90°

Human Head implores Prey 2 fans to pressure Bethesda for news

"Your sincere interest has gone unanswered," says Human Head designer Nathan Cheever.

Root4143d ago

Why...no offense if it's been cancelled then good

As a huge Prey fan this wasn't a Prey sequel, you had a good character which seperated himself from the bald space marine stereotype and yet they decided to get rid of Tommy just like that.

Why the hell would you put "To be Continued" at the end of Prey as he walks through the Portal only for us to play a differn't character this time round. I mean look at him, he dosen't even look interesting.

Then theres the fact it dosen't even sound like it's going to play like a Prey game. No portals, no werid gameplay features like walking up gravity walls, no spiritual native american elements/powers. It's basicaly a bounty hunter game, AKA a new IP they've slapped Prey 2 onto.

So yeah hate me for it but I'm glad theres been problems with Prey 2 and I hope it's been cancelled so they'll make a true Prey sequel picking up straight after the first one.

dirigiblebill4142d ago

I see your point, but frankly, I'd rather play an interesting-looking, intricate open world action title that happens to have nothing in common with the license than NOT play an interesting-looking, intricate open world action title that happens to have nothing in common with the license. Particularly when the loss of the project means money down the drain for the developer, and thus potentially the loss of future projects too.

Root4142d ago (Edited 4142d ago )

...but I could say I'd rather play a true Prey sequel in the future rather then a one which looks like it has nothing to do with Prey.

Too many franchises are being ruined these days because they keep trying to take them in differnt directions when it dosen't need it.

EDIT:

As for the people disagreeing, thanks, your the type of people who loves to see a franchise turn into a shadow of it's former self.

Everyone complains about the bald space marine crap, then when a good character like Tommy gets replaced with one nobody seems to care....what gives. Jeez...honestly.

EDIT 2 Below

"No, it's not Prey as we know it. But don't you think it sounds worthwhile regardless"

<sigh>

THIS wis what I'm talking about though....then why call it Prey, as a new IP it sounds interesting but as a PREY game it dosen't because thats not what Prey is about. They try and change a franchise and they end up ruining it.

Resident Evil, Final Fantasy, Lost Planet, Dead Space, dmc etc

dirigiblebill4142d ago (Edited 4142d ago )

Well, I'd resist the temptation to focus on the frontman. Here are the key points of interest with Prey 2, IMO: Mirror's-Edge-style exploration, broad mix of combat abilities and gadgets, cyberpunky world. No, it's not Prey, but don't you think it sounds worthwhile regardless?

4142d ago
dirigiblebill4142d ago

@ edit

Again, I see your point. I just don't think you being annoyed that they've changed the formula justifies being happy that an otherwise promising project appears to be on the rocks.

+ Show (1) more replyLast reply 4142d ago
wallis4142d ago

I think news should be an obvious part of the marketing. Withdrawing it suggests stupidity or tactical thinking so I can not thoroughly support this guy here. Chances are it might make sense to sit aside and actually have a game to show. CGI trailers are cute but dead island pissed all that good will away a while ago. We need gameplay and I want it but I want it to be good. There's nothing wrong with slinking away and tinkering with your product until its awesome. Look at valve and you'll see why this can sometimes really work in your favour. Not to mention a similar tactic was used for skyrim by Bethesda themselves. I don't think this is a case of stupidity at all - in this situation it seems more appropriate than ever considering the scope of prey 2 and the pedigree of prey 1. It was a decent shooter but one that played well within the boundaries and norm. Yeah some cool set pieces and I enjoyed it but it didn't blow me away and prey 2 was promising just that.

animegamingnerd4142d ago (Edited 4142d ago )

just WTF is going on with this game bethesda you better show pray 2 at E3

showtimefolks4142d ago

that and fallout 4 for next gen consoles

landog4142d ago

man this game was HIGH on my list, I thought the trapped-on-an-alien-world-bout ny-hunter type theme sounded really cool

add in physics bases puzzles and great gunplay, creepy and diverse locations like the first, shoot, i was all on board...

PLEASE BRING OUT PREY 2!!

FantasticBoss4142d ago

The original Prey wasn't a bad game and had some ok ideas, but honestly I thought this game looked FAAAAAAAR more interesting and I would hate to see it go under. Root complains about franchises abandoning their origins but I would argue there is a difference between creating something new and amazing from an existing ip and taking it and watering it down and changing it into something nobody wants.

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120°

20 Awesome Canceled Games You'll Never Get To Play

You can understand some games getting canceled, but these awesome looking games still baffle us to this very day.

Read Full Story >>
culturedvultures.com
-Foxtrot46d ago

"Tommy saving the planet from an army of aliens after they abducted him and his entire bar, with the game ending on the promise that Tommy would be back, but that promise was never fulfilled"

The thing is with the original Prey 2 that Tommy wasn't even the main character, they replaced him with some generic looking space bounty hunter. It was a refreshing change to see an awesome Native American character with ancestral like powers fight aliens yet they ditched him. It was only after an outcry they showed much later in a new preview that Tommy was in the game as an NPC.

I'd have prefered a real sequel with Tommy as the main character, literally picking right up from the originals ending.

As for Eight Days...Sony really needs to pick this up

If Amy Hennig was still at ND, I'd have loved to see her tackle it after what she did with Uncharted.

isarai46d ago (Edited 46d ago )

I thought that was awesome too, and honestly i wish people werent so damn critical about cultural variety in games. I feel like people try to ruin devs lives if even one detail is off about their culture in a game and so everyone is too scared to try anymore

isarai46d ago (Edited 46d ago )

One of the lead engine programmers for Prey 2 at Human Head was my programming instructor when i was taking game design. This game was in limbo at the time and we asked once and only once about this game, the misery in his eyes when he told us "this is the 1st and only time ill ask you to never ask me about that game" was something ill never forget😅 he used a couple assets through the curriculum for teaching purposes but nothing very tangible. Just a function here, a 3d prop there. Such a shame. Years later i saw him at a magic tournament, we caught up and he still thinks about that game and how it's "practically done" probably sitting on a drive somewhere

shinoff218346d ago (Edited 46d ago )

Practically done? Jeez that fking blows because that looked much more interesting then what bethsada made. Don't get me wrong I enjoyed the one bethsada made.

Lmno looked interesting.
I'd knock titanfall and fez off the list. Add something else. Scarface 2 man only if would've been awesome. Prey 2 should be higher to. Either way not a bad list. Out of 20 there's only 2 I'd hate on.

isarai46d ago

That gen got a lot of games canned right before the finish line. Cipher Complex, Battlefront 3, legacy of kain dead sun just to name a few

XiNatsuDragnel46d ago

Games that need to come out: Battlefront 3, 8 days, and timesplitter 4.

Skuletor45d ago

One that's not on the list is Killing Day, I remember seeing the trailer in 2005 and being impressed at the time. Being Ubisoft you know it would have been a AAAA game too, lol
2 Days to Vegas and The Getaway 3 are two other games that seemed promising but never came out.

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60°

The Greatest Games That Never Got Made

We go on a trip through memory lane.

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ab-gaming.com
mastershredder970d ago (Edited 970d ago )

Prey 2 and SW 1313 sadden me the most. The internal politics behind those decisions is sickening. Serious feels for the crews that worked on these.

170°

Gameplay From 3 Cancelled Arkane Studios Games Shown In New Noclip Documentary

Danny O'Dwyer, formerly of GameSpot, released a documentary on developer Arkane Studios today, through their Patreon-supported company, Noclip. Along with their employees and supported by 4,197 patrons, O'Dwyer managed to talk to the studio behind the Dishonored series about their projects, including three cancelled games.

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noobfeed.com
AK911427d ago

I hope whatever Deathloop is ends up being amazing but then again considering who the publisher is I don't really have a lot of faith in the title.