The current generation stretches back as far as 2005 and did not really enter into what gamers were expecting graphically until 2008. Games likes Metal Gear Solid 4, Gears of War, and Resident Evil 5 helped push graphic realism to its players. A few years later, games such as Uncharted, God of War, Killzone, and Gran Turismo 5 really blew players away in the graphical aspect. It seemed as if the systems had hit a peak, then rumors started swirling about next generation systems, signaling the beginning of the end of this current generation.
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
Red Dead Redemption 2 and GTA 5 are both classics, but movement and general interaction sometimes feels like you're possessed by a fridge.
Rockstar need to learn that 12 years of work and 5000 employees doesn’t account for one persons opinion on the internet…
The controls of RDR2 felt a but cluncky indeed, but it’s not as bad as some make it out to be. At no point did I get the feeling my experience with the game was held back or ruined by the controls.
But it can never hurt to optimize them a bit, sure.
Red Dead Redemption felt clunky at first but I got used to it fairly quick. I thought 2 was easier to control but it could be my experience with the first game helped me out. Great games
I wouldn't call Rockstar games characters clunky instead they feel like they move with Weight they are not twitch controls press x to instantly snap onto cover the characters instead move like a actor would ducking behind cover they are exposed while they get there.
Bioshock Infinite needs to be included in this as well.
Xbox720 will be at E3. May even be shown at CES, but definitely E3 2013.
games are looking better because devs have come up with creative ways of displaying their game not because ps3/xbox still haven't reached their full potential. the lighting affects in thelastofus for example all comes from natural light and so they had to play with the lighting system to make it look good. halo4 has some amazing scenes going on in the background with massive structures and planets coming from the sky. creativity is what is making games look better you can really tell which developers are capable of using the resources that they have to create a great game rather than wait it out for next gen
What I don't understand is why pc gamers get high end card that will never reach their true value or will never be really optimized .. I will get mad, it's a rips of. I know it take years for optimization but there is no enough time to do so because a new card comes out and devs have to move on and never use their real potential or have time to use their creative side.
Any gamer can agree that console let devs time to use new ideas and that is why most consoles games are just more fun. That is also why devs like valve can make good fun games since they optimize old tech and use their creative side(l4d, portal, tf) and this is why crysis is just boring.
That is why nintendo games are just more fun!
Devs next gen should focus on their creative side first make the game fun! And good visuals will come once there is time for it.