460°

Sony patents DualShock/Move controller

Sony has patented a new controller that is a hybrid of the DualShock and Move controls.

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arabicgamers.com
Snookies124158d ago

The Move itself might be alright, but the button layout on it was HORRIBLE. Oh dear god, when I tried using one, I just put it down after about five minutes and walked away.

Akuma-4158d ago

awesome idea. i know the final product will look amazing and be comfortable to hold.

i love the move controller in killzone 3 , resistance 3 and a few other games. i once hated the ps move and thought it was rubbish. i bought the move and nav-con and thought after using it for two hours that it was a waste. i started to use it again and decided to try to get through all of the killzone 3 campaign on normal. i started liking it after a few configuration to the sensitivity and loved it about a quarter way through killzone 3. the button layout is good and i haven't a problem with the placement.

i wish more games had move support. its very accurate and i think its amazing. it would be nice to have one controller that can also be used as a move and nav con. i dont want ps4 to have 3 different controller like the wii u. i hope this is for ps4 instead of ps3

Gazondaily4158d ago

I think that controller is a brilliant idea. If this turns out to be true, let's hope Sony's approach to this controller isn't half-arsed as the current Move.

torchic4158d ago (Edited 4158d ago )

@akuma

I don't understand how your comment is in any way related to Snookies12's comment.

Eyeco4157d ago (Edited 4157d ago )

Really , In some games i found move to be incredibly accurate, better than Wii motion plus, however in some games i found it to be pretty much broken, rendering some games almost unplayable.

The way i've seen it motion control depends on how well the developer uses it e.g, Red Steel was half assed, Metroid Prime 3 was phenomenal
This idea sounds incredible however, I wonder how it will look.

bigfish4157d ago

what??? the two balls at the top will get in the way of the index figure natural resting positions and where the trigger buttons would be,, how is this going to be comfortable to hold!

ChickeyCantor4157d ago

" awesome idea. i know the final product will look amazing and be comfortable to hold."

Gah...like...F this Imma go to bed.

+ Show (2) more repliesLast reply 4157d ago
WeAreLegion4158d ago

Oh, shut up and use it again. The button layout on Move is fine.

Snookies124158d ago

That's really friendly, telling me to shut up. I'm just simply saying why didn't they just map the same controls a normal Dualshock has to the Move? Would it really have been that hard?

WeAreLegion4158d ago

Yes, it would have been, given the Move's shape.

As far as the shut up thing goes, it's not exactly like me actually telling you to shut up. It's more of a dealwithit.jpg thing. Ya know?

GribbleGrunger4158d ago

Looks like a reworking of a really old patent they had about 4 - 5 years ago. It would make sense to package both experiences in with one controller.

No FanS Land4158d ago

yeah I remember sony's break apart motion controller.

himdeel4158d ago

Yeah I remember a video of the breakapart ds. The guy doing the demo was showing how you could simulate climbing up a ladder with it.

Conzul4157d ago (Edited 4157d ago )

[deleted]

LordZ4158d ago

OMG, that controller has some balls.

Braid4157d ago

Two, to be exact.

I'd take the regular controller over this though, if it's going to be a separate product that's fine, but I wouldn't want my PS4/PS3 to be packaged with one of these by default. Not everyone's interested in motion gaming.

Jinkies4157d ago

If this is the controler for the PS4, the main official controler then I'll wait for a classic one

I DON'T want to pay for crap that I'm not going to like while playing games, keep this stuff seperate.

NegativeCreepWA4157d ago (Edited 4157d ago )

I just want an option for a wand with a joystick, so left handed people can play games that involve walking comfortability.

nerdkiller4157d ago

please sony just stick to making a more powerful console and leave the innovation to nintendo.
i cant believe some ppl think this controler looks cool, you dont have to like everything your favorite company makes

FanboyPunisher4157d ago

Shit is a gimmic, more processing time on controls and movememt = delay.

This isnt for anything competitive, pure gimmick.
When they design a controller that has better response time than what we have already, then it'll be a viable option.

Waste of $$$

+ Show (5) more repliesLast reply 4157d ago
-Mika-4158d ago

Um... ya, I don't know sony.

DragonKnight4158d ago

Then you're both on equal footing as Sony doesn't know you either.

SonyStyled4158d ago

probably the Duelshock 4, aka PS4 controller

WeAreLegion4158d ago

Sometimes, Miyamoto creates patents under Sony's name, just to screw with them.

Right?

RIGHT?!?

LOL_WUT4158d ago

That looks ugly with the two spheres on the top.

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies14d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken14d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga14d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken14d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6414d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long14d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197214d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic14d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 14d ago
DivineHand12514d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91314d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer14d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit14d ago (Edited 14d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91314d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit14d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 14d ago
Christopher14d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6914d ago (Edited 14d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit14d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal14d ago (Edited 14d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher14d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken14d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197214d ago (Edited 14d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic14d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2314d ago

Correction, they have no issue playing good live service games

shinoff218314d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit13d ago (Edited 13d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder14d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts14d ago

Headline truncated:
"... off a cliff"

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80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades20d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken20d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades20d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken20d ago (Edited 20d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii20d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

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gamesindustry.biz
S2Killinit22d ago

Big victory for Sony. And a long time coming.

DarXyde22d ago (Edited 22d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

22d ago
Profchaos22d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9522d ago

Patents suck. Most of them are complete garbage.

Knightofelemia22d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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