Consumer purchases of ‘macro-transactions’ ($9.99 to $19.99) of in-game virtual goods to represent the majority of game developer revenue moving forward, report finds
gamrReview: "A new survey from W3i, a company that specializes in helping developers monetize their users (it's not as sinister as it sounds, I swear) shows that, at least in America, the bulk of in-game purchases are actually pretty highly priced.
Developers surveyed made an average of 47% of their total revenue off of in-game purchases ranging from $9.99 ro $19.99, while only 6% came from $0.99 to $1.99 purchases."
So, expensive free to play?
Many people have called F2P a fad. This seems like evidence of that.
Thanks god its fa.....[to read the rest of the comment buy our awesome $1.99 pro pack or like us on facebook over a 500 times]
Dust 514 seems to be the beginning of this on the PS3.
I want to purchase my game and play not be nickeled and dimed to death by buying more bullets.