100°

BioShock Infinite's Elizabeth: Ken Levine on creating the best AI companion since HL 2's Alyx Vance

Eurogamer writes:

"Creating Elizabeth, BioShock Infinite's AI companion character, was one of the toughest challenges Irrational faced during the game's development.

The complex, eye-catching companion who partners Booker DeWitt during the course of the game was left out of early builds because Irrational's designers didn't know how to manage her, Ken Levine told Eurogamer."

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eurogamer.net
DigitalRaptor4140d ago (Edited 4140d ago )

I think Elizabeth is going to add something incredible to the gameplay, and we won't even be prepared for it.

Ezz20134140d ago

BioShock Infinite and The Last Of Us
i really need those two games in my life

shutUpAndTakeMyMoney4140d ago (Edited 4140d ago )

My great great great grand children will see HL3! To bad their grand kids will have to explain the game to them.

Also Valve won gotd. Game of the decade award.
https://www.youtube.com/wat...

I won't buy Bioshock: Infinite day 1 because I will just pre order it. Looks great! Must see the pc version asap. Best of all it's not Cod..

I hope this game sells 9 Million +

Abdou234140d ago

I'm even more interested in this games now.That man Levine really knows his business.
Bioshock:Infinite is 2013 game of the year for me.

showtimefolks4140d ago

i can't believe i am about to admit this but i never played HL1 or 2. but tomorrow i will go buy the orange box and enjoy what many call the best games of all times

Ben_Grimm4140d ago

You will be disappointed. Not saying the game isn't good but when it came out all those years ago it was different and unique.

But having played so many FPS's and other games since then you won't find anything to special about it. But if you still want to see what all the hub bub is about then by all means get it.

e-p-ayeaH4140d ago (Edited 4140d ago )

Its a very well refined singleplayer shooter experience but hardly cinematic without any amazing setpieces like you see in games today but back then it was pretty dam awesome and still is above many nowdays shooters in terms of experience.

Bioshock 1 pretty much set the standard for shooters this gen for cinematic adventure action shooter game the length might be thin compared to the Half-Life games but equality enjoyable as an experience.

I can see how hard it can be to pull off a Half-Life 3 considering how long the HL games are known for but also the cinematic standards that it needs to have to make a good impression on people again.

showtimefolks4140d ago

yeh i will not go into it expecting it to do the things that today's shooters do. also i agree Valve have set such a High Standard with HL franchise with its fans that it maybe impossible to meet those expections.

but if anyone can do its it Valve

konnerbllb4140d ago

By today's standard HL1 is going to be really boring/bad, but at the time it was revolutionary. HL2 is excellent and I think it's aged well.

Be sure to play those HL2 episodes as well, those are just as good.

ElectricKaibutsu4140d ago

Playing HL2 with Alyx was a lot of fun, which is the opposite of what an AI partner is usually like. If they managed to get Elizabeth to that level, I'm looking forward to Bioshock Infinite even more now.

cleft54140d ago

Ken Levine can say whatever he want about the AI partner you are going to have, but it is up to the players to decide if Elizabeth is anywhere near the level of Alyx.

With that said, I look forward to seeing what they do, but the fact that they don't include Elizabeth on the main box art cover already diminishes her role.

e-p-ayeaH4140d ago

well i don't think box art really proves much.

prototypeknuckles4140d ago

on the same level as alyx, if so elizabeth will be up there with alyx and elika for favorite female companions in games.

Ezz20134140d ago

also Ellie in the last of us

prototypeknuckles4140d ago

oh ellie looks like shell be a good female companion as well.

on a side note realise how all of them except for alyx names begin with an E conspiracy?

Ezz20134140d ago

@prototypeknuckles
lol i didn't notice that

Show all comments (17)
110°

Judas First Details: How Ken Levine Is Building on BioShock With 'Narrative LEGOs'

IGN: "We spent six hours playing a recent build of Judas, the next game from BioShock creator Ken Levine, followed by a lengthy conversation with the renowned game designer to discuss the long wait since BioShock Infinite, bringing the "narrative LEGOs" concept to life in Judas, what the game is all about, and much more."

RaidenBlack23d ago (Edited 23d ago )

YT video : https://youtu.be/aIqmnoo8Ui...
with new gameplay segments

Psychonaut8523d ago

I’m tentatively hopeful for this. Love Bioshock. As far as the narrative Legos we shall have to wait and see. The early trailer for Infinite showed off a lot of stuff that didn’t make it into the finished product, and Levine is notoriously difficult to work for, so if this narrative stuff makes it into the came will be curious to see how impactful it is. I’d be fine with something more in the vein of the first Bioshock. Not much like that now, especially since Arkane’s fall from grace.

Psychonaut8523d ago

I didn’t realize Levine’s new studio was under 2K Games just like Irrational was. What was the point quitting Irrational and then 2K dissolving the studio only for him to open up a smaller studio still under 2K? Why not just downsize Irrational, keep operations going and have the brand recognition. Cuz it’s not like Judas is a departure from his normal style. Must be a story there

RaidenBlack23d ago

Cloud Chamber, under 2K, is the new studio developing the next Bioshock (4?) game.

toxic-inferno23d ago

I imagine he had a negative experience building Bioshock Infinite, due to the pressure on the team. As you pointed out in your other comment, lots from that game was cut out or changed before release. I suspect he wanted the opportunity to step back and create a game in a timescale that allowed him to deliver the product he wanted.

Irrational may have also been locked into certain contracts under 2K, and opening a new studio may have allowed him to negotiate new terms.

300°

Top 10 Rarest Xbox 360 Games That Are Worth a Fortune

Twinfinite: “War may never change, but the prices of rare games do!”

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twinfinite.net
Christopher267d ago

"And lastly, famous Boston Red Sox pitcher Curt Schilling helped to create the action-RPG’s setting. What’s really fascinating, though, is that the game was partially financed by taxpayers from Rhode Island (which allegedly lost the state millions of dollars). Yikes!"

1. Now infamous Schilling
2. No allegedly, it did. And they couldn't pay it back.
3. What really lost the money wasn't the SP release but the MMO they were working on. This was supposed to be an introduction into the MMO world.

Soy267d ago

I hate counting limited editions for these lists. I mean, they're made to be rare and expensive. It's far more interesting to hear about the NCAAs (even if most people know that one already) and the El Chavos than some massive hit that came with a $200 statue at retail.

gamerz267d ago

Me too. Here's the best I can do:

El Chavo Kart $90.14
NCAA Football 14 $87.72
Spiderman: Edge of Time $75.94
Spiderman Web of Shadows $75.09
Spiderman: Shattered Dimensions $67.76

Christopher266d ago

Wow, El Chavo Kart is not at all what I expected by the name. 100% looks like a Sackboy Kart game.

Soy266d ago

It's so odd that so many Spider-Man games are seemingly given lower print runs, even if they're not the best games.

jznrpg267d ago (Edited 267d ago )

Most Xbox games don’t hold as much value compared to other systems. Kameo, Blue Dragon, Last Remnant , and a handful or 2 of other games that I kept.

sadraiden266d ago

Fallout 3 and Bioshock Infinite are the rarest games of all time.

100°

8 Best Games Set In A Multiverse

One of the biggest TV and movie tropes in the last decade has been the multiverse, the idea of exploring multiple dimensions to uncover alternate versions of existing ideas. From both a business and creative perspective, it makes sense why established franchises are shaking things up in this way.

However, there aren't many video games latching on to this trend, as rendering multiple worlds in real-time is a difficult feat and the medium is relatively young in comparison to its contemporaries, making crossover opportunities more difficult. Still, there are a few great titles that manage enough to overcome these challenges, and here are some of the best examples.

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thegamer.com
Christopher286d ago

While I love someone mentioning Planescape, not really multiverse. Planes and dimensions, yes. But, they are typically their own locations and are very rarely tied to another 'verse' let alone another plane. The only things that are directly tied are the ethereal and material planes. Otherwise, they are dimensions created of their own design and goals by the creator/owner and not comprised of 'their own version of another dimension'.