After the triumphant release of Halo 4, Alex Lemcovich looks to the future of Halo 5 and how 343 industries could potentially improve on an already stellar franchise.
How do composers make the iconic music tracks from games that we love? And just what makes them so memorable?
A former 343 developer has revealed that mountains of Halo pitches failed to be approved, including a return to ODSTs and a push for more intimate, dark themes.
Halo-Pop like Gears Pop. Halo bowling. Halo Cooking Mama. There’s a reason why you won’t hear about them
With its smooth jazz and iconic New Mombasa streets, we need Xbox's next Halo game to return to the remarkable world of Halo 3: ODST.
Nice and insightful article, but just one thing that bugged me. 343 did not develop Halo Wars. That was done by former Ensemble Studios. 343 may have pitched in story-wise and help in that regard, but they did not develop the game.
Other than that, I also disagree that the chief should take off his helmet to be placed under scrutiny. If there is one thing that should be consistent throughout the new trilogy to the end, it's that the helmet should not come off and the devs need to explore character development and interaction with his helmet intact.
It's a mystery, yes, but a necessary mystery, imo.
All I want in halo 5 multiplayer specifically, is dedicated servers. The peer to peer has got to go.
Bring back Firefight mode. I loved it. Or some kind of wave/horde mode.
these are the things I want in future Halo titles.
1. bring some of the previous games music scores mixed in with the new. kinda like starwars does it with both trilogys.
2. I would love the flood to come back and be more terrifying than ever.
3. dual weilding, I want that back. I enjoyed it in H2.
4. I would love if there was a codex like ME series and a voice over from Cortana reading it. it would give a synopsis of histories, universe etc.
5. I want to fight against brutes again. they should be the splinter group of covenant.
6. I want fire fight mode back in the mix.
7. bring back a forge world thats massive like reach but diff locations and seasons/ night day cycles. and diff layers so its not just metal.
8. I want ODSTs in it.
Being a competitive player, i would like some sort of leaderboards in the menu system like COD and Gears.