NOLA writes:
When was the last time you walked 34 miles over nine hours? Yeah, I bet never, because that sounds awful. Yet, that’s how many miles I walked in nine hours in “Far Cry 3.”
There have been plenty of great villains in video games over the years. Now it's time for the VGU crew to name a few of their favorites.
If you’re new to this long-running franchise, we’ve got you covered.
2 and 3, pretty much the only ones i really enjoyed. 1 was amazing for the time but aged quite poorly. 4 has the elephant gun, all i can praise from any entry after 3 lol
Ummmm 3 than stop.
Okay maybe two as well. But yeah probably 3 and then move on.
Far Cry 2. People constantly rant about games now being too easy, holding your hand, having too many unnecessary RPG-lite leveling features, etc. People specifically complain about open world games being too focused on tons of collectibles and "checkmarks" that just waste time.
Far Cry 2 is an answer to all of those complaints. It was made by Ubisoft before they fell into all the traps discussed above (and before they started inserting towers into their games to defog the map). It has respawning enemies, weapons that degrade, and the collectible diamonds are very useful in the game (which you find in a similar way to the way you find shrines in BOTW with a radar system). The map you have is an in game item you pull out while playing, not a pause menu that is unnecessarily detailed. Also the enemy AI and physics are much better than later entries in the series.
It has a mixed reputation because people at the time said it was too hard, the weapon degradation was annoying, and then respawning enemies were annoying. FC2 came out in 2008, so this was before games like Dark Souls and BOTW had come out and made it cool to like these types of features.
TheGamer Writes "Far Cry 3 is a time capsule of what game design was like in the early '00s"
Beat it twice; once on PS3, and once a couple of months ago on PS5.
Doesn't Far Cry 2 have some of the things they are talking about here? Diamond hunting, healing, malaria medication?
"Far Cry 3 is a time capsule of what game design was like in the early '00s"
>Came out in 2012
Okay then
If we are going to talk early 2000's game design how about start in the year 2000 with games that are a far cry better than something released 12 years later.
"Chrono Cross, Baldur's Gate II, Diablo II, Dragon Quest VII, Final Fantasy IX, The Legend of Zelda: Majora's Mask, and Tony Hawk's Pro Skater 2, along with new intellectual properties such as Deus Ex, Jet Set Radio, Perfect Dark, The Sims and Vagrant Story."
The article names things Ubisoft has shoved into games to dumb them down and then claims we should rush off to play it. Maybe instead look back at it as the death of originality from Ubisoft and gaming in general.
Far Cry 3 & Assassin's Creed VI: Black Flag are 2 of the very best games from Ubisoft. All Ubisoft games since then are all just copying these 2 games.
Good read, some good points. Turning on power to access new areas sounds a bit inFamous but it worked there too. At the start of the article i was thinking 'gunna give this a miss', but by the end I was convinced, it's an expensive time of month to buy for myself but I'm doing it!
I don't like "Fast Travel," Anymore in RPG type games. It just takes me out of the game when I use it and I am glad that Farcry3 actually makes you walk most of the time seeing as how you're in a jungle basically and there shouldn't be a paved road everywhere you need to go.
Heck before I stopped playing Skyrim and give it some time off to play other games I never fast traveled anywhere..did it get boring having to walk sure I won't lie but I have more fun walking their taking in the atmosphere and actually feel like I'm in the game then...pushing start , looking at the map and pushing A to fast travel.
The walking bit is the essence of the game you clown. Getting from A-B avoiding patrolling pirates and tigers just to finally stand atop that large hillside and look down upon a pirate outpost is what the game is all about. The reward then is liberating the outpost and gaining an extra fast travel
location. The missions are the cinematic set pieces but the real meat of the gameplay is travelling across a jungle infested island and exploring, you know the thing that games like call of duty don't give you and not many games do anymore until far cry 3 came along.
Best game of 2012 IMO, also the travelling isn't much because you usually get occupied whilst travelling on foot, for e.g there was a small group of bad guys and I was going to take them out but suddenly four Komodo dragons appeared and killed them all for me :D
I quite like the trevelling and exploring. Farcry 3 is quite a beautiful game, you come accross landmarks and think "wow" in this game.
There's always plently to do, and if you want to, you an always take a car! :P
Great game, first FPS SP that I've enjoyed for a long time.
I wish more games gave you this much freedom, instead of feeding you repetitive set pieces over and over again.
A lot of gamers are clever people, we want o figure it out by ourselves, not shit there and just hold down the trigger.