NowGamer: Former Capcom legend Keiji Inafune thinks gaming technlogy 'has become too advanced' and because of that, 'the element of surprise' in gaming has been lost.
The former Mega Man producer's latest game, Dragon & Colonies, is going to dragon heaven.
I kinda feel bad for him at this point but he did bring it on himself with mighty number 9.
Seems everything he touches since he left Capcom becomes filled with misfortune.
- Started work on a 3DS game called Kaio: King of Pirates that later got canceled
- Yaiba: Ninja Gaiden Z was a disappointing game that all but killed the Ninja Gaiden franchise
- Mighty No.9 failed to live up to the grand expectations set for it
- ReCore was very below average title that didn’t leave much of an impression
- Red Ash has fallen off the radar and the public hasn’t heard anything about its progression
All these flops from the same man who dissed Japanese developers a decade ago. He even defended Phil Fish’s harsh criticism of Japanese devs yet Inafune himself has hasn’t had any critical hits of his own since leaving Capcom.
Level-5 Comcept’s Keiji Inafune recently sat down for an interview where he talked about how the idea for Dragon & Colonies came about, how they had to fit the needs of the smartphone crowd, and more.
Keiji Inafune was once a legendary and iconic game developer, but after the disaster of Mighty No. 9 and the failure of Red Ash, he's disappeared.
I lost so much respect for this guy. I am still bitter over Mighty No. 9 and not getting the backer rewards as promised. All I've gotten was what was promised in the lowest tier with a t shirt and a dumb plushie.
Have you guys seen the latest comments on the MN9 Kickstarter page? Lots of backers still haven't gotten their rewards.
https://www.kickstarter.com...
So the Devs ( most of them ) focus on Techs but not the idea ?
Maybe
I think He's saying that developers have kind of stopped trying to implement innovative and surprising things like his statement about emotions into games and have been more focused on just gaining more power (better technology/ xbox 720,ps4) for more things in game instead of great and memorable experiences. This is just my interpretation of what he means though >.>
also Why is he a FORMER legend ?
He's right. See, THIS is why a lot of casual gamers are flocking to smartphones. Devs are spending so much money on AAA big-budget games while the common gamer simply wants a good game at a decent price regardless of graphics. Look how popular Minecraft became, and those graphics SUCK.
Nintendo is the only company that is actually passionate about video games and entertaining you through that medium. Microsoft and Sony only saw it as a chance to make money and increase their user base.
I respectfully disagree. In my opinion technology, at its core, and how it relates to gaming in this regard, can be simply looked at as the canvas or foundation that the content is placed upon. At the end of the day, it is this content that defines not only itself but the impact upon the player.
Simple aesthetics for example, are able to convey a much stronger message in a scene as opposed to something with "eye candy" overload. An example of this is Journey.
I think what has been lost in game creation as a whole, is a single vision. And when there is a single vision it is not properly translated into the final product due to a plethora of reasons.
As for Mr Keiji Inafune, I give credit where credit is due. He is a legend for creating one of the most iconic characters in videogames. But as much as I'm looking forward to Soul Sacrifice, from a game design perspective, all I see is Mega Man with new mechanics thrown in.
So to that I say: Ground yourself Inafune, I'm starting to get a bit of a Peteresque air about you.
Cheers
edit: Oh and as for that "loss of surprise" thing. All that is, is gamers getting older and having more exposure. That childhood early adulthood magic is lost. Its not as if it doesn't happen, it just happens less now. And I guess because of its infrequency, that is what makes is so much sweeter when a game does impress you.