Geek Binge: Halo 4 was released about two weeks ago, to (mostly) critical acclaim. We ourselves greatly enjoyed the game, and found it to be a surprisingly great re-launch of the franchise. That said, it IS a re-launch—from the start, Microsoft designed this to be the start of a new trilogy, dubbed by development team 343 Industries as “The Reclaimer Trilogy.” And now that the first part of the trio is complete, we can’t help but wonder what 343 has awaiting us with the next entry in the franchise. Here’s five of the things we expect to see out of Halo 5…and beyond.
Warning: From this point forward, this article will delve into the plot of the previous Halo games, including Halo 4. So if you haven’t finished the game yet, be warned that spoilers ARE abound from here on in.
In Halo 4, 5, and Infinite, Master Chief became a more nuanced, human character.
In spite of the Halo series’ struggles, 343 deserves praise for adding nuance and characterisation to the ever-beating heart of Halo - The Master Chief. Playing through Infinite, it's abundantly clear that the events of the current and previous trilogies have irrevocably changed the iconic hero. He’s no longer the ‘blank slate’ that was previously presented by Bungie. He’s a fatigued, damaged and fallible protagonist, and one who is meandering through currents of grief, while reveling in his newfound agency. Giving the Chief a compelling and meaningful voice was no small feat, and 343 should be proud of that victory.
This article completely misses part of the appeal of the original iteration of character in the original game trilogy. It was the Chief and Cortana vs an entire alien collective. The blank slate Bungie displayed in their games was genius, he was an mysterious hero a wide audience could identify with because he wasn't as clearly defined as most characters.
The books added a lot of lore and backstory but most Halo players just want a fun game with exposition that doesn't get in the way of gameplay, it's why the Cortana level in Halo 3 was derided.
Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty.
The 343i Master Chief has is based on the books. However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion.
It’s a law of nature that eventually, every long-running game franchise will have a particular entry that gets dinged for straying too far from what made it so fun in the first place. Your Super Mario Sunshine, your Dragon Age II, Assassin’s Creed III, and so on. Whether or not that opinion changes more favorably over time, the initial specter of negativity will forever hover it. Microsoft’s Halo is no exception, except that negative specter hasn’t hovered over one particular game, but one whole studio.
Halo 4 released 10 years ago today, and its disappointing reception was just an omen of things to come with 343 Industries at the helm.
Halo 4 and infinite have a 87 on metacritic and five a 84🤣. 343i need contents and everything else will play it self out.
Halo 4-6 are like the Star Wars sequel trilogy
They all just seem like a brand new games with small connections to the last one but no solid arc connecting them, you’re just told stuff that happened off screen in between the games and nothing makes sense
It’s like they didn’t plan a new trilogy out
I'm getting a good gaming laptop soon and i'm finally going to play through the Halo franchise again plus Infinite but i never played Halo 4 before .. can anyone tell me how's the campaign in comparison to the games before it and compared to Halo 5 ?
A teaser for Halo 6...
Cortana
They can't use the same gameplay formula, IMO..it has been overused and abused for too long. I would really recommend a totally new system of animations and the addition of iron sites, while of course maintaining that certain weight/feel and pace of halo.
The gameplay formula just needs to evolve and be different, for those who can't accept change or think it wouldn't be halo need to get a clue and just stick with the previous 100 version of the same formula. But srsly....totally reworked and redone.
They should bring Kelly, Linda and Fred into the game. Let us finally see a Spartan II team in action. Have an entire section of a campaign dedicated to showing how awesome they are.
They should go full action. I want to see a huge awesome space battle, show the infinity kicking ass, show the Orbital defence platforms in action. Dual wielding, scarabs and more mammoths!
They should meet Halsey and the Spartan II's should defend her, I am dying to see the Spartan II's show their loyalty to her before the UNSC and throw down with the new bargain bin Spartan IV's.
This game should be all about the Covenant - UNSC, I want to see the Elites homeworld, I want to see the Civil War and see the Arbiter again, they could finish the civil war and work together to defeat this new Storm covenant faction.
Cortana shouldn't be brought back until Halo 6, I would prefer it if we heard nothing about her apart from MasterChief obviously not coping without her, and then at the end, a sudden surprise where she sends a transmission warning them of a Forerunner fleet or weapon, warning them the Didact is coming. A good teaser for Halo 6 I think.
Decent article, but 2 of the points probably wouldn't be there if they'd read the books or the wiki.
The Storm faction of the Covenant are a splinter group led by Jul M'Dama, who were not aware of the war against Humans ending and are looking to link with the Didact to wipe out humans for good.
The Flood should return IMO. Whilst I liked the challenge presented by the Prometheans, the Flood present a different challenge altogether. No dodging and staying behind cover, just a relentless assault that made for some hectic encounters. Bring them back!