GotGame: The PS3 has finally managed to find its footing, but Sony has had great difficulty when it comes to launching new hardware. Sony’s last truly successful hardware launch was way back when the PS2 debuted. Since then, Sony has repeatedly made the same mistake. They’ve designed hardware without defining its market.
Gary Green said: We have a juxtaposition of 2D and 3D visuals, flashy turn-based combat, quirky anime characters with cheeky dialogue with plenty of partial nudity; Yes, this is a Compile Heart JRPG. Whilst the engine is borrowed from Hyperdimension Neptunia mk2, Mugen Souls is more of a Disgaea spin-off. It’s not a strategy RPG as such, it merely sits within Disgaea’s ever-expanding universe (Multiverse? Netherverse? Your guess is as good as mine). You won’t find cameos though, since Mugen Souls is a franchise which aims to stand on its own two feet.
Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."
While the mainstream media always sees things turning in favor of the hero, here are 6 games that own being a bad guy.
Pretty much all of these games listed are based around a morality system you don't have to be bad and you don't have to be good.
It seems to have left out some real amazing games like red dead redemption 1/2,ass effect and true crime la/ny
Armored Core VI?
Ok, I'm really missing something here. Just beat chapter 3 earlier this evening, unlocked A-rank Arena fights. I'm not seeing or sensing any branching paths or morality system and I've done every side mission and arena fight available to me up to that fight.
Is something big coming soon to branch the story?
No mention of Grand Theft Auto? Saints Row (original trilogy), Manhunt? Also The Suffering (depending on the ending you get).
I don't agree with any of the points made in this article but I will comment on one. The problem people have when discussing the MOVE is that they immediately think it should have had the same support as the Wii. It wasn't and isn't intended for the same market. Play Infamous 2, Killzone, or Resistance and you would know that in an instance. But Sony did and do still cater for the casual to core gamer with many other titles such as Sorcery, LBP2, Unfinished Swan or Sports Champion 1/2. There are many more you could choose from too.
It is meant to supplement not replace and it offers opportunities for developers if they feel it fits in well with their games. This author, and I'm sure many more people, just don't understand Sony's strategy. Those people will quote huge sales numbers of a small amount of games with similar themes, as if in some way that discredits the diversity of the PS3 library.
This article and those dissenters are now too late. The PS3 and Sony's strategy has taken form and anyone with an eye for common sense can see how Sony help the industry more than most other companies. It's all well and good focusing on one or two different experiences but that doesn't 'educate' the gamer of the future and offer the industry a broader pallet to draw from going forward.
It's better to take less from more than it is to take more from less... unless people really do want a future of COD clones of course
Oh, and the PSPGo was an experiment to test whether people DID really want a system with only DLC as most journalist were suggesting ... the same journalists, I'd like to point out, that then complained that the PSPGo should have had UMDs (a dead format according to those same hypocritical journalists). Bandwagons are good for short term fun but they'll bite you in the ass in the not too distant future.
Are we really going to complain about a company trying something new if that something isn't a HUGE success? Next time you catch a plane somewhere, be glad that someone had that idea, even if many pilots died and companies went bust in the process of refining the concept. Moving forward is sometimes painful, but I give credit to any company that dares to risk that pain.
long article. only read the first half but i could tell it was well written
The PSP Go was like a freaking experiment if digital only would be accepted into the market. Needless to say, we all know what happened to that.
The PS Move is a great device and is a fun optional control with PS Move compatible titles but it was treated as an add-on and not enough PS Move only games came out to support the product. Sony just wanted to get a piece of the casual pie without any long term plan and the longevity of the PS Move in the market reflected this.
Xperia Play - I think Sony tried to cater to the wishes of a lot of people who wants a phone that has a functionality of a dedicated gaming handheld device but Sony did not support it very well. Besides the normal Xperia models seems to be faring better.
3D TV - this is one of the reason Sony's TV division bleeds money. I can understand that they want to lead the market but with the price tag and the small screen those are not exactly selling points. Not to mention you have to buy the 3D glasses and they are not cheap too. Maybe the when prices are more affordable.
The Vita - I have posted a lot of my thoughts about this device here in N4G and I'm a proud owner of one but I still think its too early to judge. The ball is in Sony's court and whatever moves they make the game industry is waiting.