"Coming up today on Nick’s Gaming View, Wii U’s GamePad suffers from poor battery life, Microsoft’s Kinect sells more than 80% of the entire market share of the original Xbox, and the Official PlayStation Magazine to officially become extinct, THIS IS NICK’S GAMING VIEW!"
-TheGamerAccess.com
Alone in the Dark developer Pieces Interactive has been hit with layoffs a month after its release, as per the latest information.
That genuinely, genuinely sucks. The reboot has clear flaws, but it really felt like a solid first step for this team to receive *greater* investment.
Shenmue: Reclaiming the Path is a fan game using Dreamcast-era visuals, and tells a new story within the Shenmue saga taking place in both Hong Kong and Guilin. Its expected to release on September 16th.
Something about recreating old school graphics in an era of HD high poly photo realism just hits a spot. I'm not nostalgic cause I mostly played GameCube and GB/A, but it's a visual style that gets over looked even by indies.
Definitely a fan project. Terrible hand animations. Some characters have very bad body proportions. Some look like little kids in adult bodies. Some have short arms, small head, big hips and so on.
While the mainstream media always sees things turning in favor of the hero, here are 6 games that own being a bad guy.
Pretty much all of these games listed are based around a morality system you don't have to be bad and you don't have to be good.
It seems to have left out some real amazing games like red dead redemption 1/2,ass effect and true crime la/ny
Armored Core VI?
Ok, I'm really missing something here. Just beat chapter 3 earlier this evening, unlocked A-rank Arena fights. I'm not seeing or sensing any branching paths or morality system and I've done every side mission and arena fight available to me up to that fight.
Is something big coming soon to branch the story?
No mention of Grand Theft Auto? Saints Row (original trilogy), Manhunt? Also The Suffering (depending on the ending you get).
80 hours for the standard controller is fantastic. And 4 hours for the tablet is pretty decent considering the 3DS/Vita have around that.
Its kind of simple. Buy a dock or plugin the wiiu controller when you have finished playing and you dont have an issue.
Apologists are funny. I''m a BIG Nintendo fan, but even I won't deny the truth: the Gamepad's battery life is terrible.
Between 3 and 5 hours for a device that doesn't do any processing? My android tablet has a battery life between 7 and 10 hours, and it does heavy processing, it has a higher resolution screen than the Wii U's gamepad, it's multitouch, it's wireless, it has gyro sensors, etc...
So, yeah. My guess is that the gamepad has a pretty small battery on it, hence the short battery life. Maybe Nintendo did it to cut costs, or to avoid making the gamepad too heavy, or a combination of the two. Either way, the fact remains that 3 to 5 hours of charge for a game controller is terrible.
Oh, well. I can still live with that, luckily for me, I have a power outlet pretty close to my couch, where I do all my gaming. But not everyone is going to have it so convenient, the cases will vary according to each gamer's setup.
What?
plenty of time for me, if i need more time i will use the pro controller