490°

Why I’m a Little Worried About the PS4 and Xbox 720

By Furious Francis, editor in chief

If all the internet rumors are to be believed, the PS4 and Xbox 720 are right around the corner. Major E3 unveilings could be coming in a little over half a year’s time for Microsoft and Sony. The industry needs new consoles, and I am really excited to get my hands on the PS4 and Xbox 720. However, there are a few concerns I have about these systems. Cost of Development, and Japanese game support to name a few.

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decrypt4136d ago (Edited 4136d ago )

"However, there are a few concerns I have about these systems. Cost of Development, and Japanese game support to name a few."

Cost of development is a myth, the sad reality is millions of USD these days are spent marketing a game. Marketing budgets are infact double or quadrupole the cost of making the game specially in todays AAA releases. Take a game like COD, it costs Activision about 50million usd to make the game (i dont see how though since its just a copy and paste job), Marketing the same game costs them 200million usd.

Its the gamers in the end who have to pay.

Crysis 1 from 2007 is still one of the best looking games out there, from a technical perspective nothing on console can touch it even today. Guess how much it cost to develop a game with Crysis level graphics? It cost 20million usd.

Games like Witcher 2, Metro 2033 are about the best looking games in recent years, even they didnt cost more than 20 million usd to produce.

My belief is developers cry costs, so they can increase prices of games, when really they need to find a way to better manage how they market games.

Edit:

"The HD era raised development costs to unseen levels back in 2005 with the Xbox 360."

Please this is about the most retarded thing i have heard. HD is simply a term given to graphics being rendered at 1280*720. Just because a game is going to run in a particular res doesnt increase its development costs. Us PC gamers have been seeing games run way beyond 1280*720 way before the HD term was created. Personally i been playing at resolutions close to this back in the late 90's. Hence games going HD for consoles is just an excuse for developers to raise prices, its not like consoles introduced games running at these resolutions, its been done long before console Makers / developers are only looking for way to milk the console crowd be it with:

charging to go online,
DLCS (no mods),
over priced accessories

Imo they only need an excuse to some how raise prices.

4136d ago
Anon19744136d ago (Edited 4136d ago )

Do you have any idea how hard it is for developers to raise 20 million to invest in game development? Or 10 million? Or even one million? You have a company and a team that wants to make a game, you need investment and videogames are risky, risky ventures. If you don't have some sort of startup capital, the chances of getting a loan for the $15-30 million plus it takes to develop a game, when 80% of games released will never break one million in sales, are pretty slim.

The average game back in the PS2 days cost on average between 3-5 million. Today's average costs are between 15-30 million per title and that doesn't include company overhead costs. Why do you think so many developers have switched to making either mobile games or downloadable titles? One misfire and you've bankrupted your studio.

I don't know how you can claim rising development costs are a myth when games used to cost 3-5 million to make, and you even note a game like COD cost $50 million to develop, not counting marketing. Doesn't that just prove right there what a dramatic increase that is over game development costs just a decade ago? You act like $20 million is a pittance. "Crysis ONLY cost $20 million" Are you kidding? That's a huge amount of money, and further proof that development costs have increased dramatically.

And yet no one is raising prices as you claim. You adjust for inflation and games and accessories aren't costing any more than they were 10 years ago despite the fact development costs have in most cases quadrupled. And charging to go online, that's not the developers doing that, that's MS and they started doing that last gen. DLC's are just expansion packs, and aren't some insidious cash grab as you make it out to be. Your argument just doesn't back up your claim.

If you disagree, I'd really be interested in your counter point. I'm a mobile developer myself, and I can tell you first hand, it's damn near impossible to get funding for projects and games even mobile titles aren't cheap to make. Not like back in the day.

baodeus4136d ago (Edited 4136d ago )

These N4g developers have yet to develop a single game so what do they know. look at KOA, the developers closed down because they only sell 1.5 million units. Some other developers sold about 3 million to only break even. I don't think they have any clue about the economy if at all. Look at all the JRPG and why they switch to Wii and DS instead of HD consoles.

what we need is more efficient engines. That is why Unreal engine is widely used by many because it is easy to use and yield good result, which save a lot of time, and time = money. Long development time due to the development tools are inefficient will kill you (look at how Japanese developers are lacking behind and are trying to catch up lately with new engines)

3GenGames4136d ago (Edited 4136d ago )

I've developed my own games and am going to be releasing a few games for the NES soon, I believe I have a little bit of better insight in to this than anybody here. I can say if you believe you need to throw that much money (1 Million-10 Million or more) at a first game, you don't have any idea what you're talking about either. The best thing you to do to make good games is to make highly polished, fun, possibly simpler, but good games. It's not that hard for the projected return if it succeeds. At least not if you go for PC or some other open console. If you go for a modern console/developers license, you'll have to have investors and a fail-proof game. Otherwise you shouldn't consider going there. The best way to get to make your own game is to learn the skills to make games and then start working on it. If it gets far in to development and can elevate to a more serious level, look for artists and other people to help and split whatever is made between everyone.

MikeMyers4136d ago

Development teams have grown. Do you know how many people were involved with Assassins Creed 3? Do you know how long it took Polyphony Digital to model cars for Gran Turismo 5? So yes, as technology advances the gamer expect finer details.

I too am worried about the progression of costs associated with making AAA games. This is why I think we will see less of them and even less new IP's because of the risks involved. The smaller scale games like Fez and Journey will become more popular, as well as episodic content like The Walking Dead.

nukeitall4135d ago (Edited 4135d ago )

@darkride66:

"And yet no one is raising prices as you claim. You adjust for inflation and games and accessories aren't costing any more than they were 10 years ago despite the fact development costs have in most cases quadrupled."

This last and current generation, games were raised $10 on console from $50 to $60. Furthermore, the market has dramatically increased in size, to the point where large game companies are worth anywhere from $5 billion to $13 billion.

Like always, they will be fine.

Smaller developers has more chance than ever with mobile games, and the fact that tools to make these games make it possible for one man to do the job of many in the past. It cost almost nothing to self-publish your game on console or on mobile devices.

In the past you couldn't even get a dev kit without paying the likes of Sony $10k.

So no, I don't feel bad for developers. Like anything, with rapid increase in market, and rapid decrease in cost of entereing there will be rapid increase in competition.

mi_titan274135d ago

it has everything to do with inflation, you cannot compare what it cost to develop a PS2 game vs. a PS3 game. 15yrs. ago gas cost 2.50, now its closer to $4, so that argument isnt valid

Ben_Grimm4135d ago

Darkride is actually right about this. That is why you see so many developers switching over to mobile. the costs for console development is monumental and is approaching damn near movie budgets.

The costs that MS/Sony put on devs to release for their system doesn't help either not to mention if you want your game front paged advertise on their marketplace you have to give up even more $$$. Also costs of patches add to the mess. So many factors in developing games nowadays. Its not as cut and dry as Decrypt says it is.

+ Show (3) more repliesLast reply 4135d ago
bobacdigital4136d ago (Edited 4136d ago )

Do you not realize that Hi def games dont just change the resolution to 720 or 1080 lol ... You have to find capable people to make higher quality textures and be able to understand the coding it takes to use new techniques in graphics development ... people need to build out engines to include features unless they are using something like unreal already.... If you are going to use DX11 or any kind of specific programming technique you need to have the STAFF to be able to do that...

Not all Devs have numerous amounts of talented people just sitting there waiting to make a 100 million dollar game lol..

Jazz41084136d ago (Edited 4136d ago )

You do realize sony caused the main problem this gen by going with cell based games and a hard to program bottleneck system. There is no denying they have raised prices from making a game on multiplatforms. For example do you think its free all the extra time many devs like Bethesda have had to spend on the ps3.

Rip-Ridah4135d ago (Edited 4135d ago )

Jazz, wth are you blabbing about? I had 360 games more than a year before Sony's console even HIT the market & I paid $59.99 plus tax just like I do now. That has to be one of the most trolltastic comments that I have seen in quite awhile. SMH. It's comments such as yours that keep this stupid fanboy/console war afloat. The crazy thing is, before I disagreed with you, 3 other genius' (/s) agreed with you. This is the present & future state of gaming journalism.

ratcop224136d ago

Don't kid yourslef. Crysis has been dethrowned by many console games.

Eyeco4136d ago (Edited 4136d ago )

ummm no it hasn't, I'm not even a PC gamer but that's an ignorant statement,

its arguably been dethroned by other PC games check out GTA 4 ICEnhancer, Metro 2033, Shogun 2, but nothing on consoles can even come close, and its not just graphics, it's performance most console games struggle with 30fps in basic HD, have a crappy field of view the list goes on.

tee_bag2424136d ago

@ Ratcop22 - such as...?

Rhythmattic4135d ago (Edited 4135d ago )

ratcop22

"Dethroned" is a strong word to use....

If you mean Gameplay ? Yes, I agree.
Art direction ? Yes, I agree, and again, an opinion.

But, Technically, Graphically, Crysis is pretty much a technical reference for all games...
Of course It has its shortfalls, But you cannot ignore its a delivered concept to push a individuals hardware to its limits, and the results are outstanding.

IAMERROR4136d ago

O.O Not trying to be rude but whoever wrote the article should proofread, overall I thought it made some okay points though.

isyourhouseonfire4136d ago

Why bring up Crysis? It has been surpassed by a number of console games, easily. That was a really bad example. You of killed the legitimacy of your post with that.

Tyre4136d ago (Edited 4136d ago )

@isyourhouseonfire Apparently you haven't played Crysis 1 on the highest settings DirectX10 (without mods)...No Console game has surpassed it. Bringing up Crysis 1 is valid here. With mods it is way beyond anything this Gen (PC included). I'm Excited about the Next Gen...finally Crysis gets beaten on consoles...he he.

tee_bag2424136d ago

Again... I'll say - 'games such as ?'

WiigotU4136d ago

How many games must they sell to make a prophet?

ABizzel14136d ago (Edited 4136d ago )

I'm concerned about next gen all together. There's too many people sippin' the console Kool-aid, and somebody's going to get the power left at the bottom.

Nintendo, Sony, and MS being in the console race all has things on the verge of overcrowded.

Now Ouya, Steambox, Mobile getting a boost with actual developer support, and potential Apple box, and more means a lot of companies are going to lose a lot of money if they're making a serious investment in the gaming world.

Nintendo: I don't think the Wii-U is all it could have been or should have been. The console is already out so it's too late to tell them what they should do, but not to late to complain about what they did. Nintendo dropped the ball with the hardware and online. They knew what they had to do hardware-wise (beat the PS3), and they knew who they had to beat or at least match in online (XBL), and the failed on both accounts. There should have been no articles about the Wii-U having slower clock speeds that hurt development, nor all this other hardware mess, the Wii-U should have been the most powerful console out now HANDS DOWN. Instead its power is being questioned by developers and fans (not good). Secondly MS gave Nintendo a blueprint on how to do online, and in 2 years they didn't learn anything. Mii-verse is ok, but they should have simply made their version of XBL or PSN for that matter, and not leaving features such as game chat for developers to decide.

That being said, I'm still looking forward to the Wii-U and what it has to offer. This is Nintendo's first HD console, and while Nintendo may not be the best console developer they do excel best when it comes to games, and I'm looking forward to HD versions of Zelda, Mario, SSB, Metroid, and a few others. Most importantly I'm looking forward to new IP's (this is your chance Nintendo, don't fail your fans) and new takes on franchises (Pokemon MMO, this is your chance NIntendo don't fail your fans). I'll hold off judgement until the console gets a full year under it's belt, or at least until we see what E3 brings the Wii-U.

ABizzel14136d ago (Edited 4136d ago )

PlayStation: I'm looking forward to Sony's offerings the most, because now they have the most to prove. The PS3 was my favorite console this gen, but it wasn't the world's favorite at least not sale-wise, and Sony has to prove they not only have the games and tech, but the appeal to claim that number 1 spot again.

Online: SEN (new PSN) looks great, and there are a lot of great ideas and sales that go on (especially if you're a PS+ subscriber) but they need to fix how slow the store loads, the constant updates (try to make them once a month at least), and add features that people have been asking for such as a Party feature, customizable OS (I want to sort PS3 retail and PSN games), and other features to make SEN as good or better than what the competition offers. While the XMB was solid, it's time to retire it or at least keep it in the background.

Hardware & Pricing: The PS3 was a great console thanks in part to the Cell and Blu Ray, but it also caused the system nightmares early on. If the rumors are true then going with AMD solves CPU problems (although an improved Cell could have worked), and better Blu Ray drives have been out for years. The biggest concern I have is regarding the overall specs. for the PS4. There are rumors it's going to be a PS3.5 and rumors stating it's pushing for high-end PC. Whatever the case do what you can to get a console out that doesn't exceed the $499 price point or else it'll be PS3 launch all over again unless you can show from Day 1 the PS4 blows away the competition.

Gaikai: This is your ace in the hole. If your console hardware can't run it put it on Gaikai. Gaikai will ensure the PS4 has a long lifecycle ahead of it, where your console can run the best of what PC has to offer and not rely on the hardware to do it. This service needs to be the Day 1, and the library of PS1, PS2, PSP, PSMinis, PSN, PSMobile, and PS3 games need to be acceptable Day 1, with more being continuously added to the service every month. Gaikai should also be a PS+ feature as I'm sure many of the perks for PS+ will find their way to the free SEN (PSN) such as timed updates etc...

Mass Appeal: Finally you need something that truly sets you apart from the competition, and IMO that's PS Home, or at least it could be. PS Home as it is now won't don anything for you, but with some effort and a serious overhaul PS Home can become the OS for the PS4 and a revolution for gaming. Picture this.

New EA Sports Complex: Games include: NBA Streets, NFL Streets, Fifa Streets, Ready to Rumble / Face Breaker style boxing game, along with the best of PS Move's Sports Champion all for free inside the EA Sports Complex. It gives gamers a reason to come and stay in PS Home, as well as tons of advertising for EA.

Arcade: All those old classics and many PS Mini's can be stored inside the Arcade room to play all for free, especially considering many of them are free to begin with.

And More: There's are a ton of things you could do with Home. Sony is known for experimenting with game ideas so test them out here. Make an MMORPG for our Home Avatars staring many of the PlayStation gaming icons, Gran Turismo Circuit (a quick tease of what GT6 has to offer and this can replace how betas work), Paintball FPS (the only way to get a FPS that's rated E), Get Fit area for exercise enthusiast, Bookworm area for educational purposes, there's just so much opportunity here, and it could truly be your selling point to the casual, because all they need is their console and an internet connection. (Sounds expensive, but micro-transactions and making it a PS+ feature could re-coup the cost. Big risk, but it's go big or go bankrupt kind of talk for the next generation of gaming).

ABizzel14136d ago

Xbox 360: I really don't have much to say. MS did everything they needed to do this generation, and the 360 while not perfect (none of the consoles are) is a very solid console. However there are a few things they need to do for next gen.

XBL: Sony's coming for you. The PSVita has many of the missing features the 360 has over PS3, and it's likely they'll be in PS4. PS+ offer your WAY more bang for your buck than XBL does for a lower price. Either up the ante with XBL Gold or offer free online with Silver. As a matter of fact do both.

Hardware: MS is in the best position to release the most powerful console next gen, and I think they should, however, do it within reason. $499 is the absolute most people are willing to spend on a new console (as far as mass appeal goes). Rumors are that the only difference between the PS4 and Xbox 1080 are the CPU's (Sony using AMD A-10 APU), and MS using a custom made CPU. If that's the case then you're going to have to make sure your CPU and Kinect 2 show up Sony or else it's going to be a different story this generation when you both launch at the same time, and likely at the same price.

Games: 3rd party support is absolutely great for the 360. However, instead of paying for timed exclusive content, use that money to build up your first party. At this point, the Xbox has become as big as Nintendo and PLayStation so you don't have to rely on lending money for 3rd party games, because people are going to buy them anyway, exclusive content or not (that's something you save for later in your consoles lifecycle). Halo, Forza, Fable, Gears (not 1st party) are great, but we need to see more. A new Killer Instinct (since DOA is no longer exclusive), Project Gotham, Alan Wake (although I feel it's more of a PS game, and again 3rd party), and getting Rare back on track would be huge, and IMO more important than stopping PlayStation from getting Skyrim DLC.

Japan: I don't know how on earth you can win Japan over, but you should try early on. If it doesn't work then stick the the US and Europe since they're your bread and Butter. Keep your relations with Capcom, Square, and other Japanese devs. good for the US and Europe audiences who enjoy their games. But I think it's time to give up on the Japanese people, because Xbox just isn't going to make it there. Keep consoles on sale there, but don't waste money and ads for the market, because they just don't want it.

Kinect 2: I'm not sold on Kinect, Move, or Wii but of all the motion devices Kinect has been the most fun I've had. If you can make Kinect 2 work for core gamers than consider it a job well done. If it stays casual then good for them, but it won't be for me. The 3D Kinect room and Kinect glasses sound cool, but we need to see it in action first.

I don't know what to say about MS. They can really just improve and repeat what they did with the Xbox and I think most of us will be satisfied. They laid they ground work, and now it's time to perfect and improve. Give XBL Silver free online, and improve XBL Gold. Improve your first party studios and make / publish more exclusives. Try to work on the Japanese audience or else dump them and focus on US and Europe. Really try with Kinect 2, and show core gamers motion isn't as bad as we think it is.

ABizzel14136d ago

Ouya: Ouya was a great concept and the pricing is great, but I think it's going to have a hard time outside of people developing for Android. Why buy Ouya when you can buy a PS3 or 360 which will be more powerful than the console, have an established library of high profile games, and likely cost little more than Ouya (360's are going for $150 and PS3's for $199). On top of that most Cell Phones and tablets coming out next year will be as powerful as Ouya, and there are some now that have already surpassed it's specs. Ouya could have made waves, but they waited too long to release the console and the hype for it has died down with the Wii-U releasing, the rumors of PS4 and Xox 1080, and now Steambox. Being $99 helps, but I don't know how much.

Steambox: I can see the huge potential in Steambox, but I also see the big "Why do I need this". Steambox basically brings Steam and it's new Bip Play feature over to your TV. For those of you who don't have Steam on your PC it has friends list, and the whole nine yards, making it the PC version of XBL and PSN. The greatest bouns and assets to Steam outside of having tons of content, is the fact that it's all PC inspired meaning you’ll save tons of money. It's speculated that the average console gamer buys 6 games per year ($360), for the same price you could buy those same 6 games on steam plus 1 - 3 more for the same price. Finally since Steam is Value owned, so you're guaranteed to get their franchises on it (Half Life Episode 3, Left 4 Dead 3, Portal 3) and possibly exclusive or timed exclusive to boost sales (great for Steambox, sucks for everyone else). So Steambox has a lot going for it, but the biggest things it has going against it are:

1. Unknown specs. and Price
2. Lack of exclusives
3. PC gaming

We know nothing about the price and specs. of Steambox and it's suppose to launch Q1 of 2013 (around CES). That's not good. Is it a low end, mid, or high end PC and what's the cost $99 - $799 ($800 bad@$$ PC). And most importantly why wouldn't I just hook my gaming PC up to my HDTV and use Big Picture Mode in Steam. Are there any exclusive features for Steambox. Steambox is the wildcard of the next generation IMO. There are a lot of console gamers who are looking into PC gaming, and Steambox is that device. It offers everything PC gamers have with the features console gamers want (friends list, console controller, etc..). This is the gaming console to keep an eye on.

Next is PC gaming. PC gaming hit a rough patch with the launch of the the previous generation of consoles. But thanks NVIDIA, INTEL, AMD, and a few developers PC has been recently moved from under the shadow of consoles to the forefront of gaming graphic nirvana. Developers like Crytech, EA, and THQ have shown console gamers that the next generation of gaming is on PC NOW, and many gamers are starting migrate back the roots of gaming. The problem with PC gaming is that it's audience are complete polar opposites. You have the core with their dedicated gaming PC's, and the casual with the Facebook games. With the middle man / middle developer often left in the void. PC gaming is making a huge comeback, but will it be enough to take the center stage of the gaming world? It's doubtful, but it's going to be a good time to be a PC gamer once again.

ABizzel14136d ago (Edited 4136d ago )

Finally Mobile. Developers are starting to seriously back mobile devices like tablets and Cell Phones. Game quality on the devices are reaching PS2, Gamecube, and Xbox quality, but while touch controls work, they still fail to achieve the same success as a dedicated controller. However, that hasn't stopped mobile games for taken more and more market share from core game consoles, by snatching up the casual market with cheap and pick up and play games. Mobile is definitely the biggest threat to traditional gaming simple because it's killing off the handheld, and slowly making it way to console quality. In 2013 NVIDIA will be releasing the Tegra 4 which should outperform PS Vita. Mobile has come a long way, but it's still not a console replacement and won't be for another 5 - 6 years.

This is probably the most exciting and chaotic time in gaming. I wish the best to all these companies, but gamers take the time and find out what's best for you, and if you can buy more than 1 gaming machine. Can't say my preference just yet. I stuck with my Galaxy S3 (which I love) so mobile won't be doing it for me, Steambox is interesting but I'd probably build a new gaming PC unless the price and performance ratio is right. Ouya is going to have a hard time IMO, but it's a great console for any indie dev. to start practicing with making games, and could get you game on Android, iOS, PSN, XBLA, Wii Ware, etc... MS are in a good position and I'll likely pick up the Xbox 1080 at some point depending on it's launch, when it has a solid library of games, or if Kinect 2 shows what it can do for core gamers. The PS4 has a lot riding on this, and I know I'll get one sooner or later simply because I throughly enjoy Sony's first party games, but the timing on when I buy one is in the same boat as MS. The Wii-U will probably be a good wait for me. I'm interested in buying one for myself, but I need to see just how serious Nintendo is about the core gamer, better strides in online connectivity, and trailers, gameplay footage, and release dates for their 1st party games. A good gen to be a gamer.

All this was going to be a blod post, but I just didn't feel like coming up with a means of tying the whole thing together with an Intro., transitions, and a well thought out conclusion. It's been sitting on my computer so don't think I typed all this in one sitting. I'm dedicated, but not that dedicated. And LOL at the same 2 people disagree with my Wii-U statements, go ahead and troll all the post.

whatRU4136d ago

dude you just wrote something akin to a medium length essay on the n4g comment board for no reason. wow, just..... wow. I salute your dedication, but cower at your crazy.

+ Show (2) more repliesLast reply 4136d ago
sniperxx4136d ago

@decrypt - I think what he means by the HD dev costs is that the devs have to work 'extra hard' to make the game run in such a way that it takes advantage of everything the console has to offer, because there are no hardware upgrades.

For example, when they build the game on the PC, they can assume 'these min specs' and then scale it all the way up to quad SLI rigs (for some of the better looking games).

For a console, it is very underpowered, and will require extra work - look at what they had to do to even get crysis on the consoles - that is a lot of work to ensure that in a closed environment it will run the way they want it to.

Tzuno4135d ago

True, it's all about greed and about who bytes the bait.

+ Show (8) more repliesLast reply 4135d ago
MultiConsoleGamer4136d ago

One of these things is not like the other thing.

tehpees34136d ago

Its nice to finally see someone looking at stuff more realistically. Funny enough these points are exactly how I am looking at things.

I think Japanese support for PS4 will be fine. Its 720 you should question. With Nintendo set to dominate Japan with Dragon Quest and Monster Hunter and Xbox not being accepted there, I see it ending exactly the same as the first Xbox. If Wii U and PS4 are sustainable enough for companies like Capcom and Namco as multiplat devs they could choose to exclude 720 altogether in some cases.

The Meerkat4136d ago

Trust me. If the XBox 720 is way more powerful than the PS4 we'll probably even see Sony releasing games for it. ( a bit like SEGA)

BitbyDeath4136d ago

Cause Nintendo made so many games for both Sony and MS :rollseyes:

sniperxx4136d ago

lol - more powerful? look - what I think many of the readers of n4g fail to realize, and any fanboy really - is that the 'next gen' console, PS4 and 720 - are going to already be 3 generations behind a 'current gen' PC.

Do you realize that it costs $500 for a GTX 680 right now? thats JUST a GPU - how is MS or Sony going to make a console for 300-500 dollars and have anything close to what a current gaming PC has?

I have 2 GTX 680's in SLI on my PC rig, quite a bit invested into it - running BF3 with everything maxed out runs like a dream. With that said, I also have my old gaming rig, which has a radeon (last gen as far as PC is concerned) - and I can barely run BF3 on medium settings without it dipping lower then 30FPS at times. This all on 1920x1080 of course - but you get the point, if a $1,000 dollar rig from last year can barely run the high end PC games, then there is no way MS or Sony can come in any less then that and expect to be considered a 'next gen console'

The same flame wars will continue once those consoles are released. I think the Wii U maximized their ROI with their 300 price point and a fairly decent offering. I think they understood that its not always about how powerful the system is - they probably said 'we cant compete with a PC for the price point we want, so lets make our concessions on x y z'. MS and Sony will do the same.

BitbyDeath4136d ago

@sniperxx,

Probably the same way Sony put a $1000+ blu-ray drive into a $600 machine.
Not to mention the millions of dollars Cell cost to make.

Sony/MS wouldn't buy just one GTX680 for $500. They'd buy millions which as you could imagine would reduce the price quite significantly.

Not to mention Sony and MS always take a loss on their consoles.

chadboban4136d ago

More and more, signs are pointing to the next generation of consoles not being the significant leap everyone thought they would be. But I'm not all that worried, I have a gaming PC if I want amazing graphics @ 60fps.

But if the past is any indication, Microsoft, Sony and Nintendo's first party developers will make exclusives that will make those consoles sing and make them worth owning. Exclusives are the main reason to own a console anyway. I grew up on Sony and Nintendo and they haven't let me down yet when it comes to their games so I'm pretty much guaranteed to get a Wii U and a PS4 for exclusives. Will most likely use my PC for multiplats.

ABizzel14136d ago

Now that I think of it, the PS4 in particular doesn't need to be a powerhouse of a console thanks to Gaikai. If that service is their bread and butter then they can simply stream the game to their consoles, and not have to worry about the best hardware, but still have amazing looking games.

EddieNX 4136d ago

That's exactly what I am doing. Not interested at all in Ouya , 720 , steambox. All junk...

Hanso4136d ago

im not worried about ps4 but more for the devs..
i lost count how many had to leave this gen crazy!
Now with the better grafics it will be even worse..

Show all comments (80)
280°

Xbox's Preservation Step Sets A Much-Needed Example, Especially For Nintendo

Hanzla from eXputer inquires: "If Xbox can care about preserving its games and legacy, what exactly is wrong with Nintendo, trying to kill game preservation single-handedly?"

purple1012d ago

Ahh yes the good old game preservation of saving all your games to a removable hhd on the Xbox 360, taking it round your mates house, setting up multiple tvs to
Be met with “save data corrupted, please re download”

Or how about removing 360 games
From the store
, download them now or else, and, better hope to god that save data doesn’t corrupt, or it’s lost for ever

Nice one ☝️

Zeref1d 15h ago

It's better than what Nintendo and Playstation is doing. It might not be perfect but at least they are TRYING. Unlike the others.

DarXyde1d 14h ago

Trying? Take off the blinders for a moment, mate.

1. A failure to preserve games is just that: a failure to preserve games. Don't try to sugarcoat it: NO ONE is doing it properly. Better than awful is nothing to write home about.

2. At the time of this comment, isn't it the case that you need an internet connection to play Xbox games even if you buy physical discs that are hardly in circulation anymore? I don't have a Series X and I can't verify, but I think that is correct. I'm fairly certain you can at least play PS5 games at version 1.0 (not much of a win really when many games require day one patches). I think Microsoft's all digital, licensing approach is by far more aggressive than anyone else's. They really try to push you to game pass where you lose your entire library by umm.... Skipping a month of payments.

I don't think anyone is doing it right whatsoever. Don't get me started on Nintendo, who goes after anyone looking to preserve their games better than they ever would with extreme litigation.

Don't be a simp for any of these companies. Get it together.

PhillyDonJawn1d 14h ago (Edited 1d 14h ago )

@DarX never speak on Xbox again. You lost all credibility with your internet connection comment. Smh you have 0 clue and misinformed yet speaking on something you don't no squat about.

Einhander19721d 13h ago

What has Sony done exactly? You guys keep deflecting to Sony but I am not actually seeing any results, and ai am certain nothing that you can come up with even comes close to what Microsoft has done and what they have tried and failed to do, like tie all your disks to your account on xbone.

Microsoft removed their whole indie section when they moved to the xbone because they were going to only allow games on the service that came from a publisher, id@xbox started after xbone launched and it only exists because Sony embraced indie and Microsoft was forced to cancel their plans and reverse course.

And every single game that was part of games for windows live including disk games (I have gta 4 on disk that won't work) so hundreds of games that use that DRM no longer work unless the company themselves patched it out which of course very few did.

MrBaskerville1d 12h ago

Not trying. Tried. they killed of the backcomp program years ago. They set something up again, but sounds like it's more of an attempt to save the current library on whatever they are planning next. With luck they save everything and more, but let's see. I could see them killing off parts of the OG xbox and 360 libraries. Can't imagine that they would allow us to play Forza 5-7 in the future.

With that said, I do like what they've done and really wish they could have done more.

shinoff21831d 4h ago

Zeref

So killing off physical media is trying what exactly. Ms don't really give a fk if you think they do your kidding yourself.

Profchaos1d 3h ago

They are not trying this team is established for forward compatability the team is. It interested in preserving Xbox or 360 games.

+ Show (3) more repliesLast reply 1d 3h ago
isarai2d ago

Is that why Hellblade 2 is digital only?

Zeref1d 15h ago

Just because it's digital only doesn't mean you can't preserve it. Just put it on an external and you have the exact same functionality of what a disc does.

MrNinosan1d 15h ago

Guess you're trolling, but if you actually think that's how it works, I'd recommend buying some braincells.

mkis00719h ago(Edited 19h ago)

Volitile vs nonvolitile data. A disc will not corrupt either. A drive can be corrupted.

Einhander19722d ago

This is just a scammy PR move to distract from the fact they are going digital only and trying to push streaming and subscriptions only.

No gaming company has pushed harder to remove ownership than Microsoft.

Without discs there is no preservation, preservation can't be done by the rights holders it can only be done by the consumers, anything else is a lie.

2d ago Replies(3)
Einhander19722d ago

Anyone remember xblig which Microsoft removed their whole 360 indie section removing hundreds of games from people?

2d ago
1d 21h ago
Zeref1d 15h ago

Do you know you can put your games on an external and preserve them that way? There are no benefits to discs. ZERO. Idk why some of you are still obsessed with them.

DarXyde1d 14h ago

Because games like Persona 5 exist. It's STILL V1.00. On Playstation, that's a win because 1.00 is installed on the disc—no need to download anything.

If a game does not require any updates, it's all on the disc.

Extremely low bar in the modern era, of course. It's not much of a win by any stretch.

But for now, physical media does have a purpose, at least on Playstation.

Einhander19721d 13h ago

That is factually not how game licensing works, try plugging your hard drive into someone else xbox, It's not going to work, and it won't work if the licensing servers ever go down.

Einhander19721d 13h ago

Anyone remember games for windows live.

I have around a dozen games, some on Steam itself that will not work because Microsoft shut off the licensing servers.

BehindTheRows1d 13h ago (Edited 1d 13h ago )

I do. I STILL have games (Gears of War being the big one) I cannot access because Games for Windows LIVE is total garbage and no one has held Microsoft accountable.

Zeref1d 12h ago (Edited 1d 12h ago )

You don't have an Xbox apparently. Because you can 100 percent plug in your external and play games from it on any Xbox console lol. You just have to be logged in to prove ownership.

Chevalier1d 10h ago

"You don't have an Xbox apparently. Because you can 100 percent plug in your external and play games from it on any Xbox console lol. You just have to be logged in to prove ownership."

Damn how many times do people got to explain your idiocy to you? You can take a copy of Persona 5 like someone used as an example and play that game on ANY console WITHOUT logging in which means I can lend the game to a friend without internet and they can play my game. Can you lend your hard drive to anyone without logging in for them to play? NOPE. That is a huge difference and if you think otherwise then sorry you're an idiot.

Tacoboto1d 12h ago

"No gaming company has pushed harder to remove ownership than Microsoft."

Ubisoft is literally erasing games people bought from their libraries... My PS1-3 discs are useless on modern hardware. Nintendo's re-published and resold almost their entire Wii U library, and the eShop is completely dead with no BC mechanism in the Switch software. Microsoft publishes everything they make today day one on Steam and Xbox/Windows. Sony only brings to PC the titles they think you might want some years later and Nintendo won't even design a functional long-lasting joystick.

You're absolutely trolling and not serious if you think Microsoft today is the worst offender.

shinoff21831d 4h ago

Yay steam

Not everyone fks with computers though. The disc is still the best way as a console player. Period.

Tacoboto1d 2h ago

How do Sony and Nintendo feel about these discs from 2001-2013?

Don't be stupid, you know Xbox is the best at this today.

+ Show (3) more repliesLast reply 1d 2h ago
Hofstaderman1d 16h ago

Nobody wants this. Sales or the lack of it in the case of XBOX is very telling. I wonder how the adorably all digital series X will fare. Adorably dismal perhaps?

crazyCoconuts1d 12h ago

Only time will tell, but for from someone like me suspecting that Xbox is trying to gracefully exit the console market, that "forward compatibility" team is trying to get Xbox games playing on Windows PCs. I mean, it's nice that they're not planning on exiting with a "enjoy your games while the hardware still works" message, so that's nice. They still have a brand to protect via Microsoft so probably feel obligated to have a better exit strategy.

Xeofate1d 9h ago (Edited 1d 9h ago )

That is not their plan, their plan is to transfer users accounts to the cloud.

Phil Spencer himself said as much a few months back, plans could have changed but I think people are reading way too much into one statement where Phil said he would allow Epic on xbox because he wants to be able to sell xbox games directly on other platforms. Aka, instead of selling Sea of Thives through PSN he wants to have an xbox store to sell his games on PlayStation without giving PlayStation any money.

Again, it's extremely unlikely that Phil plans to put PC on xbox and licensing would prevent them from just giving out other publishers games purchased on xbox copies of thier games on PC, Microsoft does not own their games.

crazyCoconuts14h ago

The thing that doesn't align with the cloud strategy is the giving up on exclusives. You'd still need strong exclusives for cloud streaming - it's still a "platform" , just with a lower upfront hardware investment. I feel like they've learned what PS learned with PSNow long ago. We're not ready to stream games and it's only gonna lose them money to try at this point

FinalFantasyFanatic22h ago

I would love that, I'd buy up some of the Xbox games if they could run on PC, like the Rare Replay, Lost Odyssey and Dead or Alive Ultimate, probably a pipe dream though.

Show all comments (43)
280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

Read Full Story >>
techraptor.net
ChasterMies11d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken11d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga11d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken11d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6411d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long11d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197211d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic10d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 10d ago
DivineHand12511d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91311d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer11d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit11d ago (Edited 11d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91310d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit10d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 10d ago
Christopher11d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6910d ago (Edited 10d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit10d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal11d ago (Edited 11d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher11d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken11d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197211d ago (Edited 11d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic10d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2311d ago

Correction, they have no issue playing good live service games

shinoff218311d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit10d ago (Edited 10d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder11d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts11d ago

Headline truncated:
"... off a cliff"

Show all comments (43)
370°

Could Xbox Soon Become The Next Dreamcast?

Microsoft's future in the video game space is murky right now, so let's break it all down.

Read Full Story >>
thegamer.com
ApocalypseShadow14d ago (Edited 14d ago )

Not anytime soon. But they're on that path.

One thing not mentioned in the article is Microsoft's money bags. If Sega had Microsoft's money, they would have still been around as a hardware manufacturer. Xbox as a platform only survives because of the money bags. They can continue making consoles for the core and port to PC.

The multiplatform strategy is only the result of arrogance and misguided leadership that blew up in their face. They thought gamers would jump on Xbox in droves if they knew that many of their favorite games would be only on Xbox. But that's not happening at all. Sales didn't increase. They decreased. Why? Because the dumb asses thought giving away these expensively made games in a cheap service would also turn the tide.

Gamers on other platforms are willing to buy quality. They don't need to be handed nearly free games in a service that aren't even finished and sometimes average in their development. Gamers buy Nintendo games. They buy Sony games. Microsoft groomed their base to not buy games. Even the quality ones. It has always been their plan to go digital. But most gamers still like single player gaming. Still like physical releases.

Microsoft's problem has always been that they don't produce high quality games at the same output as Nintendo and Sony. Actually, they should be producing quite a lot more because they're worth over 2 TRILLION. How they don't have more is ridiculous and no excuse. Buying publishers to take away from competition only backfired. Because it still takes millions of dollars to continue to make those games from the publishers they snatched. Their only choice was to crawl back to their competitors to help sustain those developers because Nintendo and Sony platforms were the ones buying games.

Am I sorry for Microsoft? Hell no! They deserved last place for putting in the least effort. They deserved the fallout for buying up the industry and didn't make a single blip on the radar against their competitors where they now need those same gamers they took away games from to support them. Part of it may have been to cash in on their competition. But the result is the slow death of their platform. They may go 3rd party. They may keep making hardware. I don't give a shit about them to worry about it. I only give a shit about the destructive nature of their industry moves that only negatively affect gamers. They could sell and drop out of the industry and I wouldn't blink. Probably laugh. But not blink. They deserve whatever comes to them. At least Sega put in the effort when it came to games. They just had poor leadership. Microsoft has poor leadership and barely makes memorable games. That's a killer combination. And not in a good way.

Cacabunga14d ago

That would be an insult to Dreamcast.. it had a crazy line up of legendary critically acclaimed games.

Crows9014d ago

I was thinking the same. Dreamcast had incredible games in such a short amount of time. It was truly exceptional.

darthv7213d ago

...and yet all those great games were not enough to sway people from the looming release of the PS2 at the time. Sony just has that kind of brand loyalty.

Cacabunga13d ago

Darth

I do not agree.. Sony had even better games thanks to an unprecedented 3rd party support..
DC had amazing lineup but 90% were arcade games..

88313d ago

@darth:
And Sony showed off "The Emotion Engine" and their real time demos that made everyone think they would miss out on REAL next gen 128bit magic if they jumped in before PS2s polygon pushing monster (and early lack of anti-aliasing with a healthy heap of shimmer + DVD playback) stepped up. PS2 was a fantastic system though with amazing games.

+ Show (1) more replyLast reply 13d ago
blacktiger13d ago

That's not true. Just because Microsoft has the money doesn't mean Microsoft can allow xbox to bleed entire Microsoft money. It doesn't work like they. Also SEC will be watching and investor won't allow it. Lot of reasons why Microsoft can not continue even if they wanted to. SEC regulations is expensive.

fr0sty13d ago (Edited 13d ago )

Exactly this... Microsoft is a publicly traded company, mostly owned by their shareholders (Approximately 59.24% of the company's stock is owned by Institutional Investors, 7.73% is owned by Insiders and 33.03% is owned by Public Companies and Individual Investors.). Their shareholders call the shots on the business decisions, and their shareholders want one thing and one thing only, for their stock price to go up. Losses do not make stock prices go up... so if the division continually posts losses on hardware, but shows profits on software and services (which has been the case with Xbox its entire lifespan, for over 20 years now), the shareholders are going to grow impatient and demand they stop making hardware and focus on the only thing that has ever made them money, software and services.

When Microsoft bought Blizzard and Activision for almost 100 billion, I knew that was the nail in the coffin for Xbox as a console... as the shareholders were going to expect a quick return on that investment, and when it didn't materialize, they were going to be out for blood... out to force Xbox to sell those games on as many consoles as possible, "and while you're at it, sell those first party exclusives that aren't selling well on other consoles as well... hell, just stop making consoles and sell games."

If there is another Xbox console generation, it will definitely be the last, but I doubt there even will be one at this point. I think the Xbox division planning on it just in case, but I don't think the project has been greenlit from Microsoft itself. The rumors that they have not yet even secured the chips needed from the chip fabrication facilities ties into this.

shinoff218313d ago

While I usually agree with you . Alot of what was said can just also be asked before any of that.

How long will the shareholders wait? It doesn't appear long at all

Babadook713d ago

I think I get your point. Like just because MS has money does not mean they are content to throw it away on a dying ecosystem. Xbox has to be profitable or “what’s the point?”

ifinitygamer13d ago

Money bags, yes, but are we ignoring that Xbox actually makes a profit on games and GamePass? Hardware is often a loss leader, and they're probably making profit 4 years into the life cycle, but games and services revenue have been very profitable while other parts of Microsoft's business is struggling. Say what you will about the quality of those games, of course, but this is kind of a reverse Dreamcast situation, where the console was dragging down the company and put it at risk of shuttering entirely. Killing that console saved the business and allowed it to continue to make games on multiple platforms. In this case, the service is very profitable, as are the games, and they're also double-dipping into Multiplatform to extend this further, while their hardware is just sort of what they believe to be the best for gamers and their own titles (whether that is the case or not...)

fr0sty13d ago (Edited 13d ago )

The issue is, they aren't selling enough hardware to make their exclusives profitable, and now that they've bought half the gaming publisher/dev industry, they have no choice but to go third party to make a profit... and that is making their shareholders take a real close look at their hardware division under the microscope... why keep making the hardware if the software is all that is making them money, and they continually, generation after generation come in dead last with hardware sales?

Look at a game like Spiderman 2... if it had been an Xbox exclusive, with the amount it cost to develop, it would have been a huge failure... simply not enough consoles out there to sell it on. They would have been lucky to break even.

ifinitygamer13d ago

@fr0sty agreed completely, which is why they're hedging by releasing other games to multiplatform, plus they have PC to make up for the difference in a lot of ways, which is why their games are not complete money pits. It brings up the question of whether or not those exclusives would drive sales of consoles, though. Let's say Spiderman 2 was an Xbox exclusive, it would certainly have pushed console sales, though who's to say how much is anyone's guess.

fr0sty13d ago

That's why you can't rely on just one exclusive, Sony has always delivered on a wide range of solid exclusives, even this generation (even if they haven't been strong on the first party exclusives, they've made up for it with third party). They don't rely on just one "system seller", they have a portfolio of them.

13d ago
JBlaze22613d ago

ApocalypseShadow To be honest Sony has more of a chance to go 3rd party because like you said Microsoft has money, Sony does not. Sony does not have games, Only games they have come from 3rd party. Sony has been losing money for years and you. Saying Microsoft has been putting the least effort just proves you have no idea what's been going on. All Sony has done is repeat and recycle, never innovating or doing something new. All Sony has is brand loyalty nothing else and it shows.

+ Show (3) more repliesLast reply 13d ago
LG_Fox_Brazil14d ago

Not sure about that. It's been two decades and I still think about Power Stone, Shenmue, Crazy Taxi, Jet Set Radio, Seaman and others, but I'm not sure I'll remember Xbox Series X/S games in a few years from now... Maybe I'll remember about the franchises that the Xbox brand spawned, but I don't believe that the Xbox Series lives up to the late Dreamcast or even to the Xbox name itself. I do have great memories about the 360 with Blue Dragon, Gears 2 and Lost Odyssey though

isarai14d ago

Nah, sega actually makes good games

Becuzisaid14d ago

No, Dreamcast was ahead of it's time and most still have very fond memories of it that had one. It also had some good games on it even in it's short lifespan. Xbox has none of these qualities.

Profchaos14d ago

I remember it coming out at the time in a really bad place they hit the market before the PS2 but it was during this transitional time when Sony was promoting the power of the PS2 and so many of the Dreamcast games were awesome but often third parties simply ported the PS1 version increased resolution and performance but rarely fully utilise the capabilities of the console.

I think in the end bad marketing done it in and like the GameCube so many people are fond of it now but at the time it was looked at in the lense of the day and it didn't stack up.

Personally I miss Sega in hardware they took risks that many companies won't

Becuzisaid14d ago

I never owned it, and got the PS2 right when it launched. But there were certain games it had that I was always jealous of that I didn't have access to - Sonic adventure, crazy taxi, power Stone, code Veronica, shenmue, skies of Arcadia. I always thought it was a really cool machine though. I've never heard a bad thing about it though from those that had it.

FinalFantasyFanatic13d ago

I only ever saw one Dreamcast, and that was one my friend owned, pity I never got to play it, I wonder what games he had for it?

It would be nice if some of those games got ported to modern systems.

Profchaos14d ago

Oh man sonic adventure on the Dreamcast made me so jealous as a huge sonic fan on the mega drive who also moved to PlayStation 2 I never got the chance to play it back in the day either. The Dreamcast in Australia where I am was always relegated to the smallest corner of EB Games it was kind of a strong first indicator that things were not going well at the time.

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