GP writer Jared discusses five challenges in certain games that seemingly exist only to enrage players in the end.
Trevor Walker said: Fighting games have always been able to simultaneously experiment and innovate while staying true to their roots in the best of ways. Mechanics change, crossovers take place, and evolution occurs. One of the best examples of all three can be seen in the coveted guest character.
You need a reason to fight the good fight. In video games, some of the best antagonists have been female perpetrators.
Final Fantasy 16 is taking the series in a new direction, but it still appears to be taking some effective inspiration from past games.
I liked it a lot, I will not compare it with other final fantasy, But I hadn't felt that emotion for a long time playing since the final fantasy vll remake, it lacks some things, it's not my goty, but it deserves a place in my heart, with that I say everything.
When i saw ffix tagged I thought they were gonna talk about getting excalibur, which involves getting to the endgame in under 20 hours, then finding the sword in a very secret area.
I haven't tried but the closest i got was around 27 hours.
This guy never tried the 1000 jumps in the rope game, thats just imposible!
FFX dodge Lightning wasnt hard like the chocobo race for Tidus last weapon.
Man I don't know how many times I tried to win that race in OoT, at least 2 hrs went into it until I realized it was unwinnable.