100°

LucasArts’ Star Wars 1313 offers a glimpse of the next generation through Hollywood CG talent

EDGE - The farther you descend down Coruscant’s subterranean levels, the further you get from Star Wars’ more familiar staples. On level 1313, there are no Jedi or lightsabers. The only luminous objects are a rabble of neon signs that colour the dangerous streets, and the only force used in this sprawl of iniquity is of the brute variety. It’s here that LucasArts’ story of a young bounty hunter attempts to resonate with a more mature audience, eschewing The Force Unleashed’s wild power fantasy for a grounded action-adventure that, in making you vulnerable, forces you into cover.

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edge-online.com
gamer2344157d ago (Edited 4157d ago )

more like uncharted 4 in space

Irishguy954157d ago

Yes, i'm getting sick money being wasted on these games. Star wars has so much more potential than a linear corridor Piece of **** like Uncharted, but then they go and make a mediocre MMO like ToR. Damn Lucasarts suck, Disney better do the series some justice.

majiebeast4157d ago

Spacecharted now with mickey mouse!

iconic564157d ago

did they just killzone 2 me? i was hoping this tech demo was more than just wishful thinking by some cgi crew

4157d ago
HmongAmerican4157d ago

I am all for it if they go the Uncharted way. Give ND crdites for upping inspiration.

120°

20 Awesome Canceled Games You'll Never Get To Play

You can understand some games getting canceled, but these awesome looking games still baffle us to this very day.

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culturedvultures.com
-Foxtrot49d ago

"Tommy saving the planet from an army of aliens after they abducted him and his entire bar, with the game ending on the promise that Tommy would be back, but that promise was never fulfilled"

The thing is with the original Prey 2 that Tommy wasn't even the main character, they replaced him with some generic looking space bounty hunter. It was a refreshing change to see an awesome Native American character with ancestral like powers fight aliens yet they ditched him. It was only after an outcry they showed much later in a new preview that Tommy was in the game as an NPC.

I'd have prefered a real sequel with Tommy as the main character, literally picking right up from the originals ending.

As for Eight Days...Sony really needs to pick this up

If Amy Hennig was still at ND, I'd have loved to see her tackle it after what she did with Uncharted.

isarai49d ago (Edited 49d ago )

I thought that was awesome too, and honestly i wish people werent so damn critical about cultural variety in games. I feel like people try to ruin devs lives if even one detail is off about their culture in a game and so everyone is too scared to try anymore

isarai49d ago (Edited 49d ago )

One of the lead engine programmers for Prey 2 at Human Head was my programming instructor when i was taking game design. This game was in limbo at the time and we asked once and only once about this game, the misery in his eyes when he told us "this is the 1st and only time ill ask you to never ask me about that game" was something ill never forget😅 he used a couple assets through the curriculum for teaching purposes but nothing very tangible. Just a function here, a 3d prop there. Such a shame. Years later i saw him at a magic tournament, we caught up and he still thinks about that game and how it's "practically done" probably sitting on a drive somewhere

shinoff218348d ago (Edited 48d ago )

Practically done? Jeez that fking blows because that looked much more interesting then what bethsada made. Don't get me wrong I enjoyed the one bethsada made.

Lmno looked interesting.
I'd knock titanfall and fez off the list. Add something else. Scarface 2 man only if would've been awesome. Prey 2 should be higher to. Either way not a bad list. Out of 20 there's only 2 I'd hate on.

isarai48d ago

That gen got a lot of games canned right before the finish line. Cipher Complex, Battlefront 3, legacy of kain dead sun just to name a few

XiNatsuDragnel48d ago

Games that need to come out: Battlefront 3, 8 days, and timesplitter 4.

Skuletor47d ago

One that's not on the list is Killing Day, I remember seeing the trailer in 2005 and being impressed at the time. Being Ubisoft you know it would have been a AAAA game too, lol
2 Days to Vegas and The Getaway 3 are two other games that seemed promising but never came out.

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70°

LucasArts Co-founder David Fox Reflects on Four Decades in the Gaming Industry

In an era where pixels ruled the screen and creativity sparked the imagination, a few names stand out as trailblazers in the gaming industry – David Fox is undoubtedly among them. As a co-founder of LucasArts, Fox played a pivotal role in shaping the landscape of gaming, leaving an indelible mark with iconic titles that continue to resonate with players worldwide. Join Sector as he shares captivating stories about the birth of LucasArts and the enthralling narratives behind some of the industry's most beloved classics.

mastershredder78d ago

eh…Gilbert, Purcell Schaffer were the trail blazers in that crew. David, while he did do some stuff once, like a real long ass time ago is more like b-list personality that specializes in reminiscing and signing ops at a convention.

120°

5 Ambitious Games That Shouldn't Have Been Canceled

Sometimes even promising titles never see the light of day. These are five of the most ambitious games that shouldn't have been canceled.

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gamefreaks365.com
GaboonViper279d ago

Silent Hills cancellation was a travesty.

mrbearbear278d ago

I still wonder to this day if it was a reboot, or sequel.

cammers1995279d ago

Lol. The tags made it so I didn't have to visit your website.

goldwyncq278d ago

Kojima wouldn't have started his own studio if Silent Hills didn't get cancelled so even if it stung at first, I'm fine with it.

chobit_A5HL3Y278d ago

i remember being so excited for patriots for years, only to have them release that siege trash. i hate how multiplayer games, pvp in particular, have ruined so many potentially good games.

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