230°

Why is the Vita dying?

Run-down of the Playstation Vita's amazing success story. Parody of Sony apologists.

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systemwarsmagazine.com
NYC_Gamer4173d ago

I feel the PSV is being treated real bad by 3rd party studios when it comes to support..Yes,i understand 3DS has the market share advantage but that's no reason for studios to just ignore Vita.

NewMonday4173d ago (Edited 4173d ago )

It's the fanboy wars

Gamers are taking console favoritesm way to seriously , some think they are on a mission to take down the other side, some websites look for troll hits, few relise this is immature and killing a still niche medium they supposedly love.

Call me crazy but I remember a time when the press and community all celebrated gaming and the talk was about sharing the experience and expanding the gamer population, that is how I changed from a kid who buys the latest popular thing to game geek.

This generation of gamers is the worst

guitarded774172d ago

Agree x 10,000. Press has become more and more sensationalist over the past 10 years, and people have become more and more ignorant lapping up everything they read.

Hufandpuf4172d ago

I don't see how game sites and fanboys are bringing the handheld down. They don't affect the sales. If it was "fanboys" fault, where were the playstation fans? Why didn't a huge majority of ps3 owners buy the Vita? It was Sony's bad marketing, huge price point, and lack of dev support that is killing the Vita.

X-Alchemist4172d ago

what does fanboyism have to do with sales?

ALLWRONG4172d ago

So... to you Nintendo fanboys are killing the Vita?

guitarded774172d ago (Edited 4172d ago )

You guys really think negativity doesn't affect public opinion? That's why politicians run negative ad campaigns during elections. They know that the uninformed voters don't know much to begin with, so it's easy to influence them. There are marketing classes which focus directly on negative marketing and social media. Companies spend millions on lawyers to protect their product from being slandered. If you don't think there are people who slander products out of self interest (stocks) or out of pure naivety of really believing their favorite product loves them back, then you're missing the big picture. I'm not saying it's all conspiracy, but for the uninformed buyer of a product, websites offer them the information they are going to arm themselves with when they go to make a purchase.

fredrikpedersen4172d ago

I am from this generation of gamers, and I hate them as well.-

PLAY GAMES, NOT CONSOLES.

That being said, the Vita is pretty darn awesome and I've bought probably 80% of the games released on it. Come to think of it, I've been more passionate about playing my Vita than my consoles because I've been out and about so much

torchic4172d ago (Edited 4172d ago )

so what you're saying is that fanboys are purposefully trying to sabbotage the Vita, trying to make it sell at low rates?

that's the most radical idea I've heard on this site yet.

and it's very disappointing that so many people agreed with you. I don't understand why people feel the need to turn this site into a safe haven for the Vita. Sony are having problems with the Vita and you people just have to stop being delusional and making up such ridiculous ideas. I love Sony and all but gee...

X-Alchemist4172d ago

why are sony fans so delusional? Sorry to be blunt but this has to be said. I actually don't understand why 47 people agree with u?

A Blog websites negativity barely effects a console's sales. Look at the wii, every website was posting doom articles and a vast amount of people were saying it wouldn't be viable and look how that sold.

You guys would give any ridiculous excuse to to warrant the reason why this console is ever so slowly failing. High price and a small library of games is the only reason and so far it's competitor outclasses it with both.

liquidgravity4172d ago

I a 32 year old gamer that started with the NES back in the day and i have to say...well said newmonday.....well said.

+ Show (6) more repliesLast reply 4172d ago
NukaCola4173d ago

When the 3DS came out, it sold horribly, it had nothing good outside of a couple ports and the system lost a lot of support from developers. Then it dropped it's price and skyrocketed.

The Vita came out and other than the memory card issues with pricing, delivered. It had a great launch line up and tons of support. I think a big issue is price and Sony needs to just deal with the loss and do a price cut. They do it all the time as "bundles", but should just release a $200 model instead of a $250 bundle. It's about presentation to the consumer. The Vita is phenomenal, but needs to be marketed the right way. They are on the right steps. I really think they need to launch the PS4 as a bundle that includes a Vita and a crossover game that showcases the connectivity and interactivity on the go...
....maybe GranTurismo 6. That would be super smart.

Gr814172d ago (Edited 4172d ago )

Didn't sell 'horribly'unless you were comparing it to the DS. 3DS wasn't lighting charts on fire absolutely true, the price cut helped but it was the software that gave it the sustainable push.

If you say the 3DS sold horribly at first, what would you call Vita's numbers, since launch? Dreamcast sold more than Vita has in a comparable amount of time.

Vita's tech is awesome, but tech alone doesn't sell a gaming system, software does. And unfortunately Vita is trying to be a console on the go rather than a handheld gaming system. The software doesn't seem appealing, and with each subsequent release it becomes easier to ignore the Vita. CoD, AC, LBPK, what's next? PSABR? It's just one disappointing release after another.

I for one dont see how a system can sell so low and continue on the market before its pulled completely. It will end up like the Atari Lynx and Game Gear of decades past.

rpd1234172d ago (Edited 4172d ago )

@Arius Dion

Just saying, AC Liberation was awesome and LBPK isn't even on Vita. Haven't played CoD so can't comment on that. And PSABR looks to be anything but disappointing (not my kind of game but there are a lot of people who love it). And Killzone Mercenary and Tearaway are coming up, and they look good (from the little we've seen).

I do think that Sony needs to stop marketing it as a console on the go. It makes it sound like it's nothing but a portable PS3 when in reality they are completely different with different libraries. And it also sets everyone who isn't knowledgeable about the Vita up for disappointment when the graphics aren't up to par. It's the closest handhelds have ever gotten to console quality on the go, but it's not quite there yet.

I think sales will pick up. It took a while for the PS3 to start rolling as well, but it did well, and continues to do so. Sony just really sucks with marketing.

Gr814172d ago

Respectfully disagree. I think the marketing is fine. It shows vita for what it is a console experience on the go. And while you may like the idea the market is rejecting it. Vitas mission statement is all wrong.

And I don't remember the PS3 selling on par or below the dreamcast.

Vita software sales are as abysmal as its hardware sales. I'm not trying to be harsh just realistic. I wish there were something I could look at in the vita and hold up as a beacon to show a turnaround. But I don't.

However if you are enjoying the system more power to you.

Anon19744172d ago

Who said 3rd party studios are ignoring the Vita? The thing hasn't even been out a handful of months worldwide...it's not like 3rd party studios can just crank out quality titles overnight. We know plenty of mobile developers are currently focusing on other mobile platforms, but do we know how many 3rd party studios have Vita games in development? It's not like there's a list somewhere that we can reference and say "Look at that. 3rd party studios are ignoring the Vita." Really, we don't know what actual support is like, other than Sony saying they had hoped for better but a good chunk of them are making iPhone games now.

I know the only shortage I have when it comes to my Vita is a shortage of time to play all the games that interest me.

Hdz544172d ago

Can you list five third party games that are coming to the Vita in 2013? If COD and AC fail this holiday, don't expect to see any other third party publishers invest in the Vita.

Jinkies4172d ago

Lets not forget the ones Sony does have with the PSV third party wise don't even seem to be trying when making their games.

It seems theres no passion for it.

+ Show (1) more replyLast reply 4172d ago
Neonridr4173d ago

How is it being treated real bad by developers? You think Developers are there to enrich our lives? They are making games to make money. And when the install base on the 3DS is 10x what it is on the Vita, where do you think the Developer is going to make more money??

You act all naive thinking that this isn't a business first.

Hicken4172d ago

... so if there are no games, nobody buys the system. And if nobody buys the system, developers aren't going to make games for the system.

The thing is: SOMEBODY has to take that risk.

As it currently stands, it appears that few third party developers are willing to do so on the Vita. At the same time, few gamers seem to be willing to take that gamble. The irony is that more of each group were willing to stick their necks out for the 3DS.

Why?

Nintendo wasn't supporting the 3DS the way Sony's supporting the Vita. Arguably a better launch library, undeniably better features, and for not that much more money. The games you prefer may be subjective, but there's no arguing that the Vita currently has a rather nice stable of quality titles.

So what's the REAL difference?

guitarded, in a comment above, outlines a very plausible reason: http://n4g.com/comments/red...

Of course, as torchic immediately makes apparent, this theory will be categorically dismissed as "conspiracy," despite its plausibility. Anybody who considers this or any other reason- anybody who doesn't believe it's "doomed"- is just a "blind, fanboy drone," to paraphrase the very ridiculous pedroyamato.

There's an old, rather ghetto saying that applies:

Scared money don't make none.

In other words, you take a big risk to get big rewards. If anything, there's more 3rd party support for 3DS simply because it's a Nintendo handheld, and thus essentially assured big sales. On the other hand, the Vita, as a Sony handheld(and this makes even more sense if what guitarded said is true), represents a much higher risk at this point.

And we all know publishers are growing increasingly more afraid of taking risks; they're all about maximizing profit at minimum cost(and often while offering as little product as possible).

Assuming Sony and its handheld can overcome the negativity surrounding them, perhaps the Vita will see the sort of developer support it took time for the 3DS to get.

Yeah, that's right. There wasn't always all this massive 3rd party support for the 3DS. But those developers jumped onboard for Nintendo; is it that hard to imagine that, if the Vita can survive its current plight(which isn't ALL Sony-made), those same developers will take a risk on the most powerful, most versatile handheld ever?

Neonridr4172d ago

Don't get me wrong, I agree with a lot of what you are saying. Sure the Vita is powerful, nobody is denying that. But is it powerful for all the right reasons? The 3DS is different enough to attract mobile gamers, Nintendo has always understood the mobile market and always seem to hit the nail on the head (excluding Virtual Boy of course). The Vita is trying to flex its muscles in a world where the latest smartphones are rivaling it in terms of specs.

Couple that with games that have questionably short development times (Black Ops Declassified was built in 5 months), and you have gamers who are wondering if there is quality in the software they would be getting for the handheld.

Look how bad it is in Japan, I mean the 3DS sold like 180,000 last week to the Vita's 4,000. Even the PSP moved like 12,000 units. How insulting is it that your predecessor that has like 1/4 the specs is moving 3 times as many units as your new flagship device?

As the DS, Wii and 3DS have shown us in the past several years, it isn't always the strongest system that wins.

I am sure the Vita will start to pick up in sales as more quality games show up. Here's hoping they can have a somewhat positive holiday season.

FriedGoat4172d ago (Edited 4172d ago )

the 3ds is different enough? Do you own a 3ds? I do, owned it from launch and its hardly different from it predecessors. I was actually pretty angry at how dire the first year of owning a 3DS was. The vita however kept me well entertained with high quality launch titles with lots of content yet the media and all the ninty fanboys are telling me it has no games. The vita is a big step up. It also has titles that give you much more bang for your buck.

joeorc4172d ago (Edited 4172d ago )

" The Vita is trying to flex its muscles in a world where the latest smartphones are rivaling it in terms of specs. "

and what you and pretty much everyone are overlooking is that very fact it was built for that very reason the way it was designed for such is the market now going forward it may be slow to take off but that is aside from the point!

"The Vita is trying to flex its muscles in a world where the latest smartphones are rivaling it in terms of specs"

this has more truth you you think, the PSVita is not trying to it is in that market it has to be the reason being that is where most of the 3rd party developers are going.

You do know the very same chipsets these ultra high end smartphones have, the PSVita has also, right? if you did not know why sony put that in there, its not mainly about the PSVita vs' the 3ds.

It was never about that it was the fact that smartphone's just like the Dedicated PDA market the smartphone has absorbed the handheld market and is now the leader in handhelds.

Not only in sales of the hardware but in the software sales also. while Nintendo and sony have dedicated game handheld systems that are fantastic, make no mistake about this this is not up for debate because it is 100% a fact the smartphone market dwarfs many times over the sales of dedicated game handheld systems in market share many times over.

That is the blunt truth. even though the Nintendo 3ds sales are fantastic and so is its software sales it pales vs the Smartphone sales of even Sonys xperia brand smartphones! and Sony is not even anywhere near the leader in that market Samsung, apple is far greater and larger, but even still Sony is selling over 7.8 million xperia smartphones per sales quarter!

the real truth of the matter is the PSVita was set and positioned and set for the smartphone market not the dedicated handheld game market, that is what people are overlooking

and the reason being is the very fact it is using the same high end SGX GPU and Arm cortex processors that the smartphones are using. Sony unlike Nintendo have been in the handheld market in other ways aside from gaming, that is the dedicated PDA market, they know 1st hand experience what happens.

This is not about upfront sales with such a platform because right now that is almost a moot point to try to compete in the market the way you use to be able to if your brand strength is not as strong as other brands that is what Sony is facing right now, and that is also exactly what they are positioned to have the greater chance of being able to overcome these hard challenges.

its not a shocker that Sony made the Playstation suite and that it runs on the xperia and PSVita also. its also not out of the bundling of the PSVita with the PS3 as a package to be sold as one bundle soon.

Sony is not going to drop the PSVita like many seem to think, the reason being they cannot afford too, the PSVita is going to be supported by sony's first party efforts one way or the other, too much investment, good or bad Sony is not going to drop the PSVita anytime soon the reason being is the few profitable parts of Sony as a whole in their company is the playstation part of their company, and less than 10,000 unit sales per week is not very much for some but it is sales, and it will provide profit.Sony will package it with the PS3 before long anyway and that so happens to be the trends in game console hubs being the main option for gameing in the next generation anyway. Nintendo with the WiiU and Microsoft with Smartglass and Windows surface and windows Phone. Sony already is set for such a movement shift. with the PS3 or PS4 and with the PSVita and Xperia line as the mobile connection to the Hub.

TGR4173d ago

Sony's pathetic marketing is killing vita. Nothing else.

MultiConsoleGamer4172d ago

The system is far from dead.

Sure, it wouldn't hurt if Sony bought a little more ad space for the vita.

But if you make a list of all the rumored vita projects and games already in development you'll clearly see the system has a long life ahead of it.

And I'm sure we all remember when people said "the ps3 is dead, the ps3 has no games." We'll 6 years later, 3 hardware revisions, and tons of software later the system is still alive and well.

ritsuka6664172d ago ShowReplies(3)
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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

Read Full Story >>
techraptor.net
ChasterMies14d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken14d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga14d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken14d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6414d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long14d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197214d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic14d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 14d ago
DivineHand12514d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91314d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer14d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit14d ago (Edited 14d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91313d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit13d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 13d ago
Christopher14d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6914d ago (Edited 14d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit13d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal14d ago (Edited 14d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher14d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken14d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197214d ago (Edited 14d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic14d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2314d ago

Correction, they have no issue playing good live service games

shinoff218314d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit13d ago (Edited 13d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder14d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts14d ago

Headline truncated:
"... off a cliff"

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80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades20d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken20d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades20d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken20d ago (Edited 20d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii20d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

Read Full Story >>
gamesindustry.biz
S2Killinit22d ago

Big victory for Sony. And a long time coming.

DarXyde22d ago (Edited 22d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

22d ago
Profchaos22d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9522d ago

Patents suck. Most of them are complete garbage.

Knightofelemia22d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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