220°
4.0

IGN-Call of Duty: Black Ops Declassified Review

IGN:If you’ve longed for a proper first-person shooter on Vita, one that makes excellent use of its unique capabilities and second analog stick, you’ll be sorely disappointed with Call of Duty: Black Ops Declassified. Declassified’s clumsy controls exasperate the frustration that comes from playing poorly designed single and multiplayer levels, while the horrible AI and lack of polish makes it feel like it was rushed out the door. No, this is not the Call of Duty you’ve been waiting for; it’s one you definitely need to avoid.

NYC_Gamer4170d ago

Is the game really this bad?people who own/played the game share your thoughts.

StraightPath4170d ago

ironice sony fanboys hated call of duty but now since its on the vita trying to defend it for life. this is a awful game. destroying vitas reputation even though its struggling this game not gnna help

theres few kinds of people trying to defend this awful abomination.

1. people who dont have a ps vita but are loyal fanboy to sony, so anything on thier platform they must defend even if its the worst game this year worst game this generation or ever. Even if its a exclusive turd like this.

2. people who have a vita but know its lacking games, even thought they dont have this turd game they resulting to defending this title as it was hyped to be big deal for vita.

3. people who brought this turd game but now are trying to justify their purchase. knowing this game is the worst ever.trying to promote a awful game rather then promoting a good game on thier handheld such as gravity rush or golden abyss. vita fans are actually promoting a turd with call of duty slapped on it.

Seraphemz4170d ago

Have you played it? I rather take the advice of someone who has actually played it than someone looking for a reason to troll.

camel_toad4170d ago

The only thing worse than a fan boy is the people that go out of their way to complain about them all the time.

I like all of my consoles and my pc. They all have their strengths and weaknesses. If someone wants to love a particular one then who cares?

Shikoro4170d ago

I haven't played it, but what I read on a few forums is that the game is very, very good, multiplayer-wise. Some of them like the SP, but they agree that it's a little bit short and that the AI is sometimes stupid, but can get you killed. There's a bunch of videos where you can see how the game plays, looks and sounds, but here's one that should convince the ones who are looking for a good multiplayer experience.

http://www.youtube.com/watc...

Hdz544170d ago

@StraightPath. great post, my thoughts exactly. it's been hilarious reading N4G this week and seeing the result of the convergene of Sony fanboyism and COD hate with the Sony love winning out. some fanboys are even claiming Declassified is a better game than it's full fleshed console counterparts. SMH

for we are many4170d ago

Totally agree with you StraightPath. They defend a lazy port of a game they bash all the time on consoles, only because this port is exclusive for a Sony handheld, some of them even do NOT own a friggin' Vita in the first place!!

tubers4170d ago

and 4th

4. People with low standards for 50 dollar MSRP.

+ Show (4) more repliesLast reply 4170d ago
Anon19744170d ago

Are people really "longing" for first person shooters on their mobile platforms? Honestly? How many first person shooters were on the PSP? Like 3?

Somehow I don't think first person shooters are what Vita owners are chomping at the bit for anymore than it's hurting 3DS sales.

I know I had no interest in this title as a Vita owner. Killzone Mercenaries looks kinda cool but I could care less if I see a single FPS game on the console. That's what I have my PS3/360 for.

Of course, that could be just me. If anyone out there was excited for this game and is feeling let down, feel free to make yourself heard. Personally, I'll probably forget this game even existed a month from now.

KUV19774170d ago

I couldn't care less for CoD but I am really looking forward to Killzone-VITA and will be disappointed if it turnes out bad.

I think there were 'no' FPS on the PSP because the single-analogue-stick architecture made it a bit difficult to get a good one onto the system. It's a whole other story with the VITA.

guitarded774170d ago

I can't say it's bad, but there was enough evidence leading to launch to suggest it was bad, that I didn't buy it... yet.

1. 5-6 month development time.
2. No full campaign
3. 4 v 4 online
4. RezVita dev working on CoD game
5. First screenshots horrendous
6. Only a logo shown at E3
7. $50 price tag

Those were some of the things that kept me on the fence. I'm not surprised it's not GOTY material. The GameSpot playthrough had a system freeze in the first 20 seconds. Is it horrible? I really don' know, and I'm not willing to find out at $50. But I will find out for myself when it's $20 or less.

profgerbik4170d ago (Edited 4170d ago )

CoD has never been that amazing for a long ass time now and why people thought the CoD on Vita would be mind blowing or any different I have no idea.

It is CoD on the Vita or CoD Lite as some have called it.

I am not a fan of CoD, I don't own Declassified and I don't support CoD anymore and haven't since PC.

I have played all the newer ones just from being at friends and I have played Declassified as well at friends. What I don't get is it is CoD, there is no doubt about that.

Sure it isn't console CoD but it is CoD on the Vita, I won't buy it and I am not that interested in it but coming from a hardcore CoD past on PC, it's just amazing to me how much these Vita games get bashed. Especially in CoD's sense, CoD has been this bad for a long time is what I have noticed ever since it moved to console.

Nihilistics CoD is pretty dead on to what CoD has become today, maybe people can't accept such a direct translation of that, I don't know what the deal is but it is just like other CoD's just less features, less to do and what can you expect with a 4GB game card versus a disc that can clearly store tons more data. Not to add the bugs but those can be fixed over time and is not surprising or shouldn't have been knowing Nihilistic.

Thing is it isn't nearly as bad as everyone thought it was going to be yet it's still getting the worst reviews although mainly all who have played it say at least the multi-player is fun and last time I checked even back in the PC days..

That is all anyone played CoD for anyway was the mutli-player.

I mean I don't like CoD anymore to begin with it has become a mindless FPS for noobs if you ask me and Nihilistics CoD is a good interpretation of that. Seems like the only people who are heavily hating on this game hate CoD already or are CoD fans and just can't accept the lack of features Declassified has.

Point being I never thought CoD would save anything let alone the Vita, I also know from playing it, it is at least better than Resistance: BS. The price of the game sucks yes but no one is forcing you to pay that full price and there are plenty of ways to find it cheaper or get it for way cheaper.

You can blame Sony or Nihilistic all day but what it comes down to is CoD fans in general, the same fans that support CoD no matter how many times it's remade and in short bursts.

How can you blame anyone for taking advantage of the stupidity of their fan base, they knew as long as it has CoD on it people will slop it up and pay anything just to play it.

I can't even blame Nihilistic on this one because to me it looks like console CoD's. It has never been the best FPS for a long time now, just the best selling FPS, so to think it would change just because it hits the Vita is just insane to me but whatever.

SpinnerM4170d ago

Here's the truth. I have this game along with several other COD's. Don't buy this game if you're looking for a good campaign mode. I will admit its short. But if you like multiplayer then this is a great game, especially for a handheld. I'm having a great time with it. I'm just afraid there will be no DLC later on with all these haters out there. I'm with many of the other gamers that actually played it...I just don't get these horrible reviews. I give it an honest 7.5 out of 10. And I'm guessing most of the people bagging on it haven't even played it. And no, I'm not just saying all of this to justify my $50 purchase (although it would be nice if it was a bit cheaper).

kopicha4170d ago

agree with you 100%. that is exactly the same thought i have for the game coming from an owner's pov too. I too give this a 7.5/100 overall. what's really lacking is short SP campaign. the Hostiles mode could have coop feature rather than just SP. More MP maps are the most welcome. The MP is actually the most fun part of the game. No doubt. Despite Vita have not sell well, there are actually a lot of people playing this game. At least every time and any time i hook up online, there are a lot of people playing.

GuruStarr784170d ago

Well, that would be true... if only I could get into mp matches... I keep getting kicked out... most of the time before the matches even begin!

obesq4169d ago

not that bad at all!! multiplayer is really enjoyable , campaign and other modes are good too,a bit overpriced though , and the maps lack creativity .

+ Show (3) more repliesLast reply 4169d ago
DrDeath4170d ago

This game is sick, best FPS on handheld. Online is crazy good. Single player is ok but hard and short. Buy it for online u won't regret it. All these reviewers are retarded period. Best game on vita if u like FPS or CoD. It plays exactly like CoD. Reviewers hate it because he vita promises console like quality and so far it hasn't totally given that. Some exceptions but really it's CoD and it should be better and have more content. It's overpriced. One issue I have had is hit detention ok walls with grenades and if u have NAT3 (strict) Internet connection online doesn't even let u in lobby. It works at my place but not my in laws because of the strict Internet. Problem is most people have a NAT 3 Internet and this is first CoD to not support 3. Dumb patch should fix it hopefully

dark-hollow4170d ago (Edited 4170d ago )

"best FPS on handheld"

That's quite the feat.

DrDeath4170d ago

Haha ya I guess your right there. Quite the feat indeed lol. Even still tho it's a great game for the vita and reviewers are being ludacris. I don't care if people don't wanna give it a chance ill be levelling up and having fun with everyone else that bought it. I could care less about justifying my purchase I new it wasn't a CoD on console. I got exactly what I expected if not more. Again fun and addictive game.

Merrill4170d ago (Edited 4170d ago )

If it was an Xbox handheld exclusive it would be 9+.

WrAiTh Sp3cTr34170d ago

9+ because as usual COD is better on an MS device, at least that's what I gather.

Merrill4170d ago

Hard to know otherwise, as IGN doesn't review the game on any other platform if it's not given to them.

God forbid they actually purchase one on the PS3 and then acknowledge the problems the game actually has. But clearly Activision wouldn't want that to happen, so IGN doesn't do it.

ambientFLIER4170d ago

If it was an xbox handheld exclusive...it would be a much better game. Lol. Just saying!!!

swansong4170d ago

I own both Resistance:Burning Skies and this game CODD, and CODD is better in every way possible. Online play has pretty smooth frame rate and the controls feel good to me. Why game sites have given RBS higher scores than CODD is a mystery. Is it worth $50,maybe not to most,but I have enjoyed it a lot. To me it shows that the Vita can handle FPS and with the right developers(guerrilla)it would truly shine. Bottom line in my opinion,CODD is fun and looks,plays so much better than RBS.

Seraphemz4170d ago

Whats weird is that its getting smashed cause of single player, when almost anyone knows that its all about MP with COD. Most people I know dont even touch the SP of COD games.

DrDeath4170d ago

So ign complained biut the missions being short and no checkpoints (unit 13 had this and everyone was fine with that. Touch controls were awkward ( ever play metal gear solid 3 Hd and equipe the knife as a weapon. Ya that's more frustrating and that game didn't get hurt for that) I ait I accidentally use touchscreen sometimes but it works fine enough. Also the aim acceleration can't be changed? Umm change the aim sensitivity idiot. Maps are too small this i agree with but team deathmatch works fine. Deathmatch spawns are worse obviously. The controls are fine it's the smaller analogs they don't like. They said resistance's only good part was its controls and these were literally a much improved version. So little contradiction there. Basically he played it for an hour and didn't get used to the smaller analogs and that's the games fault ( not his or the system, ever use guns in MGS? There way harder to aim because of the smaller analogs. What I'm saying is these reviewers and looking for console quality and barely played the game to review it properly. Biased

himdeel4170d ago (Edited 4170d ago )

I have to disagree with the "clumsy controls" because they are far from it. They feel fantastic. I only use the touch to melee and I use my left thumb on the screen (anywhere on the screen) and melee action is performed.

The AI being poor is typical of most FPS. Not an excuse just typical. The enemy advance to your location and shoot you. There are some places where the enemies seems very aggressive but I'm playing on the medium difficulty.

As someone who's never played a COD game I'm seeing this game for what it is a stand alone product on the Vita. I have nothing in the COD franchise to which I can compare it.

From all the ranting and raving I've read over the years about COD I didn't expect much in the way of story or length of campaign. However I did expect the mp to be fun which it is.

I am curious what support if any there will be for this game and if any patches or DLC will come along. However even with all these horrible reviews I'm curious what the sales will end up looking like when the dust settles.

murkster-dubez4170d ago

Unit 13 missions are not short and some have checkpoints.

Kingthrash3604170d ago

I don't even think he played it for an Hour, I'd say 30 minutes. He was hearing his co workers playing bo2 or halo or wiiU while he was stuck with a game that he had (months earlier) bashed in an article. He had his mind made up way back when he saw the early screen shots of it before it was finished. There was no way he'd contradict himself. so he turned on his vita played the first level, played mp for ten minutes. After that he hopped on halo. Reviewers need to start showing trophy / achievement points with 35% minimum awarded. I heard The guy who reviewed SFxT only had 19% of the trophies, didn't even have the "play 30 online games" trophy. How can u review a game you've barely played?

Show all comments (53)
90°

Was Call of Duty: Black Ops Declassified Really That Bad?

PP: Was Call of Duty: Black Ops Declassified really that bad on the PS Vita?

Read Full Story >>
pureplaystation.com
cluclap990d ago

In comparison to its console counterparts at the time? Yes. Yes it was. In comparison to DS versions? It was god like

Amplitude990d ago (Edited 990d ago )

I got tons of fun out of it.

Killzone was better, yeah. Heck even Resistance online was better. But CoD Resistance and Modern Combat and such were all fun to change it up a bit when you've grinded too many hours into Killzone.

If i had to review them, yeah, all those games would get a low af score except Killzone. But i had fun plowing through the Resistance campaign and playing online and goofing off with CoD online while travelling. Not everything has to be a masterpiece but they were all fun enough for what they were lol

250°

Why The PS Vita Ultimately Failed (And How The Switch Did It Right)

How is a system so loved within its community considered a commercial failure, and how did the Nintendo Switch take its idea and run with it?

Read Full Story >>
thegamer.com
MadLad1170d ago

Highly overpriced proprietary memory, and Sony showing it little support, themselves?

VersusDMC1170d ago

Agree with the support but the overpriced memory was always overblown. The switch is an handheld charging 60 for games instead of 40 as they always had before...yet that cost hike is fine.

darthv721170d ago

As someone with both a Vita and PSP GO, it really made me curious why Sony felt the need to make a dedicated memory card when they already had one that was more than adequet. The M2 format (that the Go uses) is virtually the exact same size and shape as the vita... just flipped. It would have made things so much easier for people to buy into it, especially if they were able to insert their existing memory card with their purchased games on it.

I really like the vita, I also think they had a huge missed opportunity with not having TV out. I like to pop my Go onto the TV dock and play some games now and then (doing the switch thing before the switch). Doing that with a vita would have been awesome, especially with full DS4 support.

persona4chie1170d ago

The only thing is the Switch isn’t a handheld, it’s a hybrid of both. So there isn’t really a “cost hike” sure you get an overall lower quality or “handheld” quality when playing portably, but you do get better quality and performance when playing in “console mode”

And yes I know people are gonna say “bUt thE sWitCh iS wEAk” and compared to the PS4 and XOne absolutely, but it’s still console quality games. And the quality is much higher than on any handheld before.

The Vita was a great system, but people’s expectations were too high. It was definitely a capable system, but not as capable as people thought it would be. I don’t remember if Sony said this, but it was said that the Vita would be able to deliver PS3 quality games and it ultimately couldn’t.

And yes the memory cards were definitely an issue. There are countless complaints about it. Nobody wanted to pay $120 for a 32gb memory card https://www.gamespot.com/ar...

Neonridr1170d ago

I mean compare the scope and size of a 3DS game (Link Between Worlds) and compare that to Breath of the Wild and tell me that the additional price doesn't warrant itself.

DarkZane1170d ago

The overpriced memory was not overblown, it's the only reason why the Vita failed.

You had 4, 8, 16 and 32GB cards, but anything below 32GB was too small and a 32GB was $100 at launch, which was way too expensive. A SD card of the same size was like $25.

+ Show (1) more replyLast reply 1170d ago
ApocalypseShadow1170d ago

$249 was a great price for the OG PSP. PS Vita launching at $249 years later for what it did was a steal compared to PSP. Nintendo dropped their price because it made 3DS seem expensive against it for inferior hardware. It worked.

Yeah. The cards were expensive. But look at the flip side. Many gamers stole games on PSP by downloading them from online. Just like they did with PS1 and PS2 games. And we see how DRM gets cut through in software so fast that that wouldn't have been enough. SD Card would have guaranteed theft immediately. They tried something different. Didn't work out.

The games were coming. Problem was, gamers weren't supporting it like they were with PS4. Gamers either complained the games were expensive or that the games were hand me downs or lesser than console like Uncharted. And with mobile phones powerful enough to play games that looked just as good as portable consoles for cheap or free with ads, something had to give. Sony even gave gamers the ability to stream PS4 games at home or anywhere in the world. Even that wasn't enough for some.

Nintendo has ruled the mobile market for decades. It's why they can weather the storm of challengers and mobile. And with new customers being born all the time, Nintendo rides its same properties like Disneyland. But new in house IPs are almost non existent.

The only thing Switch did was have no opposition. No competitor. Microsoft was too cowardly to try ever and Sony gave it a shot. TWICE. Now, if we flip the article around, we can ask how Sony had been successful with PS4 and PS5, while Nintendo failed at dedicated home consoles and ran to mobile.

persona4chie1170d ago (Edited 1170d ago )

Except they didn’t run to mobile? They’ve always had “mobile” devices, and they’ve proved in the past, gimmick or not that they can have a hugely successful system.

They literally just took the best part of the Wii U and made it independent. The Switch is a home console as well as a handheld, not just a handheld but people like that as an added option.

And while Nintendo has definitely had a few poor selling home consoles they haven’t failed by any means, “mobile console” or not it’s still successful.

Plus money is money. It doesn’t really matter if Nintendo is making it with a home console or a handheld. Just like Sony saw the handheld wasn’t viable so they dropped it to focus more on PS4.

Neonridr1170d ago

they failed once, with the Wii U... so you could say that but you'd be reaching Apocalypse.

rdgneoz31170d ago

@persona4chie "And while Nintendo has definitely had a few poor selling home consoles they haven’t failed by any means"

What would you call the WiiU? Nintendo ditched that pretty fast and went to a new console after a few years. WiiU (came out Nov 2012) had 13.56 million sales as of December 31, 2019. Switch has around 80 million and it came out just under 4 years ago.

That said, they learned from their utter failure with the WiiU and came out with the Switch.

ApocalypseShadow1170d ago (Edited 1170d ago )

Nintendo has failed more than once. Home and portable consoles. But name a portable console competitor to the Switch? I'll wait...still waiting...still waiting...

What some fail to mention, is that Nintendo has/had no direct competition to Switch. Zero. They also fail to see that Nintendo has been the dominant portable console maker since Gameboy. Not one portable has won against Nintendo since then. Targeting Vita is foolish as the market leader has always been Nintendo.

As for home consoles, Nintendo basically abandoned the formula of building a dedicated home console. They built a hybrid that's really a portable that replaced 3DS and happens to connect to a TV. But we all know its use and tech specs is mobile. Trying to spin that it's a home console is ridiculous when it can't even play certain games on home consoles. That's why it's streaming certain games. Why? It's a mobile platform. That just happens to have no competition. And Nintendo has been riding on underpowered products while selling the same properties without new IPs for years. At least we can say with Sony, they make new franchises EVERY GENERATION. Something Nintendo doesn't do.

Summary: Nintendo has always been portable market leader for years. And now, they have no competition. Not even from 3DS. So, of course Switch is going to sell unopposed. Vita would have been destined to be second fiddle to Nintendo with portables regardless. Even if Sony would have stuck with Vita.

+ Show (1) more replyLast reply 1170d ago
gamer78041170d ago

No first party support, end of story, they set it up to fail. I still have mine but after launch there was third party support only. They left it to die.

persona4chie1170d ago

Yeah I had a vita on two separate occasions, and I loved it. But like you said, they created this great system and then said “alright go die”

gamer78041170d ago (Edited 1170d ago )

@persona. Right I really liked the system. I even bought the pstv thingy to play my vita games on the tv too

Knushwood Butt1170d ago

It did get a lot of first party support for the first couple of years, but what happened is that third parties didn't know what to do with it. Toned down ports on the cheap, or risky new IPs or AA spinoffs,

They all held back and waited to see someone else take the plunge but it never happened and sales of the Vita didn't pick up, leaving Indies and slowly dwindling first party support.

Name the big third party games on Vita. Assassins Creed Lady Liberty? That CoD game?
Nothing from Capcom.
Nothing from Konami.
Koei Tecmo supported it well but all ports.
Bandai Namco had Ridge Racer that got slammed due to weird content behind paywalls.

Also didn't help that the media slammed anything that wasn't breaking new ground. Strange how the Switch gets a free pass on that.

Anyway, it did get Darius Burst CS, which is also on PS4, but is portable shmup excellence.

Ulf1169d ago (Edited 1169d ago )

This isn't true. There were a ton of (very well done) first-party Vita games in the first couple years -- Unit 13, Killzone Mercenary, Uncharted, Little Big Planet, etc.

They did choose to cater to an older audience, which may have been a mistake.

+ Show (1) more replyLast reply 1169d ago
badz1491170d ago

Nope. Games. Plain and simple. It didn't even have the games like the PSP did. Such a shame for such a wonderful hardware

specialguest1169d ago (Edited 1169d ago )

Even today people are still not willing to accept that what you stated with the overpriced memory and Sony showing little support was a big factor leading to the Vita failure. I remember wanting to a Vista, but was really turned off by the proprietary memory price. Sony abandoned the PS eyetoy on the PS2, the Vita, and PS Move. The PSVR got more support, but Sony could definitely do more

+ Show (2) more repliesLast reply 1169d ago
franwex1170d ago

Pretty much Sony ditched it to focus on PS4. Can’t say I blame them, but it is disappointing. If Nintendo can manage to put out games for handhelds and main consoles-I would assume Sony could too.

persona4chie1170d ago

Oh definitely and the Vita would have been the perfect system for it. The PSP sold how much? 80m? That’s really damn good. If the vita 1. Had more first party support from Sony. 2. Had cheaper memory cards or used SD cards (the 32gb card cost and eye watering $120 at launch) and 3. Maybe launched at a cheaper price, maybe $50 cheaper it would have easily been a success.

godofiron1170d ago

I personally skipped the vita because memory was just so damn expensive - then eventually, Sony gave up on supporting it.

it got nowhere near the love that the PSP got, which is an absolute shame cause it paired pretty well with the PS4.

1nsomniac1170d ago

The only thing Sony cared about was protecting its image against piracy. They were willing to destroy it for the sake of saving face to its investors after the PSP. Same approach they took with not allowing external storage on the ps5.

AnotherGamer1170d ago

The overpriced memory cards easily.

Show all comments (45)
90°

10 PlayStation Vita Software Missed Opportunities

VGChartz's Adam Cartwright: "Many would argue – and I wouldn’t really disagree – that the PlayStation Vita never really had a killer app. There wasn’t that one piece of software that helped change the console’s fortunes. The closest we got was arguably Persona 4 Golden, an early release that received huge critical acclaim, but it was part of a niche series and as such its sales impact from a hardware perspective was muted.

There were missed opportunities along the way, as certain titles had the potential to change the Vita’s fortunes, but the way the final product was delivered (if indeed it was delivered at all) left a lot to be desired and so they didn’t reach their full potential. It’s these games I’m aiming to look at this in this article – 10 games that were missed opportunities on Vita. I’m not saying that every release I’ll be talking out here had the potential to be a “killer app”, but if they had been executed a little better they would have undoubtedly been a key factor in helping the console reach a wider audience."

Read Full Story >>
vgchartz.com
ilikestuff1662d ago

Still thinking about the that last of us 2 multiplayer missed opportunity

isarai1662d ago

My soul still aches over the idea of making 3D Dot Game Heroes a Vita series never happening after the dev studio expressed interest in doing so. Could've been a flagship for it, or at least carried it a bit further.

Abcdefeg1662d ago

The vita contributed to the ps3 having less support from Japanese devs. I hope sony keep focusing on one console at time like they are now in the future

1662d ago