Digitally Downloaded's Christopher Ingram writes:
"Want to know what the difference in a GPU and a GPGPU actually is? We’ve got just the information you need to gain a better understanding of what makes the Wii U tick, and bring it to you in such a way that makes it simple to understand by all."
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
A new list goes over eight of the the most useless amiibo, ranging from the Shadow Mewtwo card to the Qbby figure.
VGChartz's Mark Nielsen: "10 years. It’s been almost 10 years since the last mainline release in the Mario Kart series. Mario Kart 8 came out for the Wii U in 2014 and became the best-selling game for the system by a sizeable margin, and later pulled the same magic trick on the Nintendo Switch under the stage name Deluxe. All in all, it's sold nearly 70 million copies over the last decade and is still selling like hot cakes to this day, so it’s no wonder Nintendo has been in no rush to replace it. However, with rumors of a new system being just around the corner, and reports a few years back that a new Mario Kart is indeed under way, it seems the era of 8 might very well be drawing to a close. It’s an exciting prospect to be sure, but after two Nintendo systems with Mario Kart 8 at their heart, a lot of questions remain about how Nintendo will choose to follow it up."
I hope they just keep building on Mario Kart 8; Add a track-creation tool, and probably open it up to more Nintendo IPs with new tracks and characters, so Metroid, Punch Out, Starfox, Animal Crossing, etc etc.
there wont be a new one until the switch 2 comes out.
nintendo needs their bangers early on
Very informative, very good article! I know that the Wii U's architecture was brilliantly crafted, balancing power and innovation, while keeping it affordable and entertaining. I have no doubt that a lot of developers will take advantage of all these little tricks and extra power on the Wii U. Great article!
Yet It still produces less fps then other consoles in the same titles.
@YoungPlex Thanks!
There are indeed numerous ways in the design of the Wii U that allows the CPU to be "boosted". It was obviously intentional and it will play a significant role into the overall speed of the CPU once used correctly.
Until I hear that all of these variables have been used to maximise the CPU's performance when testing its clock speed, then I consider it nothing more than a rumour.
I don't see it making a massive difference, but I'd like to think it can top the current generation consoles and run at a stable rate while doing so - a great thing for a console with so many gameplay options to play with.
If someone is so hung up on what the WiiU can or can't do technically, then don't buy one. Instead spend some money on a good gaming PC. You will get amazing quality games and so much more. If you actually want to play a Nintendo exclusive then guess what, you have to buy the console.
Title = "Breaking the Wii U down; what each bit means"
Answer = each bit means 0 or 1... off or on in effect... high or low. Yea computer science!!!
In reality, the article is actually pretty decent. The author did his homework, and is sharing knowledge and not assertions.