Chris Seavor is a pretty chilled out guy. He worked at Rare for 17 years, overseeing many a legendary title like Killer Instinct, Perfect Dark and Conker’s Bad Fur Day (before and after it became the most risque game on a Nintendo console at the time). He also worked on a ton of canned games like Perfect Dark Core, a darker version of the title inspired by Deus-Ex; Urchin, a dark fantasy game focusing on “dirty fighting”; and Ordinary Joe, a horror title.
In an interview with Eurogamer, where he spoke at length about the titles and his departure from Rare, Seavor also talked about why Perfect Dark Core was shut down, and Microsoft’s vision for Rare.
If you were a 90s kid excited about Nintendo’s upcoming N64 console, you likely read something somewhere about the Nintendo 64 Disk Drive, also known as the 64DD or DD64.
Microsoft has announced the Microsoft Rewards app on Xbox will be discontinued in April and has confirmed that weekly streaks will also be coming to an end.
Other nominees include games like SimCity & Tony Hawk's Pro Skater.
There are some good nominees in this list that are deserving to be inducted also, but I feel Metroid has had the most impact on the industry out of all of these. Look how Metroid influenced the evolution of the Castlevania games, and the "Metroidvania" subgenre of games have become a prevailing force in gaming today. Especially now, Metroidvanias are bigger than ever.
I can very much see Resident Evil being added later too, bc it really did popularize and define the survival horror genre. I would say that one is next in line.
If any Metroid game should get the honor it should be Super Metroid , it's perfection in my eyes . 30 years later and I still feel it's the most epic shit ever .
The GBA remake deserves it or Super Metroid, the original was a very sloppy and rushed game programmed in 3 months and it shows.
If you've never played the remake, it's absolutely a must play, fixes basically every flaw in the game. Check out ExoParadigmGamer's comparison video.
The problem is that Microsoft wanted to make Rare into the CASH COW that it was with Nintendo. The problem is that when they let Rare do their own thing, they made Kameo, PDZ, and Viva Pinata 1 and 2. None of those games were the "cash cow" that Microsoft was looking for. So what did Microsoft do?
They milked.
"Oh, we're coming out with a new Banjo Kazooie game! But wait, because we want to push more XBL Gold subscriptions, let's radically change the core gameplay to allow for XBL online play"
And even THAT didn't work, which is why Rare now makes flail-your-arms Wii Sports clones nowadays.
Good read. So sad to see what they did it to RARE.
Should have let Rare do whatever they wanted to do.
There are three key Nintendo 2nd party studio stories; Rare, Silicone Knights and Retro.
Rare and Silicone Knights went straight to hell after their ties with Nintendo ended(with a former SK employee all but confirming Nintendo was an important driver in their management), and Retro was turned to gold after its aquisition by Nintendo.
While the whole Rare story speaks volumes of MS(as does Bungee) I think it also says a lot of Nintendo.
'' I didn't like what was done with her character in Perfect Dark on Xbox 360. Personally, I didn't think the character was very strong, who she was. She is meant to be this assassin and it's like, oh, she looked a bit like a pantomime. She looked very corny.''
Couldnt agree more with him.
Would love to have seen Core finished, Zero to me lost the Cyberpunk and dark look and feel of the original, which was why I fell in love with the franchise.
More I read these (Been a fair few last couple of years) I really wish MS didnt shut down the devolpment of pretty much all there games, Urchin, Core, Kameo 2, Conker 2.... After the average launch release titles, these could have reinstated Rare to how they were with Ninty.
Its a shame they wernt given a 2nd chance.