120°

Wii U: Developer Reaction

Develop- Already out in the US as of November 18th and selling 400,000 units in its first week, Nintendo’s Wii U has also arrived today in the UK to much hype as the first in the next generation of consoles.

We asked developers such as Ubisoft Montpellier, Straight Right Studios, Heavy Iron, Shin'en and Frozenbyte just what they think of the platform, and how fellow developers can take advantage of the Wii U.

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develop-online.net
MNGamer-N4154d ago

I think the devs will be able to easily adapt for wiiU. Show me some cool games. I hope they build Miiverse into their games like MarioU has, that would be swizz.

stuntman_mike4154d ago (Edited 4154d ago )

good read and its from actual developers not some guy on twitter.

SpiralTear4154d ago

I'm excited to see more indie projects appear on Wii U. So far, many of the eShop games have been pretty impressive and it'll be great to see that first impression expand into something bigger.

MNGamer-N4154d ago

That reminds me, I need to steal my wife's credit card number so I can download Trine 2 and Nano Assault. Thanks for the reminder.

neogeo4154d ago (Edited 4154d ago )

"In a way, the eShop has restored our faith in the potential of console downloadable games. We'll see how it goes in the next year.”

So NiN is charging 3rd parties next to nothing and giving developers freedom to do as they please? WOW! Now that is a smart move.

They also talk about how NIN does not micro manage. I love that idea when they are given the green light they are free to update and patch the games how they like.
Sony and MS watch out. ESP you MS!

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130°

70 percent of devs unsure of live-service games sustainability

With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.

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gamedeveloper.com
thorstein1d 19h ago

It was worrisome to begin with.

It's a niche genre with only a handful of hits that can stand the test of time.

Cacabunga22h ago

I like the sound of that!! I will for sure never support these gaas games.
Sony must be shocked at gamer's reaction, making them cancel a few of these and hopefully go back to the good heavy hitters they had us used to..
now bring on that PSPro reveal and show us some SP 1st party awesomeness.

CrimsonWing691d 18h ago

What’s to be unsure of!? Look at the ratio of success to failure!

DarXyde1d 1h ago

It's pretty ridiculous.

Imagine having a breadth of data at your disposal to see the statistically low success rate of these games, only to be laser focused on the exceptional case studies.

shinoff21831d 17h ago

Yes. Stop all the live service bs.

jznrpg1d 16h ago

Only a few will catch on. You need a perfect storm to be successful in GaaS and a bit of luck on top of that. But a potential cash cow will keep them trying and some will go out of business because of it.

MIDGETonSTILTS171d 16h ago

Helldivers 2 manages just fine…

Keep production costs low… don’t just make custscenes until the mechanics and enemies are perfected first.

Make so much content that you can drip extra content for years, and the game already feels complete without them.

Most importantly: make weapons, enemies, levels, and mechanics that will stand the test of 1000 hours. This might require more devs embracing procedurally generated leveled, which I think separates Helldivers 2 from Destiny’s repetitiveness.

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60°

The Battle Pass Is The Worst Thing To Happen To Modern Gaming

Nameer from eXputer: "Some exceptions aside, I don't think the battle pass is a net positive for gaming with how they're implemented in most live service titles."

got_dam1d 21h ago

Battle passes AND meta gaming both.

DivineHand1251d 19h ago (Edited 1d 19h ago )

I like the way Helldivers 2 does battle passes. It allows you to make purchases on each level of the battle pass and gives you the option of choosing which item to unlock first. The more purchases you make using medals the further you progress. There is no timer and you can earn medals towards purchasing stuff via personal orders and Major orders.

I haven't played much live service games that have battle passes but I remember some games that have battle passes where you progress through it linearly using an exp system. What makes it really bad is that the battle pass will have like 50 or more levels with the cooler stuff being closer to the end. They also have an in-game shop that sells exp boosters so you can reach the end of the pass before it refreshes. Everyone ilse will have to grind their way through.

lucian2291d 18h ago

battle pass in fortnite is perfect; buy one and it buys the rest for every other season as it gives you more money than the first cost. so 8.50 and season ends with you getting 13.00, it pays for the next and you have some pocket change to save up for cash shop. All of which is optional

80°

Nintendo's Massacre Of The 3DS And Wii U Is Finally Complete, Regrettably

Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."