimate, probably a pipe dream though.

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90°

Nintendo's War Against Player-Made Content Will Hurt The Company In The End

Danish from eXputer: "Nintendo has historically gone against player-made content and emulation of its games. This has done much to harm the company's image."

XiNatsuDragnel10d ago

I agree nintendo hire some these folks to help in your games it'll help imo.

banger889d ago

They need to stop announcing these mods and fan remakes until they're finished. Finish it, upload it, and then if Nintendo dmca's it tough shit. Once it's online, people can share it around, even if the original download gets taken down.

Jingsing9d ago

True, but most modders need constant admiration during the process to motivate them.

PRIMORDUS9d ago

Yup, once it's a torrent nothing can be done Nintendo is helpless at that point. But it would be wise if they just had a site on the dark web, it's also easy to use with Tor and no one will bother you.

mastershredder9d ago

This is all coming from the mouth of short-sighted fandom and grifting madness.
No.... it wont. There is a clear defined reason why they don't. This is nothing new. Make your own shi7 from your own original ideas especially if you are trying to capitalize of it it. Duh.

Yeah, hire people that have zero respect or understanding for an established process. Wow. Yep. Totally makes sense.

shinoff21839d ago

Those guys that made that sonic game got a gig from sega or something along those lines and that game was dope as hell. One of the best sonics as of late.