By Tom Phillips
Unlike PlayStation 3 or Xbox 360 demos, trial versions of Wii U games downloaded from Nintendo's eShop are limited to a certain number of uses.
This number depends from game to game - FIFA 13 is 10 uses, for example, while Rayman Legends is 30 uses. Sonic & Sega All-Star Racing Transformed is 15.
Eurogamer asked Nintendo why the limits on different games varied - and why there were limits at all. The platform holder replied that it was a game's publisher that decided how many times you can try their game.
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
Hanzla from eXputer inquires: "If Xbox can care about preserving its games and legacy, what exactly is wrong with Nintendo, trying to kill game preservation single-handedly?"
Ahh yes the good old game preservation of saving all your games to a removable hhd on the Xbox 360, taking it round your mates house, setting up multiple tvs to
Be met with “save data corrupted, please re download”
Or how about removing 360 games
From the store
, download them now or else, and, better hope to god that save data doesn’t corrupt, or it’s lost for ever
Nice one ☝️
This is just a scammy PR move to distract from the fact they are going digital only and trying to push streaming and subscriptions only.
No gaming company has pushed harder to remove ownership than Microsoft.
Without discs there is no preservation, preservation can't be done by the rights holders it can only be done by the consumers, anything else is a lie.
Nobody wants this. Sales or the lack of it in the case of XBOX is very telling. I wonder how the adorably all digital series X will fare. Adorably dismal perhaps?
Only time will tell, but for from someone like me suspecting that Xbox is trying to gracefully exit the console market, that "forward compatibility" team is trying to get Xbox games playing on Windows PCs. I mean, it's nice that they're not planning on exiting with a "enjoy your games while the hardware still works" message, so that's nice. They still have a brand to protect via Microsoft so probably feel obligated to have a better exit strategy.
Danish from eXputer: "Nintendo has historically gone against player-made content and emulation of its games. This has done much to harm the company's image."
They need to stop announcing these mods and fan remakes until they're finished. Finish it, upload it, and then if Nintendo dmca's it tough shit. Once it's online, people can share it around, even if the original download gets taken down.
This is all coming from the mouth of short-sighted fandom and grifting madness.
No.... it wont. There is a clear defined reason why they don't. This is nothing new. Make your own shi7 from your own original ideas especially if you are trying to capitalize of it it. Duh.
Yeah, hire people that have zero respect or understanding for an established process. Wow. Yep. Totally makes sense.
sounds reasonable. if you want the game badly, then you should buy it. can't live with demos forever you know.
sometimes i do play a demo countless times until i can afford the game or install demos so that when friends/family come they could try it out.
also this is one more annoying pop up question. It reminds me of the PS Vita. Every-time I install something it ask me if I want to let others know i bought it.
uh Nintendo is still the one that implemented this "feature" and allowed them to do so.
Sounds crazy, it's not like we somehow found a way to get the full game by playing the demo so many times it magically unlocked. Setting a limit on how many times we can play a small snippet of a game won't make us run out and buy it...and lastly who plays a demo that much to need a limit? Strange...
Online passes and now this. What will they take away next?