Alan Ng:
GTA V is now on the horizon and at the moment – it is only coming to Xbox 360 and PS3 unfortunately. Rockstar is refusing to confirm whether the game will be coming to PC or Wii U, but we’ve since learned earlier this week that these platforms are ‘now up for consideration’. Is there more to it though which is holding back the Wii U version specifically, such as censorship and Nintendo’s reluctance to bring a ‘controversial’ game to the company’s new console?
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
Red Dead Redemption 2 and GTA 5 are both classics, but movement and general interaction sometimes feels like you're possessed by a fridge.
Rockstar need to learn that 12 years of work and 5000 employees doesn’t account for one persons opinion on the internet…
The controls of RDR2 felt a but cluncky indeed, but it’s not as bad as some make it out to be. At no point did I get the feeling my experience with the game was held back or ruined by the controls.
But it can never hurt to optimize them a bit, sure.
Red Dead Redemption felt clunky at first but I got used to it fairly quick. I thought 2 was easier to control but it could be my experience with the first game helped me out. Great games
I wouldn't call Rockstar games characters clunky instead they feel like they move with Weight they are not twitch controls press x to instantly snap onto cover the characters instead move like a actor would ducking behind cover they are exposed while they get there.
censoring out Manhunt because its depictions of violent or realistic killing and GTA are not even in the same league. GTA is always over the top nonsense. Madworld was an extremely gruesome game, and it had no problem being released on the Wii. In fact, with the Black and White nature of the game, it only caused the blood and carnage to stand out even more (since the red blood was the only color in the game).
GTA V would be perfectly fine on the Wii U. I am sure Rockstar could come up with some pretty cool ways to use the Gamepad. Gamers on the Wii U would rejoice and buy it, and Rockstar would get to line their pockets a little more. Win-Win.
I don't believe there's any danger of censorship if Rockstar brings it to the Wii U. Look at GTA: Chinatown wars, that was a DS exclusive(obviously it's no longer exclusive)and it had a whole side of it where you could run a drug dealing business. Also look at Ninja Gaiden 3: Razor's Edge, Nintendo published that game and it's more violent than ever before.
I believe Rockstar won't feel the need to censor themselves should they bring GTA V to the Wii U and I don't believe Nintendo will make them either.
Meh...yes Nintendo has more kids(way more kids) in their userbase, but I see no reason why it would have censorship troubles, unless there are more soccer moms in their userbase than I thought.
There are age ratings for a reason. Things don't need censoring.
If it doesn't come to PC I will not be buying it