220°

Game Companies Should Focus on Quality Not Innovation

Explosion.com's Dave Walsh takes a look at the arms race for innovation in the gaming world and how it should take a backseat to creating quality games over games with gimmicks.

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explosion.com
TheLyonKing4157d ago (Edited 4157d ago )

Um no they should go hand in hand cause without innovation you get stagnation so in turn you will get a well made game which is a near enough carbon copy to another game which is a boring prospect.

If people had that mindset the games industry wouldn't have flourished.

Dante1124157d ago

@ TheLyon

I agree, just look at CoD and Madden. When need both innovation and quality.

4157d ago
Sp1d3ynut4157d ago (Edited 4157d ago )

How the f*** does a f***ing SPAMBOT get an extra bubble...let alone 2 ???

ronin4life4157d ago

@sp1d
I would guess either: paid adds for mods or upvoted for funny by peoples for shits and giggles.

Panthers4157d ago (Edited 4157d ago )

delete

DeadlyFire4156d ago

Innovation and quality only come from competition.

First off they must have quality similar genre titles to even be recognized in the market. Some innovation is always required for a quality name to appear on top. Its not necessary that you make it 100% alien to the fanbase of said genre in the first game though. Quality must outdo innovation for it to sell to people's minds and be accepted.

+ Show (2) more repliesLast reply 4156d ago
dvewlsh4157d ago

Sure, but lots of games that aren't pushing the boundaries or really trying to are made that are just good, solid games.

I'm not against innovation at all, because they do go hand-in-hand, but we are seeing an excess of innovation, but the ratio to quality games is kind of low.

TheLyonKing4157d ago

I can't think of many examples of new ips which follow that tone or infect series except call of duty.

dvewlsh4157d ago

There are also a lot of new IPs that are kind of shoddy, though.

Something like Sleeping Dogs people seem to love, and there really wasn't a crap ton of innovation that I can remember in that (I mean stuff on a larger scale, little things are what they are).

Enigma_20994157d ago

Agreed, but if put in a position where I had to choose one or the other, I'd choose a quality game over an innovative one.

MariaHelFutura4157d ago

I think the author is confused on what innovation means.

4157d ago Replies(1)
CaptCalvin4157d ago (Edited 4157d ago )

The problem is, a lot of devs don't know what innovation means. They think it just means being different and so a lot of times they put too much focus on comming up with a gameplay gimmick to differentiate themselves, giving little thought to whether or not it makes the game better/more fun

Kte4157d ago

What kind of bullshit post.... HELL NO they need to focus on the gameplay, Quality takes too much out of the game...example: Sonic Generations. Awesome game with shitty voice actors, and a short story. Why? cause it was made for 3D lol quality is good and all, but no point in that unless the story is top notch

SkullBlade1694157d ago

So if quality doesn't matter, a game with crap gameplay and crap story would be good enough for you then?

Kte4157d ago (Edited 4157d ago )

or you can re-read as it looks like you paid no attention what so ever. Let me repeat myself, QUALITY is good and all for the right games, but I speak for games without 3D as that is what makes the game shitty. gameplay and story focus are the main keys that they need to focus on especially in these times. Exampllee, Silent Hill, not too bad, in fact the game still had more suspense like the other SH titles. 3D....really? no matter how cool 3D is now and days, the game ends up sucking. It's rare to find a good quality game, aside from the recent ones that came out like FC3 and BO2.

Edit: If none of this makes sense, then read to IWentBrokeForGaming's post, he pretty much made it clear.

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110°

Microsoft Seemingly Closes Bethesda France

As part of its plans to cut 1,900 jobs, Microsoft has reportedly shut down operations at Bethesda France, letting go roughly 15 people

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insider-gaming.com
Hereandthere1h ago

Microsoft should have left them stay 3rd party

PassNextquestion49m ago(Edited 47m ago)

Bethesda France was made up of roughly 15 people... they couldn't of being doing much

Bethesda France mainly did publishing and marketing within the region

Profchaos48m ago(Edited 48m ago)

Bethesda France focused on publishing and marketing in the region. And 15 people lost their jobs as part of the closure.

I wonder if this is part of Microsoft's strategy to abandoned physical media or possibly gamepass advertising makes their roles redundant you don't need to market a game as hard when the majority of players get the game as part of a sub which already promoted upcoming games

Tacoboto27m ago

It's France too, there's a high likelihood only 1-2 people on the team even had an Xbox.

Profchaos3m ago

Possibly guven all the leaks we know the Xbox brand is really struggling in the region.

90°

Sony Could Increase Your Game's Difficulty If It Sees You Complain About It

Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.

jznrpg2h ago

This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.

Profchaos1h ago

Souls games will be like that players struggling make it harder

PassNextquestion44m ago(Edited 41m ago)

I think if used correctly it could work well

80°

Nintendo's Massacre Of The 3DS And Wii U Is Finally Complete, Regrettably

Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."