Call of Duty: Blacks Ops 2 design director David Vonderhaar is ready for the inevitable complaints of over-powered weapons which accompany any major multiplayer shooter’s launch.
David Vonderhaar, one of the creators of the Call of Duty: Black Ops series, has founded BulletFarm with the financial support of NetEase.
Oh great another well known ex dev starting a studio with AAA budget, wonder how this'll turn out especially that this is another cod dev.
Just 24 hours following the Modern Warfare 3 reveal, former Treyarch Studio Design Director David Vonderhaar has announced he’s stepping away from both the Call of Duty studio and Activision.
GTA 5 and Red Dead Redemption 2 leap up due to summer sales
Wow, good games never get old I guess.
CoD will always be a beast of a franchise, and how awesome is it that you can just boot it up or pop it into your Xbox and play, MS BC is really a neat feature.
The Factgun would be a badass weapon in the game.
those devs are laughing how they break records every year with same shit lol
Everyone uses weapon x, therefore weapon x is overpowered.
im sorry what? everyone runs around with an MP5 and gets kills from one end of the map to the other
http://www.youtube.com/watc...
ex sas and mcnab, says its only reliable from 1 to 20 metes on a single fire, doesnt mention burst fire so i guess by the developers logic full fire means the whole map
One of the main problem is that unlike most COD games the worst perks are unlocked first. Ghost should be one of the first unlocks as everyone uses UAV nowadays due to the new scorestreak system, its unfair when a high rank player racks up a load of kills because he is the only to have ghost.
I appreciate that this issue will disappear in time but for the early days its devastating.