ONM writes: So you know what characters we want to see in Smash Bros Wii U and 3DS, the stages we want to play in but what about the other stuff? What improvements would be like to see made to the game to make Smash Bros 4 the best game in the brilliant brawling series so far? Read on...
Fighting games and music have a long and storied history together. Here are five of the best fighting game stage themes throughout video game history.
Tekken Tag Tournament 1 Arcade OST - Nina Williams
Street Fighter 2 - Ken stage, Ryu Stage, Vega (Claw), and Guile
Street Fighter Alpha 3 - Karin theme
Tekken 3 Arcade OST - Hidden Characters Theme
Super Street Fighter 2 - Fei Long CPS1 version (found on Hyper SF2 A.E.)
Tekken 2 Arcade OST - Kazuya and Devil theme
Marvel vs Capcom 1 - Strider Theme, Ryu, and Roll
Should be some tunes from the first Mortal Kombat in any list tbh.
I really like the use of Mozart’s Dies Irae in Wolfgang Krausers stage in Fatal Fury 2.
Developers should always strive to make their products as balanced and fair as possible. Sometimes, video games feature a incredibly overpowered characters that just break the game.
You may have head of The 7 Deadly Sins in Christianity, but what about The 7 Deadly Sins of Game Design? Jason Capp is here to break it down.
For me, it's collect-a-thons. They weren't fun in Donkey Kong or Banjo and Kazooie and they still aren't fun now. Why create these wonderfully oversized, detailed worlds if you are going to just supplement gameplay with ambiguous item fetch-quests.
There are exceptions, of course, But by and large, it just shows laziness on the part of the developer.
Good article, by the way!
how about not allowing cutscene skipping
that's flat out inexcusable in any game in the last 10 years
this comments are demanding a "The 4 Horsemen of The Apocalypse of Game Design Flaws" sequel
Better Online.
I'm one of the minority (I guess) that preferred Brawl to Melee. It could be that I don't really care for the fighting game scene (I understand that Melee's combat is more fighting game fan-friendly), so I didn't mind it being more of a party fighter. Still, I loved the fan service the game had.
Uh this list is a fail. Yes these options would be nice little additions (excluding online...online is a must for this game) but how about no tripping? How about the quick gameplay and precision that was present in Melee? Brawl was sluggish and dumbed down
Don't just clone characters and reskin them, give each character a differnt move set.
Seriously if thats the case don't waste character slots on them, make them skins. For example Fox and Wolf, make Wolf a skin for Fox.
The only two who should away with this are Mario and Luigi but even then I would like something to seperate them more.
This list was kinda weak. Brawl was a good game, but what really killed it for me and a lot of other gamers were the physics. Brawl was slow and floaty when compared to Melee being fast and heavy. There was also tripping and the stupid stale moves thing that powers down moves you commonly used.
My personal problem with Brawl was the LACK OF NEW FEMALE CHARACTERS! Brawl had no new female characters, and I don't consider Zero suit Samus a new character mainly because it's just a new form of an already existing character. Give me Lyndis or Mai from Golden sun or Krystal from starfox with her staff.
Nintendo has a huge backlog of characters and I do hope the new smash bros actually adds more female character to the mix.
Bayonetta in Smash bros 4?