One of the most personal pieces I've ever written, I analyze parallels between my life and the critically acclaimed Journey for PS3.
The composer behind Journey, Austin Wintory, recently had a chance to revisit the classic game, just in time for its tenth anniversary.
My fav indie game ever, played this on ps4 and ps5. Too bad it does not have a plat trophy.
Jenova Chen told us about the development of the game.
Today, veteran game developers with experience on games like Journey, Skyrim, Spider-Man, Edith Finch, Ratchet & Clank and more, have come together to announce a brand new game studio, Gardens.
Concept artist has a very distinct style and if they can translate that into the game well this studio will be making some visually stunning games.
This is a really good article. I can't even describe it better than that.
Overhyped game. Loved Flower, but this is just painful to watch and play. Yes, I did finish it by holding up on my controller through the whole game and closing my eyes.
That article was really nice to read. Journey is my personal GotY so far. I have not played a game this year that I have enjoyed more. I have played through Journey five times. It is so great. I've enjoyed it every time.
On my first playthrough, I had a few people come and go as I made my way through the game. The second playthrough, I decided to play it with someone. I stuck close to him and it much more enjoyable for a reason I still don't know. We worked well together. We never talked except an occasional musical tone. I have great memories of Journey. Memories that I rarely come by these days in video games.
I loved journey but I personally saw it as quest to find peace and happiness in an otherwise forsaken world while joining others who are trying to seek the same thing. To each his own but either way that game is just really well done.