Lens of Truth Writes "Welcome back for another exciting Heads Up! Come join us as we “Slip” our way through Assassins Creed III on the PlayStation 3, Xbox 360 and Wii U to give you the “Heads Up” on which version out performs the other. Just remember, a Heads Up doesn’t have a winner or a loser – they’re designed to give our members a “Heads Up” on which version performs better on games that might have slipped through the cracks. In short, our members are the judge and jury on which version is the best. Heads Up winners and losers can be found on our Head2Head Index page. Check out the analysis below and enjoy."
Non-playable characters in certain games are meme material, thanks to their foolish behavior. These are the big-budget games with the dumbest NPCs.
Bethesda makes the most consistently stupid NPCs, like really bad... yet I still can't help but love playing their games. Guilty pleasure, I guess. *sigh* 😩
Every Bethesda game and Every Halo game. This list needed to have Cyberpunk somewhere.
Here are the most peaceful areas in games that are otherwise quite violent, offering players respite from chaos in the game world.
My first thought was the safe rooms in the resident evil series. When you hear that enchanting music you know you’re safe.
Afterlife in Cyberpunk 2077 is a peaceful area? Erm, hands down and very hard to miss, Misty Olszewski's Esoterica is the absolute epitome of peaceful areas in that game.
The "last of us" deer location i found to be a welcoming respite. It was nice to not have someone trying to eat me.
With the recent reveal of Assassin’s Creed Mirage and the promise that the series will return to its roots, there hasn’t been a better time to get stuck into Assassin’s Creed’s back catalog, whether it’s replaying an old favorite or getting lost in previously looked-over classic.
I really enjoyed Assassins Creed 3. My only complaint was that I didn’t enjoy when I had to switch from Connor to Desmond. It’s a personal preference, but Connor’s story was just more fun for me.
On a side note, Black flag was the most enjoyable of the AC games I played.
lensoftruth? Umm...about that:
Watch the 3rd video clip from the bottom, the PS3 vs 360.
Watch the screen tear ticker on the bottom right hand corner of the two systems, you can CLEARLY SEE the 360 version numbers on the right side TEARING like crazy, especially during the first several seconds of the vid'. All the while the PS3 stays at exactly zero tears.
This continues throughout...fast forward to one minute and just watch as the 360 side sits at a 0.1 tear while the PS3 sits at exactly 0.0, and a higher framerate.
Yet in the "final analysis", they claim the 360 version doesn't tear at all. Not only that, they claim the PS3 tore more despite VIDEO EVIDENCE to the contrary.
Wow. Is this Gametrailers' GRID debacle all over again?
Question, how come the first video and third video have significantly more frames for the Wii U version? I mean in the first clip alone the number of frames is over double the others.
Is the Wii U version rendered differently causing more frames?
People can nitpick all day. But I think this is the best looking AC to date by far. The naval game play is beautiful. The water in this game looks very real. The environment, weather, etc are all very well done. I've put 60 hours into this game in 2 weeks time and I still get fascinated with the games appearance.
I have it on the PS3.
Wow Wii U is looking good, again another good port.