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Halo 4 Review l Entertainment Fuse

New developer 343 Industries promised us the utmost care and sensitivity while working with this monumental intellectual property. 343 ensured us that they were just as passionate about the Halo universe as the fans were if not more so and would endeavor to bring us a promising new future of Halo gaming and boy, did they deliver.

Halo 4 is a beautiful game, simply put. Every single model and texture feels alive, vibrant, and fluid; making for a memorably cinematic experience that even observers can enjoy. The amount of detail and care put into the newly revamped Cortana and Master Chief models not only brings tears of pride to those who have played Halo since Combat Evolved but also propels the franchise up to the forefront of the modern FPS arena once again. The sleek and masterful redesign of weapons makes for interesting diversity among similar weapons within both campaign and multiplayer and the Forerunner weapons are a welcome addition to the familiar arsenal of UNSC and Covenant arms. From the wreckage of the Pillar of Autumn to the vegetation of Earth every set piece is unique and not only serves a purpose but also makes for some of the most beautiful environments to have graced the 360 in a while.

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entertainmentfuse.com
Bleucrunch4179d ago

I have halo and I think its pretty good...Their are some guns in the game that do pose and unfair advantage and I still believe (and this my number one problem with the MP) the maps are too big for some of the online modes...after you respawn you gotta take a train and a taxi just to get back to your target. But I am OH SO GLAD they removed ARMOR LOCK!

aviator1894179d ago

I think the reason they made the maps a bit larger than previous games is because everyone has default sprint now. I mean, it does make sense.
Otherwise, the balance would be just thrown off if we had maps the size of guardian or citadel with everyone having sprint.

Bleucrunch4179d ago

Ironically enough those two maps you mentioned are my two most favorite maps in HALO history (echo)....lolololol its true....its true

Bleucrunch4179d ago

Also Halo needs a domination type of mode in their games....OMG that is probably the most fun mode in COD for me.

ItsTrue4178d ago

@ Streeks 1984
You called?

On topic though, I agree with the removal of armour lock. It was like the most abused armour ability.

Regarding map sizes, I see them as an alright size. For like team slayer though, I reckon they should have some more Haven-like sized maps.

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Master Chief Became More Than A Machine In 343's Halo

In Halo 4, 5, and Infinite, Master Chief became a more nuanced, human character.

In spite of the Halo series’ struggles, 343 deserves praise for adding nuance and characterisation to the ever-beating heart of Halo - The Master Chief. Playing through Infinite, it's abundantly clear that the events of the current and previous trilogies have irrevocably changed the iconic hero. He’s no longer the ‘blank slate’ that was previously presented by Bungie. He’s a fatigued, damaged and fallible protagonist, and one who is meandering through currents of grief, while reveling in his newfound agency. Giving the Chief a compelling and meaningful voice was no small feat, and 343 should be proud of that victory.

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thegamer.com
kingnick406d ago

This article completely misses part of the appeal of the original iteration of character in the original game trilogy. It was the Chief and Cortana vs an entire alien collective. The blank slate Bungie displayed in their games was genius, he was an mysterious hero a wide audience could identify with because he wasn't as clearly defined as most characters.

The books added a lot of lore and backstory but most Halo players just want a fun game with exposition that doesn't get in the way of gameplay, it's why the Cortana level in Halo 3 was derided.

Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty.

BandarHub405d ago

A lot of people give the 343 version of Master Chief a lot of slack.
But Fundamentally he is still the same character, he just has a couple more dialogues. He has not changed in terms of attitude.
"Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty."
And that's what he has done at the end of the day, he did his duty. Watch his partner die, and was ready to destroy the weapon in Halo infinite....he is still the same soilder that everyone remembers

Halo Infintes one was a nice balance between both.

slate91405d ago

Chief and the halo franchise became a joke under 343

Sciurus_vulgaris405d ago

The 343i Master Chief has is based on the books. However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion.

Obscure_Observer405d ago

"However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion."

Which is awesome! I love how Master Chief become more John and less soldier.

Sciurus_vulgaris405d ago

I didn’t even notice my typos,lol

50°

Halo's Identity Problem Began With an Admirable Mess

It’s a law of nature that eventually, every long-running game franchise will have a particular entry that gets dinged for straying too far from what made it so fun in the first place. Your Super Mario Sunshine, your Dragon Age II, Assassin’s Creed III, and so on. Whether or not that opinion changes more favorably over time, the initial specter of negativity will forever hover it. Microsoft’s Halo is no exception, except that negative specter hasn’t hovered over one particular game, but one whole studio.

The3faces525d ago

True Halo 4 was a sign of 343i's incompetence and the decline of Halo.

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10 Years Later, Halo 4 Proves Itself a Disappointing Omen for Halo Infinite

Halo 4 released 10 years ago today, and its disappointing reception was just an omen of things to come with 343 Industries at the helm.

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gamerant.com
Sonyslave3534d ago (Edited 534d ago )

Halo 4 and infinite have a 87 on metacritic and five a 84🤣. 343i need contents and everything else will play it self out.

ChasterMies533d ago

Halo 4, 5, and Infinite reviews are good examples of the pressure on review sites to score everything between 8-10 out of 10.

ChubbyBlade533d ago

As if reviews scores are any indication of a franchises health.

Halo has been in shambles for YEARS

-Foxtrot534d ago

Halo 4-6 are like the Star Wars sequel trilogy

They all just seem like a brand new games with small connections to the last one but no solid arc connecting them, you’re just told stuff that happened off screen in between the games and nothing makes sense

It’s like they didn’t plan a new trilogy out

CoNn3rB533d ago

That's actually a pretty good way to sum it up

LucasRuinedChildhood533d ago (Edited 533d ago )

I would argue that the new Star Wars trilogy is still better. lol

Most Halo fans would kill for the equivalent of The Force Awakens at this stage (a competent rehash of what came before it). Halo Infinite tried to be that but was undercooked and failed. Halo 4 wasn't that either - they started messing with the formula straight away although the story was okay.

There was nothing particularly compelling about Halo 5's story besides the fake plot they advertised. The Last Jedi is a divisive movie but as RedLetterMedia would say, it was "sporadically interesting" because it tried some new things and set up things that could have been great (like Kylo teaming up with Rey after backstabbing Snoke). That conversation with Yoda is great and it felt like the real Yoda, not that CGI thing in the prequels.
- "Skywalker, still looking to the horizon. Never here, now, hmm? The need in front of your nose."
- "The greatest teacher, failure is ... Luke, we are what they grow beyond. That is the true burden of all masters."
- "That library contained nothing that the girl Rey does not already possess." (because she already took them, haha).

The Rise Of Skywalker is the only one where loads of stuff happens off screen ("Palpatine has returned") in between and nothing makes sense because ... they just needed a main villain and 100 star destroyers to blow up. They could have done something much better.

MrChow666533d ago

no, all disney star wars sucks also disney marvel and everything godamn disney touches

534d ago Replies(3)
Yui_Suzumiya534d ago

Um, didn't Halo 4 have the best campaign out of the new Trilogy? Lol

ChubbyBlade533d ago

Yep and even then it wasn’t very good.

Levii_92534d ago

I'm getting a good gaming laptop soon and i'm finally going to play through the Halo franchise again plus Infinite but i never played Halo 4 before .. can anyone tell me how's the campaign in comparison to the games before it and compared to Halo 5 ?

Stanjara533d ago

Halo 4 campaign great, multi bad.
Halo 5 campaign trash, multi good.

Best Cortana halo 4.

ChubbyBlade533d ago (Edited 533d ago )

Halo 4 was when they started turning it into a “modern” game. Aka taking tips from CoD.

The older titles were sandbox based with weapons that all filled a niche and vehicles that did the same. Open levels with multiple ways to approach in different spots with different weapons etc.

Halo 4/5 doesn’t have that. It’s a linear shooter and nothing else. The story is alright but that’s about it. If it wasn’t a halo game, it would be ok but because it is a halo game, it’s outshone by the previous games.

It’s a hell of a lot better than 5 though. I found infinite pretty meh

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