90°

Godus Kickstarter: 'Maybe People Don't Want Originality' - Molyneux

NowGamer: Godus is 22 Cans and Peter Molyneux's chance to reinvent the god-game genre, but there's a chance Kickstarter might not deliver.

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majiebeast4153d ago (Edited 4153d ago )

Really Peter really! Maybe its the fact that you have been hyping your past games(Last 10 or so years) as new and innovative, while in fact they are stale and shallow. Dont blame people blame yourself for this cause we have all seen some of the games and products kickstarted.

Dailynch4153d ago

I think you're being a bit harsh on Molyneux. I'm really looking forward to playing Godus.

nveenio4153d ago

I would look forward to playing any game that is what ol' Pete claims it is. But they never work out that way. And that's why people hesitate at buying his pitch.

Baka-akaB4153d ago (Edited 4153d ago )

I dont think he is ... he has an habit of hyping existing features as something new and earth shattering , only to deliver an half baked idea , if lucky .

The molyneux of the fable era certainly aint the fresh one of the populous and dungeon keeper era .

Hell we should be harsher , before he dares accuse gamer of not wanting originality , he should take a real look at his current game and figure they aint that original nor polished .. just zany or focusing on the most unnappealing things

TimmyShire4153d ago

I agree with Dailynch. All these people who say he's 'overhyped' his games, I don't see how that's any different to Call Of Duty or whatever else.

He gets passionate about his games, and I'd rather see someone like that create a new game than yet another COD or Battlefield.

He's never made promises he can't keep - as far as I can remember - and people need to remember that Molyneux is one of the few genuinely innovative devs in the industry.

And if he's trying to do something innovative - instead of another Fable or whatever - I think we, as gamers, should support that.

dedicatedtogamers4153d ago (Edited 4153d ago )

My opinion is that developers should be engineers first, promise-keepers second, and "artists" as a distant third.

Molyneux has this backwards. His games are buggy, his games lack depth, and he constantly spouts grandoise aspirtations for his games without delivering.

To be honest, I would be fine with his games if he had unfulfilled promises but he still delivered a solid product. The first Fable was like that, and Fable Lost Chapters shows that there was more to flesh out in the game. But his later games just got worse and worse as his ego took precedent over game design, optimization, and bug testing.

I have no sympathy for game designers who cry because their "artistic vision" doesn't sell. This isn't Hollywood. You're not a movie director. You're an engineer who should focus on making an excellent game before you worry about adding your own quirky artistry.

Peter, people DO want originality. Perhaps they simply don't want YOUR version of originality. Farting at people, a dumb-as-a-brick dog companion, horribly designed menus, and your pathetic "morality" systems simply aren't fun, even if they could be classified as "original".

sjaakiejj4153d ago

"My opinion is that developers should be engineers first, promise-keepers second, and "artists" as a distant third. "

That's a rather ignorant opinion, because those areas are mostly mutually exclusive - meaning that they're not handled by the same person.

Peter is a Game Designer, and fits mostly in the "promise-keepers", though I would rephrase that as dreams, ambitions and aspirations.

Just to emphasize this - Peter is _NOT_ an engineer, and is _NOT_ an artist.

baodeus4153d ago

@meji

I dont think u even play his game, u just like to jump on the hate band wagon, and that is the most popular trend on N4G.

I love his game (they do have flaws) because they are quite unique. If u truly play his games like they were meant to be played (detail oriented, passion for exploration) then u would find them quite amazing; particularly the very deep, lively, dynamic NPC interaction (which many if not most people didn't know about).

Beside the first fable game (can't have kids), what other promise that he didn't keep?

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DeforMAKulizer4153d ago

I am personally really looking forward to Godus but i do think that Molyneux himself suffers from a God syndrome.

He thinks that everything he touches would be gold, when in fact it is just plain old ordinary and sometimes disappointing.

I also do fear that he is borderline delirious, with such comments and the talk about his death and what not.

Hear is to hoping that you regain respect with Godus.

TimmyShire4153d ago

I don't agree that he thinks that. Read the interview in that link, he's genuinely worried about the project. I just think he's innovative (see above!)

DeforMAKulizer4153d ago

I love the individual and i know he is modest, but the way he is handling the downturn is insane.

And Here*

Picnic4153d ago

Yes- the vast majority of his games, Fable excepted, are God games. Hasn't he realised that they're not everyone's favourite genre? I like to be given the setting, I don't like construct any part of it. At least Little Big Planet gives you a story mode.

barb_wire4153d ago

I wouldn't consider 'Magic Carpet' a God game, like wise on 'Syndicate'.

Heck, he should just do 'Dungeon Keeper 3'

MariaHelFutura4153d ago

You would be speaking about Midus.

Krew_924153d ago (Edited 4153d ago )

It's annoying when he keeps calling himself Indie. I know he is now, but not even a few years ago he was part of a huge studio. It's like being Indie is the new hip thing or something...

I do look forward to this game, but he just seems pretentious by how he speaks sometimes. I know he's a kind man and is serious about his work, but he's not exactly a long time Indie developer.

Much respect to Indie developers.

sjaakiejj4153d ago

Indie developers are never long time indie developers, because the business model doesn't hold up for extended periods of time - the business needs to expand to survive, which is exactly the point at which it becomes corporate.

mamotte4153d ago

Dear Molyneux. Having played Black & White 1 & 2, I love the god genre. Just change the game's name to "Black & White 3" and problem solved.

dedicatedtogamers4153d ago

It is likely that neither Molyneux nor his new team own the rights to the B&W series. I believe EA owns the Black and White name. This is similar to how 2K Games tried to get the IP for System Shock from EA but instead ended up making a new IP (Bioshock) with the same gameplay.

Alos884153d ago

Not all innovation is a good thing, Molyneux. There have been plenty of games with original ideas that were crap.

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50°

OVERRIDER wants to bring your hoverboard dreams to life via new Kickstarter campaign

OVERRIDER is a new sci-fi roguelite about hoverboarding and smashing robots, and there's a Kickstarter campaign to help get it funded.

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rogueliker.com
90°

Cozy and Crowdfunded: Baking Bunnies and Buzzing Bees - Comfy Cozy Gaming

Cinnabunny and Time is Honey are currently up to be crowdfunded on Kickstarter right now. They're both adorable.

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comfycozygaming.com
230°

Peter Molyneux's new game is set in Fable's Albion

Project currently codenamed MOAT.

JusttJD0099188d ago

M.O.A.T

Misleader of all time?

jznrpg187d ago (Edited 187d ago )

It’s between him and Phil. I’d vote Phil

Obscure_Observer187d ago

"It’s between him and Phil. I’d vote Phil"

If Phil were the man that made my life miserable, I would vote for him as well.

Regarding the topic, it could be both Peter and Phil working together.

M.O.A.T takes place in Albion, so it´s possible that Pete is working on new partnership with Xbox, which imo, is nothing but great news!

GhostScholar187d ago

What exactly has Phil mislead about? I can’t wait to hear the verbal diarrhea you come with.

Cacabunga187d ago

Still waiting for Milo and Kate.. most lmao game OAT

+ Show (1) more replyLast reply 187d ago
Becuzisaid187d ago

Wait.

His name is still used as a selling point for new games? Seriously?

jznrpg187d ago

If anyone knows his name you have to be extremely skeptical that what he delivers will be anything like what he says it would be and that’s best case scenario.

RaiderNation187d ago

He's like the "Tom Clancy" of video games.

InUrFoxHole187d ago

Lol what the hell man?!?!?

Number1TailzFan187d ago

I remember Black & White (PC) but other than that I can only think of Fable, B&W was a pretty cool game tho at the time.

sagapo187d ago

Populous was another one designed by Peter, released before B&W, godlike game as well, pretty good too.

Giblet_Head187d ago

I quite liked Magic Carpet growing up.

Obscure_Observer187d ago (Edited 187d ago )

"His name is still used as a selling point for new games? Seriously?"

The guy is a gaming legend for gamers who actually knows and played his games, like Dungeon Keeper, Populous, Black & White and Fable for example.

Becuzisaid187d ago

I'm certain that most who actually know who he is would contest your use of legend. He's the living, human embodiment of false advertising.

Obscure_Observer187d ago

@Becuzisaid

There´s an abyss between false advertisement and bad games.

Most gamers will get excited for games from great gaming creators rather than focus on their exaggerated promises.

Kojima described his Xbox exclusive game as "very unusual like no one has ever experienced before, leveraging the cloud." He said all publishers he presented the project, called him mad and rejected his game but Microsoft, because it´s too crazy.

Is Kojima exaggerating? Obviously. It´s gonna be a bad game? Hardly.

+ Show (1) more replyLast reply 187d ago
TheColbertinator187d ago

Imagine a game where Peter Molyneux presents an extraordinary set of ideas that players will enjoy for years to come. Now imagine that this particular game will come out because it will never exist.

Profchaos187d ago

Does Milo live under a bridge there

shinoff2183187d ago

Captain overseller is returning. Ain't heard his name in years.

shinoff2183186d ago

Peter was overselling games way way before cdprojectred, and bethesada

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