DSOGaming writes: "Ubisoft has been demonstrating Far Cry 3's level editor in Malmo Sweden, and Ubisoft's forum member 'FallenChamp' has unveiled some interesting details about it."
There have been plenty of great villains in video games over the years. Now it's time for the VGU crew to name a few of their favorites.
If you’re new to this long-running franchise, we’ve got you covered.
2 and 3, pretty much the only ones i really enjoyed. 1 was amazing for the time but aged quite poorly. 4 has the elephant gun, all i can praise from any entry after 3 lol
Ummmm 3 than stop.
Okay maybe two as well. But yeah probably 3 and then move on.
Far Cry 2. People constantly rant about games now being too easy, holding your hand, having too many unnecessary RPG-lite leveling features, etc. People specifically complain about open world games being too focused on tons of collectibles and "checkmarks" that just waste time.
Far Cry 2 is an answer to all of those complaints. It was made by Ubisoft before they fell into all the traps discussed above (and before they started inserting towers into their games to defog the map). It has respawning enemies, weapons that degrade, and the collectible diamonds are very useful in the game (which you find in a similar way to the way you find shrines in BOTW with a radar system). The map you have is an in game item you pull out while playing, not a pause menu that is unnecessarily detailed. Also the enemy AI and physics are much better than later entries in the series.
It has a mixed reputation because people at the time said it was too hard, the weapon degradation was annoying, and then respawning enemies were annoying. FC2 came out in 2008, so this was before games like Dark Souls and BOTW had come out and made it cool to like these types of features.
TheGamer Writes "Far Cry 3 is a time capsule of what game design was like in the early '00s"
Beat it twice; once on PS3, and once a couple of months ago on PS5.
Doesn't Far Cry 2 have some of the things they are talking about here? Diamond hunting, healing, malaria medication?
"Far Cry 3 is a time capsule of what game design was like in the early '00s"
>Came out in 2012
Okay then
If we are going to talk early 2000's game design how about start in the year 2000 with games that are a far cry better than something released 12 years later.
"Chrono Cross, Baldur's Gate II, Diablo II, Dragon Quest VII, Final Fantasy IX, The Legend of Zelda: Majora's Mask, and Tony Hawk's Pro Skater 2, along with new intellectual properties such as Deus Ex, Jet Set Radio, Perfect Dark, The Sims and Vagrant Story."
The article names things Ubisoft has shoved into games to dumb them down and then claims we should rush off to play it. Maybe instead look back at it as the death of originality from Ubisoft and gaming in general.
Far Cry 3 & Assassin's Creed VI: Black Flag are 2 of the very best games from Ubisoft. All Ubisoft games since then are all just copying these 2 games.
After Far Cry 2, i didn't exactly walk away with huge admiration for the franchise so i kept my nose out of this one.
Upon actually looking at gameplay, reading previews and reviews and picking up on all the snippets of info coming out, i can proudly say i was wrong to doubt it!
Far Cry 3 has gone from off the radar to top of my most wanted list and cannot wait to pick this up now! =D
"Mappers/modders will not be able to experiment with AI (well that is if they want to release their MP maps). A.I. is said to be for playing around and having fun on your own. You can not place A.I. in multiplayer maps, and it is not designed as a single player mission creator either. This will be a big problem for console owners as players who ran maps that violate that rule could get banned."
Can someone explain this to me.
It makes it sound like you CAN make SP maps with AI, but youre not allowed to publish them.
Anyone know if that is the case because I'd love to make my own SP levels and dont care about publishing them.
Why should MP gamers only be allowed to use the map editor?
Biggest barrier ive seen on the console is the precentage bar up on the top left of the screen before he was finished there he had already used 43% of what he could have used.
Thats an issue for me tbh like most console map editors you really get harnessed in with what you can do. I hope they don't limit the PC version this way.
Don't get me wrong that not a game breaker and would not take away from me buying the game. But seriously today we have bigger HDs on console.
My PS3 has a terabyte and my xbox has a big HD aswell i have space to work with. Why can't they make these map editors more expansive on console?.
omg this map editor is a dream come true *tears of joy*
Hoping for AI support in multiplayer matches
Kinda pointless if you can't share the maps with your friends. What's the point of making a map for only you to play...