Details of the surprise Dark Souls II announcement have so far been scarce. We know that it's going to be released on the current generation of consoles, and that its dark, epic fantasy tone will match that of previous Souls games. I've been salivating for more, and thankfully further details surfaced in a new interview with 4gamer today.
Speaking to the Japanese site, From Software's Tomohiro Shibuya and Hidetaka Miyazaki touched on some of the questions that fans have been wondering about most, including the new engine, the direction that the story will take and the layout of Dark Souls II's world.
Dark Souls 2 remains a divisive entry in the landmark RPG franchise, but Hidetaka Miyazaki believes it led to the success of Elden Ring.
DS2 was fine. While there was a bit of recycling assets or ideas for bosses, it was a bigger more open Dark Souls. The Fume knight boss is one of the hardest bosses in the series until Sekiro and Elden Ring were released.
The problem with Dark Souls 2 was the same problem when a different director takes over for a sequel to an outstanding movie. It typically (there are exceptions) doesn’t have the feel and vision of the previous movie.
I wouldn’t say Dark Souls 2 is terrible. Had Dark Souls 1 never been a thing and we got this, I think it would have been praised more. The problem is it didn’t have the Miyazaki touch to it and felt pretty derivative. The soundtrack is a banger though.
I like DS 2, might even be my favorite of the 3. But it's a hard sell, there's so many obscure things you need to do to make it an enjoyable experience. So always find it hard to recommend, but it is worth the trouble.
TheGamer writes, "Some weapons resist the test of time."
The Nerd Stash: “Whether you’re here to gloat about your victories or to see what the fuss is about, we present to you the hardest bosses in the Souls series.”
I wouldn't mind this being a next gen launch game.
Maybe this'll help improve the damn frame rate.
I think learning from their PC version last time will allow them to make a much better port to PC this time round, hopefully the engine and graphics will shine in Dark Souls 2
I hope the bodies still flail about. It was dumb, but since Demon's souls I've always kinda liked that :P
Hopefully they don't have to rely on a fan to fix their PC version this time around.