Bethesda: "Today we’ve released the first post-release title update for Dishonored. The update is up for PC, PS3, and 360 players."
It’s a shame, really, that so few games have “borrowed” Dishonored’s Blink – in the right hands, such a power could be game-changing.
There was a small game called Aragami that “borrowed” the blink, that was a good game.
Unfortunately I heard the sequel wasn’t good so I stayed away from trying it out.
Dishonored's engaging lore, creative levels, and timeless gameplay are well worth revisiting for fans of the immersive sim and stealth genre.
Daily Video Game writes: "Xbox Store has just kicked off Arkane Studios publisher sale, offering up to 80% off on some of the best games from Arkane Studios, including Deathloop, Dishonored, and Prey for Xbox Series X/S and Xbox One right now!"
Update 1.2
BUG FIXES
Support for playing the game on multiple screens.
Game Settings are now saved and restored properly even when using Steam offline.
Fixes for some interactions with Granny Rags that invalidated nonlethal playthroughs under certain circumstances. (Note: These fixes work even for savegames AFTER the final Granny Rags encounter.)
Fix for a crash that could happen during loading/transition between areas – notably near Dr. Galvani’s house.
Reworked “Choke” interaction to make it more reliable in valid contexts.
Fixed minor localization issues (PS3/360).
Fixed global post-process that sometimes worked improperly during some missions.
Fix for a rare crash that could happen when killing a NPC with a possessed rat and spring razor (PS3/360)