As Nintendo's first high definition console, Wii U will join the neverending, nothing-really-proven debate between the PS3 and the Xbox 360 over which console's visuals for whatever multiplatform game are superior. Some people are convinced it's a bad port, others are convinced it proves inferior hardware.
Based on one narratively fitting ending in Mass Effect 3, Prothean squadmate Javik is highly unlikely to return in the next Mass Effect game.
He was one of my least favorite characters. I wish they would have done the Proths different.
This Canada Day, explore our homeland with the best video games that have adapted or reimagined the Great White North in digital form.
It's been 10 years since the launch of Ninja Gaiden 3: Razor's Edge on Wii U - it's about time we received another sequel.
Anyone remember launch 360 and PS3 games? They sure didn't look all that great either.
Take a look at Condemned and Resistance: FoM both launch games, they looked pretty decent compared to a PS2 game but compared to what games came out a year later they look awful.
http://3.bp.blogspot.com/-Z... - Resistance
http://swotti.starmedia.com... - Condemned
"1Up, in its review of Mass Effect 3, said the game "seems a lot less visually stable," than the Xbox 360 version"
Console gamers... don't care about graphics.
Wii U will do fine.
@iamnsuperman
You sir need to educate yourself if you think it was the first time developers went HD. Going HD is just a resolution upgrade nothing much. Games have been running on the PC in HD since 1998. Back in those days we were playing close to resolutions of 720p (1024*768). By Early 2000 some people were already playing at 1600*1200 (which is about 1080p). So please do not talk about what you dont know.
Devs can at best optimize a game by adjusting Textures, AA, AF, Res etc. Its something simular to what PC gamers do when configuring their games. For a Dev to get a game to run at 720 @ 30fps on console they would have to play around with these sort of settings. Guess why most console games are a blurry mess with low res textures and hardly any AA? The devs simply set those standards since the hardware cant handle more than this.
By next gen there are plans to make tvs at 4k res, sure the next consoles wont be able to handle it, however the PC will. So yes the jump may not be there for consoles, however for the PC it is. Infact some people already play at resolutions like 5760*1080, which is about 6 times higher than the current console 720p standard.
What we all want to know is how will blops2 look like on wii u compared to its competition. Someone needs to post an article of this. I bet it will be the hottest article.
Sounds to me like bad port.